The online racing simulator
What u want in s3? (no cars or track)
I want a big ramp.. and not that small.. so we dont need to build all the time
yea cool

hmm i want realistic marshals ^^
I want something I suggested before.

That you can stick your fist up out of the cockpit.
For like a victory
or like ^$#% YOU :@:@ when someone has crashed you and he passes by.

What I also want is that your car can be totalled.
Then you press some combo and the driver steps out of the car and runs to the rail and jumps over it, and then your DNF.

What I also want is:
Blowing engines with fire and smoke.

What more:
That the driver can die
And is lying dead in the car.
But thats just something I think only I want.

What more:
Very realistic damage.
That only the rollcage stays alive, and sometimes even that thing is totalled and the driver is dead.


#5 - garph
So for a dedicated track racing simulator you want a massive jump.......good start, pretty obvious the direction this thread will take.

There are loads of other threads about what people want, the better suggestions are all put together in the suggested improvements log which makes this thread even more pointless because people will just be repeating what they already posted and whats been added into the log.
I would like to drive with Santa Claus sledge. Oh wait, it requires snow.

I would like to have snow. Oh wait, it requires cold temperature.

I would like to have cold temperature. Oh wait, it also means ice.

I would like to have ice. Oh wait, that first requires water in the track.

I would like to have water in the track. Oh wait, that requires different weather conditions.

I would like to have different weather conditions. Oh wait, I could continue doing this whole day. Maybe we should just /thread and use search.
Ignoring ignoring ignoring

Quote from rockclan :
That the driver can die
And is lying dead in the car.

lol zD
#8 - garph
If thats the way you want it, I would like all this which I just copied from the suggested improvements log.

Tracks related:

+ Variable track temperatures
+ More detailed map section display (split times, colors...)
+ Top speed statistic with lap-times.. ie, 1:05 (240kmh)
... Free roaming:
http://www.lfsforum.net/showthread.php?t=3359
http://www.lfsforum.net/showthread.php?t=3398
... Give names to the corners

Weather, track surface, time of day:
+ Dirt spreading to track: http://forum.rscnet.org/showthread.php?t=197941
+ Dynamic weather
+ Rain and wet track
+ Night racing
+ More bumps on tracks in general: http://www.lfsforum.net/showthread.php?t=21103
... Deformable road surface: http://www.lfsforum.net/showthread.php?t=5650
... Mud-dirt
- Snow and ice

Autocross:
... Generate pictures of layouts to make easier to browse them: http://www.lfsforum.net/showthread.php?t=30962
... Menu (/button to enter) for autocross editor
... Level line start option for autocross
... Dummy Cars in track creator
... To be able to place more than 1 start/spawn point (to create grids in the editor)
... Pitzone defining in autocross editor: http://www.lfsforum.net/showthread.php?t=3283
... Bigger autocross area: http://www.lfsforum.net/showthread.php?t=2610
... Autocross mudpark: http://www.lfsforum.net/showthread.php?t=4928
... To be able to stack stuff on autocross editor


Event related:

Race
+ Possible false starts, jump start penalties
+ Rolling starts (formation lap)
+ Ability to choose on which lap you do your penalty: http://www.lfsforum.net/showthread.php?t=3396
+ Show more race-related information about other players (gap, pitstops amount. Gap also in laps if many laps behind/in front)
+ Class-based fast laps and blue flags
... Cut Curve Penalty: http://www.lfsforum.net/showthread.php?t=2183
... T1 help: http://www.lfsforum.net/showthread.php?t=2417

Qualification
+ Have the possibility to choose how many laps each car is allowed to do in qualify
+ Qualifying start from pits

Pitting
+ Working pit lights
+ Ability to refuel and change tires simultaniously on pitstops: http://www.lfsforum.net/showthread.php?t=23375
+ Visible pitstop information about other racers during races: http://www.lfsforum.net/showthread.php?t=12652
+ More tyre changing options in the pits (tire type, individual tire): http://www.lfsforum.net/showthread.php?t=2298
+ Engine damage can be repaired but only realistically
+ False start when in pits
+ Fixed pit boxes for each racer
+ Option to "add x% fuel" to go with the current "add fuel to certain x%"
+ Tire change and refueling disallowed at the same time
+ Blue flag at pit exit
+ Possibility to pit by driving into the garage

General features:
+ Warmup Session: http://www.lfsforum.net/showthread.php?t=15566
+ Forced tire change
+ Limited tyres for Leagues: http://www.lfsforum.net/showthread.php?t=2173
+ More than one race per one tyreset: http://www.lfsforum.net/showthread.php?t=2509
+ Fixed setups (iroc style): http://www.lfsforum.net/showthread.php?t=323
... Persistant Car State with repairs and setup tuning done between races in pits: http://www.lfsforum.net/showthread.php?t=12386
... Weight penalties; ballast: http://www.lfsforum.net/showthread.php?t=2556
... Warm up lap: http://www.lfsforum.net/showthread.php?t=6061
- "Push to pass": http://www.lfsforum.net/showthread.php?t=176


Server options

Admin tools:
+ Ability to force a player to start from the back
+ Ability to give qualifying penalties (seconds/positions): http://www.lfsforum.net/showthread.php?t=26321
+ Server should be able to force driving aids off: http://www.lfsforum.net/showthread.php?t=13650
+ Scripting support for server(to configure server to auto-rotate tracks, game modes etc)
+ Force car change by admin: http://www.lfsforum.net/showthread.php?t=2999
+ Option to disable/penalize last lap pitstops: http://www.lfsforum.net/showthread.php?p=10579
+ Option to force cockpit view
+ server option to disable/force brake and throttle help
+ Cancel a penalty given by server admin
+ No reset whilst on grid
+ The ability to send a global flag to all players: http://www.lfsforum.net/showthread.php?t=19462
+ When banning people, show info text about the ban: http://www.lfsforum.net/showthread.php?t=24928
+ Ability to exclude a car from results
... Adjustable time/lap window when you get such penalties
... Limited (Junior) Admin Rights: http://www.lfsforum.net/showthread.php?t=3709
... reset to pits
... Manually arrangeable grid

