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Old 20th October 2008, 03:34   #1  -   
JasonJ
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LFS_ Sunroofs v3 - Real Sunroof

Hi everyone,

Wasn't sure if this is a mod or a skin. It's sort of both because It does change the effects of the shadows in game and does effect the physical appearance of a vehicle to some degeree.
If a moderator thinks it's in the wrong section, please move it.


Introducing Real LFS_Sunroofs !!!! Version 3 - Hi Res 1024x1024
Glass Concept - Jack Tebbutt
Invisibility Concept - Dark Force
Sunroof Files - JasonJ

This is a proof of concept, but it actually works and you can have real see-through sunroofs in LFS. They are viewable from all external views. The interior of the car is not supported in this version. Someone may take on board what I have done and apply the technique for the interiors so that the driver can see out through the roof. From looking at what I achieved here I think that is entirely possible. (edit: probably not possible for interiors - read on)

Click image for larger version

Name:	1sunrooffzrpreviewml8.jpg
Views:	2089
Size:	243.8 KB
ID:	68697 Click image for larger version

Name:	2sunroofxrgpreviewsy8.jpg
Views:	2187
Size:	522.5 KB
ID:	68698 Low Res 128x128 LFS_Sunroofs
Click image for larger version

Name:	preview01 v2.jpg
Views:	1973
Size:	243.4 KB
ID:	68916 Click image for larger version

Name:	preview02 v2.jpg
Views:	1551
Size:	262.4 KB
ID:	68917 Med Res 512x512 LFS_Sunroofs v2
Click image for larger version

Name:	preview01 v3.jpg
Views:	1413
Size:	242.2 KB
ID:	69313 Click image for larger version

Name:	preview02 v3.jpg
Views:	2049
Size:	205.3 KB
ID:	69314 High Res 1024x1024 LFS_Sunroofs v3

(Thanks to Ian.H for the driver model: LFS_PlayerHacker)


To use them just download the attachment below (LFS_Sunroofs3) and unzip them.
edit: there is now the a higher res version LFS_Sunroofs3

They are the actual skins. You put them into ../lfs/data/skins_dds

Unzip the files to your ../lfs/data/skins_dds/ folder. From the garage screen, select the newly added skin. This will only work when you choose that skin. No other modification is required. All other cars on track appear as normal. You can see other people's sunroofs if they are using the same pack and vice-versa. Other players that do not have the pack just see the default white skins which I uploaded to LFSW only to avoid the "Your skin is not on LFSWorld.net" messages etc. If these are used ingame, other drivers WILL NOT SEE THEM if they do not themselves, have the download. Drivers that don't want to see them do not have to see them !! These won't distract racers if people use them in race servers ^_^ The sunroofs cannot be shared via LFS world, because you cannot upload that file type.


The hole in the roof is low res. But for the purpose of a being a hole hole you don't notice it. Any higher resolution and the skin file became to large for me. (edit: this is fixed in version 3) I'll mention once again the hole is not visible from the inside of the car.

Here is a video example of it in action: http://www.xfire.com/video/350ef/ (Thanks to Miles)


BTW: I know that sunroofs are not required for a racing sim and are totally useless in that respect, but after all it's just for some fun and no harm is done. Constructive critique is cool. If someone wants to take this idea and make them higher res, or improve them or even take it to the interiors, then be my guest.

edit: You need to end the file name with ___ALPHA.dds so I doubt now that interiors are possible.



I also included the U_F_O
(UF1_Experiment)
Click image for larger version

Name:	3ufo.jpg
Views:	2954
Size:	424.5 KB
ID:	68699
(You need to adjust setup colours to get the coloured effect otherwise it's just white neon glass)


Have fun everyone. Peace.

Download Descriptions: 221 109 113
LFS_Sunroofs - Low res 128x128
LFS_Sunroofs2 - Med res 512x512
LFS_Sunroofs3 - Higher res 1024x1024 (also hosted here on lfs-database.net)
Attached Files
File Type: zip LFS_Sunroofs.zip (1.18 MB, 1198 views)
File Type: zip LFS_Sunroofs2.zip (552.7 KB, 631 views)
File Type: zip LFS_Sunroofs3.zip (509.5 KB, 1687 views)
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Last edited by JasonJ; 1st June 2009 at 00:28.
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Old 20th October 2008, 04:17   #2  -   
bmwe30m3
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Wow,its another level of skinning,but how dod you do it?
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Old 20th October 2008, 04:19   #3  -   
Shadowww
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Quote:
Originally Posted by bmwe30m3 View Post
Wow,its another level of skinning,but how dod you do it?
It is same level. Just make a tranparent parts in photoshop, and then save in DXT3 as *ATEST.dds
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Old 20th October 2008, 04:54   #4  -   
JasonJ
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It's not simply a transparency colour. It's an ALPHA channel. The skins must end in the name xxxxxxALPHA.dds for it to work and you must save it using APLHA channels.

edit: Photoshop (ALPHA channel)
edit: Paint.NET (Transparent areas)
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Last edited by JasonJ; 3rd November 2008 at 05:45.
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Old 20th October 2008, 05:13   #5  -   
jonny dank
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im a little confused i put them in my dds and nothing happened, aren't there suposed to be skins too?
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Old 20th October 2008, 05:26   #6  -   
JasonJ
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They are the actual skins. You put them into ../lfs/data/skins_dds
Then select the skin from the garage screen like any new skin.