Additional server features:
+ Server Relay (for pure spectators): http://www.lfsforum.net/showthread.php?t=23439
+ Track/combo Rotation Feature
+ Keep state of player's laps during disconnections: http://www.lfsforum.net/showthread.php?t=13388
+ Public and private slots: http://www.lfsforum.net/showthread.php?t=3336
+ Classify non-finishers: http://www.lfsforum.net/showthread.php?t=16694
+ Timed races less than one hour: http://www.lfsforum.net/showthread.php?t=12004
+ Show player's LFS name in the disconnecttion message: http://www.lfsforum.net/showthread.php?t=24652
+ Working url links in Welcome.txt : http://www.lfsforum.net/showthread.php?t=32403


Physics:

Damage and malfunction:
+ wheel-to-wheel crash physics (open-wheelers)
+ Engines can stall
+ Parts that fall off when crashing
+ Tire damage from debris
+ Oil spills
+ Engine Heat and damage:
http://www.lfsforum.net/showthread.php?t=2163
http://www.lfsforum.net/showthread.php?t=1886
+ Perforation of fuel tanks during crashes
+ Tyres blow during crashes
+ Simulate undertray/diffuser damage
+ Broken mirrors: http://www.lfsforum.net/showthread.php?t=19992
+ Clutch overheating
... Brake overheating
... Brake temperature and wear

General:
+ Improvements to wind: http://www.lfsforum.net/showthread.php?t=25445
+ Improve the collision modelling:
http://www.lfsforum.net/showthread.php?t=2372
http://www.lfsforum.net/showthread.php?t=2148
+ Incomplete differentials
+ Implement structural stiffness
+ Effect of pulling the car into the air when spinning around at high speed
+ Yaw, roll and ride height have effect on aerodynamics
+ Aerodynamic lift (negative downforce, car shape related)


User interface:

Replays:
+ option for deleting (/showing) 'obsolete' replays
+ Smoothen replays (wheel turn, car path): http://www.lfsforum.net/showthread.php?t=21596
+ Rewindable replays: http://www.lfsforum.net/showthread.php?t=2299
+ Sorting the replays by track/combo/...
+ Rename buttons: http://www.lfsforum.net/showthread.php?t=2487
+ Auto TV Replay "action" camera: http://www.lfsforum.net/showthread.php?t=2402
+ Additional custom onboard cameras: http://www.lfsforum.net/showthread.php?t=596
+ Setting up custom views on multiplayer replays: http://www.lfsforum.net/showthread.php?t=3589
+ Camera zooming(In Shift-U mode): http://www.lfsforum.net/showthread.php?t=4914
+ Deleting mprs/sprs ingame
+ The camera rotation is being limited by the mouse cursor hitting the edge of the screen: http://www.lfsforum.net/showthread.php?t=5880
+ Replay info: User comments
+ Sorting replays by track & car
+ Possibility to skip single laps that the viewed player is on: http://www.lfsforum.net/showthread.php?t=11498
+ To be able to position cameras outside of the width confines of normal use
+ Temporary replay - delete at new race start: http://www.lfsforum.net/showthread.php?t=21088
+ Personal best lap -messages saved in replays
+ "mix" button for AI grids: http://www.lfsforum.net/showthread.php?t=34919
- To be able to play 2 or more single player replays at once for time lost/gained visualization: http://www.lfsforum.net/showthread.php?t=20386

Setups:
+ Longer car setup names
+ Offer the original name of received setup to be kept: http://www.lfsforum.net/showthread.php?t=30557
+ A single button to send your setup to everyone
+ "Offer setup to be shared" button (others could download it without asking)
+ To be able to move the ballast left/tight
+ Remove live anti-rollbar adjustments from road cars: http://www.lfsforum.net/showthread.php?t=7122
+ Ask confirmation before saving setup changes: http://www.lfsforum.net/showthread.php?t=2312
+ Setup filters: http://www.lfsforum.net/showthread.php?t=2008
+ Comment box: http://www.lfsforum.net/showthread.php?t=2003
+ Completely asymmetric setups possible: http://www.lfsforum.net/showthread.php?t=2717
+ Torque/acceleration graphs when adjusting gear ratios
+ Show name of setup currently in use (F12?) Currently in multiplayer only though.
+ Rename buttons for setups
+ Tire change >> never
+ Track name (both long and abbreviation) displayed in the garage
+ Finer wing adjustments (less than 1°)
+ Option to have a locked centre diff
+ Option for a clutch pack differential as a centre diff
+ Print setup sheet in pit: http://www.lfsforum.net/showthread.php?t=32420
... Limit setup options: http://www.lfsforum.net/showthread.php?t=2310
... Aero effects (rideheight, camber, etc.) in suspension view: http://www.lfsforum.net/showthread.php?t=2806
- Dyno

Controls:
+ Better clutch support Improved in Y patch
+ Deadzone setup in LFS:
http://www.lfsforum.net/showthread.php?t=2380
+ Ability to change the angle of mirros
+ Individual control settings for all cars/classes:
http://www.lfsforum.net/showthread.php?t=4192
http://www.lfsforum.net/showthread.php?t=4189
+ Button profiles in LFS
+ Look left/right would focus on nearest objects: http://www.lfsforum.net/showthread.php?t=12589
+ Per car view settings: http://www.lfsforum.net/showthread.php?t=19002
+ Store mouse position when browsing the menus when using mouse steering: http://www.lfsforum.net/showthread.php?t=19714
+ possibility to define high speed sensitivity with gamepad controls.
+ treat gamepads as basic input device instead of as a steering wheel.
http://www.lfsforum.net/showthread.php?p=338017
http://www.lfsforum.net/showpost.php...8&postcount=20
+ Binding messages/commands to numpad keys

Views:
+ Custom view would adjust to rhd/lhd driver position after using the "Eye position" button: http://www.lfsforum.net/showthread.php?t=21834
+ Seperate FOV setting for look functions
+ Colors in map changeable
+ Show best lap of the race in a menu (F12?)
+ Possibility to have flags shown when using shift + F
+ Add draw driver/wheel option to custom view like in default in car view
+ Make inactive cursor to disappear when in car: http://www.lfsforum.net/showthread.php?t=19069
+ Advanced timing screen shown whilst spectating: http://www.lfsforum.net/showthread.php?t=20382
+ Adjustable FOV center for dual screen users
... Possibility to use 2nd monitor to show up menus: http://www.lfsforum.net/showthread.php?t=30600
... Extend recent chat list (H): http://www.lfsforum.net/showthread.php?t=20327
... Autoshow damage screen: http://www.lfsforum.net/showthread.php?t=4455
... Combine F9 and F10 screens (tire temps and damage): http://www.lfsforum.net/showthread.p...3121#post63121
... Show sector time deviations in game: http://www.lfsforum.net/showthread.php?t=3279

General:
+ Time limit on the onscreen messages: http://www.lfsforum.net/showthread.php?t=28324
+ Black flags: http://www.lfsforum.net/showthread.php?t=29117
+ Relative split times: http://www.lfsforum.net/showthread.php?t=25570
+ Ability to run physics only with no graphics or sound: http://www.lfsforum.net/showthread.php?t=26607
+ Hidden password (do not show it while typing)
+ Undo & a reset button for the interface colors menu
+ Groups for Fkey-messages: http://www.lfsforum.net/showthread.php?t=23037
+ Gamma control
+ Ping in connection list: http://www.lfsforum.net/showthread.php?t=22926
+ Show starting position number in the pre-race screen: http://www.lfsforum.net/showthread.php?t=23347
+ Improve menu usability/looks: http://www.lfsforum.net/showthread.php?t=3549
+ Show fastest laps for each car class/car after race: http://www.lfsforum.net/showthread.php?t=15166
+ Show avatar and some statistics of others before races: http://www.lfsforum.net/showthread.php?t=17481
+ Group different resolutions by aspect ratios: http://www.lfsforum.net/showthread.php?t=13271
+ "Reload textures" button: http://www.lfsforum.net/showthread.php?t=8727
+ an option to disable downloading helmet skins
+ Option to turn off individual sounds through gui (menu sound, finishing sound...)
... Show map button: http://www.lfsforum.net/showthread.php?t=34801
+ show all split times instead of cumulative lap time: http://www.lfsforum.net/showthread.php?t=20456
... Show pop-up info when mouse is placed over something: http://www.lfsforum.net/showthread.php?t=15180
... RGB values for colours
... Have the split times coloured according to time lost/gained to the next player: http://www.lfsforum.net/showthread.php?t=4518

Server:
+ A sort-ability for the connection list: http://www.lfsforum.net/showthread.php?t=22988
+ In game admin menu for admins: http://www.lfsforum.net/showthread.php?t=4547
+ A graphical interface to show connected players and server Info screen: http://www.lfsforum.net/showthread.php?t=2069
+ Starting grid stays when track/car is changed (currently does not)
... Auto Welcome message
+ More "welcome message" features: http://www.lfsforum.net/showthread.php?t=11709
+ Prevent others using your name
+ Use UDP for server querying: http://www.lfsforum.net/showthread.php?t=18839

Online GUI:
+ Show chequered flag: http://www.lfsforum.net/showthread.php?t=34802
+ Show starting positions on race finish screen
+ A grouping in "Spectator" and "In Race"
+ The network bars should match with the connections list order: http://www.lfsforum.net/showthread.php?t=22988
+ Server Connect Cancel: http://www.lfsforum.net/showthread.php?t=22665
+ Obscure/hide/protect Host password field
...Real Time Team Boss: http://www.lfsforum.net/showthread.php?t=17545
+ A fully customisable race weekend feature: http://www.lfsforum.net/showthread.php?t=22370
+ Search for server name: http://www.lfsforum.net/showthread.php?t=22040
+ More descriptive disconnection notifications
+ Include DNF racers in race results: http://www.lfsforum.net/showthread.php?t=2391
+ Server favourites: http://www.lfsforum.net/showthread.php?t=1600
+ Possibility to raise the packages per second
+ Private messages: http://www.lfsforum.net/showthread.php?t=17458
+ Variable message blocker, set it to block all messages/all but lfsw messages/all but join messages etc.
+ Option to mute individual player: http://www.lfsforum.net/showthread.php?t=2732
+ "Can't pit - player connecting", etc. to be fixed (voting, restarting, pitting, exiting LFS settings...)
+ Alert at race start: http://www.lfsforum.net/showthread.php?t=564
+ The ability to check server details before you join.
+ Server join queueing system
+ If 2 players, votes from BOTH players required to restart/end race
+ Individual car class results on race results screen
+ Ignore list inside LFS: http://www.lfsforum.net/showthread.php?t=19304
+ Specific hostname/attributes to filter server list: http://www.lfsforum.net/showthread.php?t=21122
+ Server type filter for different servers: http://www.lfsforum.net/showthread.php?t=30913
... In-game server history: http://www.lfsforum.net/showthread.php?t=28047
... Option to select team mate before the race
... All telemetary could be viewed by the spectating team mate
... The spectating team mate should be able to see and adjust both driver and spectator
... On screen information in spectator mode: http://www.lfsforum.net/showthread.php?t=3170
... Show average lap times when browsing servers: http://www.lfsforum.net/showthread.php?t=2638
... Make it possible to see if a custom AutoX layout is used on server


Hotlapping, ranks and LFSworld:
+ Server Favourites on LFS-World
+ Link to teamsites in lfsworld online profile
+ LFSworld data available inside LFS (graphical menu, best laps, driven distance, etc.): http://www.lfsforum.net/showthread.php?t=2387
+ Offline Hotlaps Chart: http://www.lfsforum.net/showthread.php?t=12383
+ Ingame stats
+ Private skins: http://www.lfsforum.net/showthread.php?t=2383
+ Color codes related to laps driven (LFSW): http://www.lfsforum.net/showthread.php?t=2338
+ WR/hotlaps history: http://www.lfsforum.net/showthread.php?t=1872
+ More lfsworld info inside LFS
+ Compare racers' PBs: http://www.lfsforum.net/showthread.php?t=17058
... Hotlap section for autocross
... Log miles done in single player mode: http://www.lfsforum.net/showthread.php?t=2090
... Hotlapping starting point: http://www.lfsforum.net/showthread.php?t=2270
... Option to download world record replays in-game
... Able to make skins for the suits/store them in LFSW
... Count the fastest laps done in races: http://www.lfsforum.net/showthread.php?t=4496
... Downloading skins from LFSW using netbrowser:
http://www.lfsforum.net/showthread.php?t=2706
http://www.lfsforum.net/showthread.php?t=5933
- Log hours played LFS online (LFSW): http://www.lfsforum.net/showthread.php?t=2807


Graphical:
+ More helmet shapes
+ Remove the models and so-on for the plain clothes drivers
+ Visible windshield: http://www.lfsforum.net/showthread.php?t=13993
+ Backfires (visual and audable)
+ More detailed cockpits: http://www.lfsforum.net/showthread.php?t=3439
+ Shattering glass
+ High resolution suit: http://www.lfsforum.net/showthread.php?t=2607
+ Textures on bottom of the cars.
+ Pitboards
+ Pit box skins: http://www.lfsforum.net/showthread.php?t=12119
+ Rotating brake discs
+ National flags to race results: http://www.lfsforum.net/showthread.php?t=1181
+ Flag next to name on racing cars: http://www.lfsforum.net/showthread.php?t=2512
+ National flags to player names
+ Ability to change the colour of the LX's front mud gaurds
+ Each driver would have fan spectators with flags and banderolls, the amount of based on stats: http://www.lfsforum.net/showthread.php?t=25018
+ Ability to raise your arm in open wheelers
+ More than 8 shadows at a time
+ Increase maximum FOV limit
+ Sparks
... More wheel models to choose from
... Virtual mirror for chase cam
... 3d headlights
... Animated audience
... Animated driver (gear change etc..)
... Server-dependent trackside banners
... During rollovers on grass cars make "fountains" of sand
... Tarmac to reflect sun: http://www.lfsforum.net/showthread.php?t=4109
... Shaders (= motion blur for rims and camera movements etc...)
... Visual tire condition (dirt, wear, flatspots): http://www.lfsforum.net/showthread.php?t=2594
... Show pitstop information/additional information on secondary screen: http://www.lfsforum.net/showthread.php?t=2015
... Better smoke from burnouts: http://www.lfsforum.net/showthread.php?t=2064
... Sun glare: http://www.lfsforum.net/showthread.php?t=3509
... Visual dirt on cars (windows and body etc.)
... Interactive cockpit (working switches etc.)
... Glowing brake disks
... Gauge textures (editable): http://www.lfsforum.net/showthread.php?t=4011
- DOF (Depth of field): http://www.lfsforum.net/showthread.php?t=21032
- Fog


Sound:
+ A master volume setting for each engine sound: http://www.lfsforum.net/showthread.php?t=30245
+ play a sound people when people join server even when LFS is minimized: http://www.lfsforum.net/showthread.php?t=30897
+ Suspension sound
+ Surround sound
+ Better engine sounds: http://www.lfsforum.net/showthread.php?t=1891
+ More realistic transmission sounds etc.
... Limit sounds played simultenously to get better fps: http://www.lfsforum.net/showthread.php?t=4371
... Voice messages for flags: http://www.lfsforum.net/showthread.p...663#post256663
- B.O.V. sound:http://www.lfsforum.net/showthread.php?t=2524


Miscellanious program features:

Ai
+ Better AI Ai improved in Y patch
+ Different start reaction times for each AI driver plus chance of false start

Other
+ Laptime precision in 0.001s: http://www.lfsforum.net/showthread.php?t=1355
+ Timestamp for chat messages in deb.log: http://www.lfsforum.net/showthread.php?t=12633
+ iVibe support: http://www.lfsforum.net/showthread.php?t=14973
... No resetting to sand: http://www.lfsforum.net/showthread.php?t=2217
... Windows Live Messenger Notification (MSN): http://www.lfsforum.net/showthread.php?t=10345
... Skin sets: http://www.lfsforum.net/showthread.php?t=2539
... Output of gauge values: http://www.lfsforum.net/showthread.php?t=2294
... To be able to view the suits in CMX viewer.
- AVI (or other form) replay extractor or converter.
- Ai in/out sim interface: http://www.lfsforum.net/showthread.php?t=13105
Fixed.
Anyway, as you say, there is no need for this topic when we have a topic that has most of the stuff people wish to see in the future.

When that is said, a big ramp would offer some serious fun


Hehe, sorry Coleus ;p
I would wish for a tad more strict forum moderators...
Mmm, interesting tread

I want ......
?
But I fixed the post

Edit : oh you edited your post aswell hmmm..
#14 - Jakg
I would like a /ban for AroX123.
+1
/:spam:
Quote from garph :If thats the way you want it, I would like all this which I just copied from the suggested improvements log.

Tracks related:
+ Variable track temperatures
+ More detailed map section display (split times, colors...)
+ Top speed statistic with lap-times.. ie, 1:05 (240kmh)
... Free roaming:
http://www.lfsforum.net/showthread.php?t=3359
http://www.lfsforum.net/showthread.php?t=3398
... Give names to the corners

Weather, track surface, time of day:
+ Dirt spreading to track: http://forum.rscnet.org/showthread.php?t=197941
+ Dynamic weather
+ Rain and wet track
+ Night racing
+ More bumps on tracks in general: http://www.lfsforum.net/showthread.php?t=21103
... Deformable road surface: http://www.lfsforum.net/showthread.php?t=5650
... Mud-dirt
- Snow and ice

Autocross:
... Generate pictures of layouts to make easier to browse them: http://www.lfsforum.net/showthread.php?t=30962
... Menu (/button to enter) for autocross editor
... Level line start option for autocross
... Dummy Cars in track creator
... To be able to place more than 1 start/spawn point (to create grids in the editor)
... Pitzone defining in autocross editor: http://www.lfsforum.net/showthread.php?t=3283
... Bigger autocross area: http://www.lfsforum.net/showthread.php?t=2610
... Autocross mudpark: http://www.lfsforum.net/showthread.php?t=4928
... To be able to stack stuff on autocross editor


Event related:

Race
+ Possible false starts, jump start penalties
+ Rolling starts (formation lap)
+ Ability to choose on which lap you do your penalty: http://www.lfsforum.net/showthread.php?t=3396
+ Show more race-related information about other players (gap, pitstops amount. Gap also in laps if many laps behind/in front)
+ Class-based fast laps and blue flags
... Cut Curve Penalty: http://www.lfsforum.net/showthread.php?t=2183
... T1 help: http://www.lfsforum.net/showthread.php?t=2417

Qualification
+ Have the possibility to choose how many laps each car is allowed to do in qualify
+ Qualifying start from pits

Pitting
+ Working pit lights
+ Ability to refuel and change tires simultaniously on pitstops: http://www.lfsforum.net/showthread.php?t=23375
+ Visible pitstop information about other racers during races: http://www.lfsforum.net/showthread.php?t=12652
+ More tyre changing options in the pits (tire type, individual tire): http://www.lfsforum.net/showthread.php?t=2298
+ Engine damage can be repaired but only realistically
+ False start when in pits
+ Fixed pit boxes for each racer
+ Option to "add x% fuel" to go with the current "add fuel to certain x%"
+ Tire change and refueling disallowed at the same time
+ Blue flag at pit exit
+ Possibility to pit by driving into the garage

General features:
+ Warmup Session: http://www.lfsforum.net/showthread.php?t=15566
+ Forced tire change
+ Limited tyres for Leagues: http://www.lfsforum.net/showthread.php?t=2173
+ More than one race per one tyreset: http://www.lfsforum.net/showthread.php?t=2509
+ Fixed setups (iroc style): http://www.lfsforum.net/showthread.php?t=323
... Persistant Car State with repairs and setup tuning done between races in pits: http://www.lfsforum.net/showthread.php?t=12386
... Weight penalties; ballast: http://www.lfsforum.net/showthread.php?t=2556
... Warm up lap: http://www.lfsforum.net/showthread.php?t=6061
- "Push to pass": http://www.lfsforum.net/showthread.php?t=176


Server options

Admin tools:
+ Ability to force a player to start from the back
+ Ability to give qualifying penalties (seconds/positions): http://www.lfsforum.net/showthread.php?t=26321
+ Server should be able to force driving aids off: http://www.lfsforum.net/showthread.php?t=13650
+ Scripting support for server(to configure server to auto-rotate tracks, game modes etc)
+ Force car change by admin: http://www.lfsforum.net/showthread.php?t=2999
+ Option to disable/penalize last lap pitstops: http://www.lfsforum.net/showthread.php?p=10579
+ Option to force cockpit view
+ server option to disable/force brake and throttle help
+ Cancel a penalty given by server admin
+ No reset whilst on grid
+ The ability to send a global flag to all players: http://www.lfsforum.net/showthread.php?t=19462
+ When banning people, show info text about the ban: http://www.lfsforum.net/showthread.php?t=24928
+ Ability to exclude a car from results
... Adjustable time/lap window when you get such penalties
... Limited (Junior) Admin Rights: http://www.lfsforum.net/showthread.php?t=3709
... reset to pits
... Manually arrangeable grid

Additional server features:
+ Server Relay (for pure spectators): http://www.lfsforum.net/showthread.php?t=23439
+ Track/combo Rotation Feature
+ Keep state of player's laps during disconnections: http://www.lfsforum.net/showthread.php?t=13388
+ Public and private slots: http://www.lfsforum.net/showthread.php?t=3336
+ Classify non-finishers: http://www.lfsforum.net/showthread.php?t=16694
+ Timed races less than one hour: http://www.lfsforum.net/showthread.php?t=12004
+ Show player's LFS name in the disconnecttion message: http://www.lfsforum.net/showthread.php?t=24652
+ Working url links in Welcome.txt : http://www.lfsforum.net/showthread.php?t=32403


Physics:

Damage and malfunction:
+ wheel-to-wheel crash physics (open-wheelers)
+ Engines can stall
+ Parts that fall off when crashing
+ Tire damage from debris
+ Oil spills
+ Engine Heat and damage:
http://www.lfsforum.net/showthread.php?t=2163
http://www.lfsforum.net/showthread.php?t=1886
+ Perforation of fuel tanks during crashes
+ Tyres blow during crashes
+ Simulate undertray/diffuser damage
+ Broken mirrors: http://www.lfsforum.net/showthread.php?t=19992
+ Clutch overheating
... Brake overheating
... Brake temperature and wear

General:
+ Improvements to wind: http://www.lfsforum.net/showthread.php?t=25445
+ Improve the collision modelling:
http://www.lfsforum.net/showthread.php?t=2372
http://www.lfsforum.net/showthread.php?t=2148
+ Incomplete differentials
+ Implement structural stiffness
+ Effect of pulling the car into the air when spinning around at high speed
+ Yaw, roll and ride height have effect on aerodynamics
+ Aerodynamic lift (negative downforce, car shape related)


User interface:

Replays:
+ option for deleting (/showing) 'obsolete' replays
+ Smoothen replays (wheel turn, car path): http://www.lfsforum.net/showthread.php?t=21596
+ Rewindable replays: http://www.lfsforum.net/showthread.php?t=2299
+ Sorting the replays by track/combo/...
+ Rename buttons: http://www.lfsforum.net/showthread.php?t=2487
+ Auto TV Replay "action" camera: http://www.lfsforum.net/showthread.php?t=2402
+ Additional custom onboard cameras: http://www.lfsforum.net/showthread.php?t=596
+ Setting up custom views on multiplayer replays: http://www.lfsforum.net/showthread.php?t=3589
+ Camera zooming(In Shift-U mode): http://www.lfsforum.net/showthread.php?t=4914
+ Deleting mprs/sprs ingame
+ The camera rotation is being limited by the mouse cursor hitting the edge of the screen: http://www.lfsforum.net/showthread.php?t=5880
+ Replay info: User comments
+ Sorting replays by track & car
+ Possibility to skip single laps that the viewed player is on: http://www.lfsforum.net/showthread.php?t=11498
+ To be able to position cameras outside of the width confines of normal use
+ Temporary replay - delete at new race start: http://www.lfsforum.net/showthread.php?t=21088
+ Personal best lap -messages saved in replays
+ "mix" button for AI grids: http://www.lfsforum.net/showthread.php?t=34919
- To be able to play 2 or more single player replays at once for time lost/gained visualization: http://www.lfsforum.net/showthread.php?t=20386

Setups:
+ Longer car setup names
+ Offer the original name of received setup to be kept: http://www.lfsforum.net/showthread.php?t=30557
+ A single button to send your setup to everyone
+ "Offer setup to be shared" button (others could download it without asking)
+ To be able to move the ballast left/tight
+ Remove live anti-rollbar adjustments from road cars: http://www.lfsforum.net/showthread.php?t=7122
+ Ask confirmation before saving setup changes: http://www.lfsforum.net/showthread.php?t=2312
+ Setup filters: http://www.lfsforum.net/showthread.php?t=2008
+ Comment box: http://www.lfsforum.net/showthread.php?t=2003
+ Completely asymmetric setups possible: http://www.lfsforum.net/showthread.php?t=2717
+ Torque/acceleration graphs when adjusting gear ratios
+ Show name of setup currently in use (F12?) Currently in multiplayer only though.
+ Rename buttons for setups
+ Tire change >> never
+ Track name (both long and abbreviation) displayed in the garage
+ Finer wing adjustments (less than 1°)
+ Option to have a locked centre diff
+ Option for a clutch pack differential as a centre diff
+ Print setup sheet in pit: http://www.lfsforum.net/showthread.php?t=32420
... Limit setup options: http://www.lfsforum.net/showthread.php?t=2310
... Aero effects (rideheight, camber, etc.) in suspension view: http://www.lfsforum.net/showthread.php?t=2806
- Dyno

Controls:
+ Better clutch support Improved in Y patch
+ Deadzone setup in LFS:
http://www.lfsforum.net/showthread.php?t=2380
+ Ability to change the angle of mirros
+ Individual control settings for all cars/classes:
http://www.lfsforum.net/showthread.php?t=4192
http://www.lfsforum.net/showthread.php?t=4189
+ Button profiles in LFS
+ Look left/right would focus on nearest objects: http://www.lfsforum.net/showthread.php?t=12589
+ Per car view settings: http://www.lfsforum.net/showthread.php?t=19002
+ Store mouse position when browsing the menus when using mouse steering: http://www.lfsforum.net/showthread.php?t=19714
+ possibility to define high speed sensitivity with gamepad controls.
+ treat gamepads as basic input device instead of as a steering wheel.
http://www.lfsforum.net/showthread.php?p=338017
http://www.lfsforum.net/showpost.php...8&postcount=20
+ Binding messages/commands to numpad keys

Views:
+ Custom view would adjust to rhd/lhd driver position after using the "Eye position" button: http://www.lfsforum.net/showthread.php?t=21834
+ Seperate FOV setting for look functions
+ Colors in map changeable
+ Show best lap of the race in a menu (F12?)
+ Possibility to have flags shown when using shift + F
+ Add draw driver/wheel option to custom view like in default in car view
+ Make inactive cursor to disappear when in car: http://www.lfsforum.net/showthread.php?t=19069
+ Advanced timing screen shown whilst spectating: http://www.lfsforum.net/showthread.php?t=20382
+ Adjustable FOV center for dual screen users
... Possibility to use 2nd monitor to show up menus: http://www.lfsforum.net/showthread.php?t=30600
... Extend recent chat list (H): http://www.lfsforum.net/showthread.php?t=20327
... Autoshow damage screen: http://www.lfsforum.net/showthread.php?t=4455
... Combine F9 and F10 screens (tire temps and damage): http://www.lfsforum.net/showthread.p...3121#post63121
... Show sector time deviations in game: http://www.lfsforum.net/showthread.php?t=3279

General:
+ Time limit on the onscreen messages: http://www.lfsforum.net/showthread.php?t=28324
+ Black flags: http://www.lfsforum.net/showthread.php?t=29117
+ Relative split times: http://www.lfsforum.net/showthread.php?t=25570
+ Ability to run physics only with no graphics or sound: http://www.lfsforum.net/showthread.php?t=26607
+ Hidden password (do not show it while typing)
+ Undo & a reset button for the interface colors menu
+ Groups for Fkey-messages: http://www.lfsforum.net/showthread.php?t=23037
+ Gamma control
+ Ping in connection list: http://www.lfsforum.net/showthread.php?t=22926
+ Show starting position number in the pre-race screen: http://www.lfsforum.net/showthread.php?t=23347
+ Improve menu usability/looks: http://www.lfsforum.net/showthread.php?t=3549
+ Show fastest laps for each car class/car after race: http://www.lfsforum.net/showthread.php?t=15166
+ Show avatar and some statistics of others before races: http://www.lfsforum.net/showthread.php?t=17481
+ Group different resolutions by aspect ratios: http://www.lfsforum.net/showthread.php?t=13271
+ "Reload textures" button: http://www.lfsforum.net/showthread.php?t=8727
+ an option to disable downloading helmet skins
+ Option to turn off individual sounds through gui (menu sound, finishing sound...)
... Show map button: http://www.lfsforum.net/showthread.php?t=34801
+ show all split times instead of cumulative lap time: http://www.lfsforum.net/showthread.php?t=20456
... Show pop-up info when mouse is placed over something: http://www.lfsforum.net/showthread.php?t=15180
... RGB values for colours
... Have the split times coloured according to time lost/gained to the next player: http://www.lfsforum.net/showthread.php?t=4518

Server:
+ A sort-ability for the connection list: http://www.lfsforum.net/showthread.php?t=22988
+ In game admin menu for admins: http://www.lfsforum.net/showthread.php?t=4547
+ A graphical interface to show connected players and server Info screen: http://www.lfsforum.net/showthread.php?t=2069
+ Starting grid stays when track/car is changed (currently does not)
... Auto Welcome message
+ More "welcome message" features: http://www.lfsforum.net/showthread.php?t=11709
+ Prevent others using your name
+ Use UDP for server querying: http://www.lfsforum.net/showthread.php?t=18839

Online GUI:
+ Show chequered flag: http://www.lfsforum.net/showthread.php?t=34802
+ Show starting positions on race finish screen
+ A grouping in "Spectator" and "In Race"
+ The network bars should match with the connections list order: http://www.lfsforum.net/showthread.php?t=22988
+ Server Connect Cancel: http://www.lfsforum.net/showthread.php?t=22665
+ Obscure/hide/protect Host password field
...Real Time Team Boss: http://www.lfsforum.net/showthread.php?t=17545
+ A fully customisable race weekend feature: http://www.lfsforum.net/showthread.php?t=22370
+ Search for server name: http://www.lfsforum.net/showthread.php?t=22040
+ More descriptive disconnection notifications
+ Include DNF racers in race results: http://www.lfsforum.net/showthread.php?t=2391
+ Server favourites: http://www.lfsforum.net/showthread.php?t=1600
+ Possibility to raise the packages per second
+ Private messages: http://www.lfsforum.net/showthread.php?t=17458
+ Variable message blocker, set it to block all messages/all but lfsw messages/all but join messages etc.
+ Option to mute individual player: http://www.lfsforum.net/showthread.php?t=2732
+ "Can't pit - player connecting", etc. to be fixed (voting, restarting, pitting, exiting LFS settings...)
+ Alert at race start: http://www.lfsforum.net/showthread.php?t=564
+ The ability to check server details before you join.
+ Server join queueing system
+ If 2 players, votes from BOTH players required to restart/end race
+ Individual car class results on race results screen
+ Ignore list inside LFS: http://www.lfsforum.net/showthread.php?t=19304
+ Specific hostname/attributes to filter server list: http://www.lfsforum.net/showthread.php?t=21122
+ Server type filter for different servers: http://www.lfsforum.net/showthread.php?t=30913
... In-game server history: http://www.lfsforum.net/showthread.php?t=28047
... Option to select team mate before the race
... All telemetary could be viewed by the spectating team mate
... The spectating team mate should be able to see and adjust both driver and spectator
... On screen information in spectator mode: http://www.lfsforum.net/showthread.php?t=3170
... Show average lap times when browsing servers: http://www.lfsforum.net/showthread.php?t=2638
... Make it possible to see if a custom AutoX layout is used on server


Hotlapping, ranks and LFSworld:
+ Server Favourites on LFS-World
+ Link to teamsites in lfsworld online profile
+ LFSworld data available inside LFS (graphical menu, best laps, driven distance, etc.): http://www.lfsforum.net/showthread.php?t=2387
+ Offline Hotlaps Chart: http://www.lfsforum.net/showthread.php?t=12383
+ Ingame stats
+ Private skins: http://www.lfsforum.net/showthread.php?t=2383
+ Color codes related to laps driven (LFSW): http://www.lfsforum.net/showthread.php?t=2338
+ WR/hotlaps history: http://www.lfsforum.net/showthread.php?t=1872
+ More lfsworld info inside LFS
+ Compare racers' PBs: http://www.lfsforum.net/showthread.php?t=17058
... Hotlap section for autocross
... Log miles done in single player mode: http://www.lfsforum.net/showthread.php?t=2090
... Hotlapping starting point: http://www.lfsforum.net/showthread.php?t=2270
... Option to download world record replays in-game
... Able to make skins for the suits/store them in LFSW
... Count the fastest laps done in races: http://www.lfsforum.net/showthread.php?t=4496
... Downloading skins from LFSW using netbrowser:
http://www.lfsforum.net/showthread.php?t=2706
http://www.lfsforum.net/showthread.php?t=5933
- Log hours played LFS online (LFSW): http://www.lfsforum.net/showthread.php?t=2807


Graphical:
+ More helmet shapes
+ Remove the models and so-on for the plain clothes drivers
+ Visible windshield: http://www.lfsforum.net/showthread.php?t=13993
+ Backfires (visual and audable)
+ More detailed cockpits: http://www.lfsforum.net/showthread.php?t=3439
+ Shattering glass
+ High resolution suit: http://www.lfsforum.net/showthread.php?t=2607
+ Textures on bottom of the cars.
+ Pitboards
+ Pit box skins: http://www.lfsforum.net/showthread.php?t=12119
+ Rotating brake discs
+ National flags to race results: http://www.lfsforum.net/showthread.php?t=1181
+ Flag next to name on racing cars: http://www.lfsforum.net/showthread.php?t=2512
+ National flags to player names
+ Ability to change the colour of the LX's front mud gaurds
+ Each driver would have fan spectators with flags and banderolls, the amount of based on stats: http://www.lfsforum.net/showthread.php?t=25018
+ Ability to raise your arm in open wheelers
+ More than 8 shadows at a time
+ Increase maximum FOV limit
+ Sparks
... More wheel models to choose from
... Virtual mirror for chase cam
... 3d headlights
... Animated audience
... Animated driver (gear change etc..)
... Server-dependent trackside banners
... During rollovers on grass cars make "fountains" of sand
... Tarmac to reflect sun: http://www.lfsforum.net/showthread.php?t=4109
... Shaders (= motion blur for rims and camera movements etc...)
... Visual tire condition (dirt, wear, flatspots): http://www.lfsforum.net/showthread.php?t=2594
... Show pitstop information/additional information on secondary screen: http://www.lfsforum.net/showthread.php?t=2015
... Better smoke from burnouts: http://www.lfsforum.net/showthread.php?t=2064
... Sun glare: http://www.lfsforum.net/showthread.php?t=3509
... Visual dirt on cars (windows and body etc.)
... Interactive cockpit (working switches etc.)
... Glowing brake disks
... Gauge textures (editable): http://www.lfsforum.net/showthread.php?t=4011
- DOF (Depth of field): http://www.lfsforum.net/showthread.php?t=21032
- Fog


Sound:
+ A master volume setting for each engine sound: http://www.lfsforum.net/showthread.php?t=30245
+ play a sound people when people join server even when LFS is minimized: http://www.lfsforum.net/showthread.php?t=30897
+ Suspension sound
+ Surround sound
+ Better engine sounds: http://www.lfsforum.net/showthread.php?t=1891
+ More realistic transmission sounds etc.
... Limit sounds played simultenously to get better fps: http://www.lfsforum.net/showthread.php?t=4371
... Voice messages for flags: http://www.lfsforum.net/showthread.p...663#post256663
- B.O.V. sound:http://www.lfsforum.net/showthread.php?t=2524


Miscellanious program features:

Ai
+ Better AI Ai improved in Y patch
+ Different start reaction times for each AI driver plus chance of false start

Other
+ Laptime precision in 0.001s: http://www.lfsforum.net/showthread.php?t=1355
+ Timestamp for chat messages in deb.log: http://www.lfsforum.net/showthread.php?t=12633
+ iVibe support: http://www.lfsforum.net/showthread.php?t=14973
... No resetting to sand: http://www.lfsforum.net/showthread.php?t=2217
... Windows Live Messenger Notification (MSN): http://www.lfsforum.net/showthread.php?t=10345
... Skin sets: http://www.lfsforum.net/showthread.php?t=2539
... Output of gauge values: http://www.lfsforum.net/showthread.php?t=2294
... To be able to view the suits in CMX viewer.
- AVI (or other form) replay extractor or converter.
- Ai in/out sim interface: http://www.lfsforum.net/showthread.php?t=13105

what he said
I would like everything imaginable in S3 ,and if it isnt released in 2008 ill spam what a louzy game LFS is and threaten to quit altogether.

Oh and +1 for a postrestriction for Arox123, how about a day per useless post made and a week per useless post in the testpatch section?
#19 - Osco
did you really have to quote that..?
I want it all, and I want it now.
Can someone direct me to that 'In before the lock' GIF animation where a man rolls under a closing door - I think its rather appropriate here
Quote from JO53PHS :Can someone direct me to that 'In before the lock' GIF animation where a man rolls under a closing door - I think its rather appropriate here

This is a nice thread.. close please...
I suck making threads
OMG in before lock

FGED GREDG RDFGDR GSFDG