DO NOT SAVE THEM TO THE DDS FOLDER. THEY ARE INDEED THE SKIN FILES.
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Old 20th October 2008, 05:31   #7  -   
jonny dank
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o that makes sense. thanks!
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Old 20th October 2008, 05:42   #8  -   
bmwe30m3
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Nice,but urs are bit low res
added mine.
Attached Thumbnails
Click image for larger version

Name:	sunroof.jpg
Views:	1756
Size:	598.2 KB
ID:	68702  
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Old 20th October 2008, 05:58   #9  -   
Scatter
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Very interesting concept! All it needs is some tint and those black seals that seal the glass to the roof to make it look real.
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Old 20th October 2008, 05:58   #10  -   
JasonJ
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Quote:
Originally Posted by bmwe30m3 View Post
Nice,but urs are bit low res

added mine.
Cool. I made them hi res but the file size because over 1MB. What is the dds file size for you now? What's the file dimensions? Could you upload that one you did?

Thanks.


If the file size isn't too over the top, we can add rubber strips and clips etc with the higher resolution. I just couldn't figure out the corerct dds file (format specs) to use for a good resolution size. I was using 8:8:8:8 32-bit ARGB type. What did you use bmwe30m3 ?? thnx

And as for tint. I tried various things but could only get either fully transparent or opaque to work. Anyone that can add tint then please help.

My photoshop file save profile used - 8:8:8:8 ARGB (32bit) 8888 32bit ARGB.zip
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Last edited by JasonJ; 20th October 2008 at 16:45.
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Old 20th October 2008, 10:13   #11  -   
Gavin UK
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does this mean we are now going to see MR2 style T-Bar roofs now aswell???
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Old 20th October 2008, 10:26   #12  -   
JasonJ
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That is entirely possible. I infact made a complete transparent skin. See my avatar.
Click image for larger version

Name:	aaaclearmb5.jpg
Views:	1555
Size:	235.1 KB
ID:	68706
Doesn't cast a full ground shadow either.. freaky
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Old 20th October 2008, 10:34   #13  -   
popsy
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Using these skins, is it possible to do this?
http://au.youtube.com/watch?v=WVtgqrBqtjo
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Old 20th October 2008, 10:43   #14  -   
Jakg
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No, that's done in a different way.
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Old 20th October 2008, 12:32   #15  -   
bmwe30m3
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its 1.33 mb and 1024x1024,but i think i can get the size down
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Old 21st October 2008, 01:20   #16  -   
hatchbackhero23
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Ok i have no experience in this but i would like to tgive it a go. What do i have to do to make my own? What are alpha channels and let me say wow bmw good job!
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Old 21st October 2008, 01:34   #17  -   
squidhead
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So basically if I play with the alpha channel, save as DDS and for instance make spoiler transparent.... EVERYONE ONLINE will see my car without a spoiler?

edit : facepalm* we upload JPG to LFSW... answers my question
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Last edited by squidhead; 21st October 2008 at 01:39.
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Old 21st October 2008, 01:37   #18  -   
JasonJ
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Quote:
Originally Posted by hatchbackhero23 View Post
Ok i have no experience in this but i would like to tgive it a go. What do i have to do to make my own? What are alpha channels and let me say wow bmw good job!
Try google ALPHA channels in photoshop? Open the one's I supplied in photoshop, (or BMW's if he uploads it) and in the layers panel use the Channels Tab.

It 's saving it in the correct dds file format I'm having issues with. What specs to use etc. Maybe opening the car window files that are tinted might give some clues.

Quote:
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So basically if I play with the alpha channel, save as DDS and for instance make spoiler transparent.... EVERYONE ONLINE will see my car without a spoiler?
No, they must ave the same dds file in their skins_dds folder to see what you see. And it doesn't make the spolier disappear. It turns it to glass with reflections. Note my avatar >> Attachment 68706
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Old 21st October 2008, 02:11   #19  -   
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This Alpha channel business looks interesting...good find!!

I had a go at it myself. Mine is high res 2048x2048 (modified one of my previous skins), so the file size is 4Mb!!!
Attached Thumbnails
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Name:	Sunroof.jpg
Views:	953
Size:	774.4 KB
ID:	68752  
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Old 21st October 2008, 02:22   #20  -   
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Nice stuff .
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Old 21st October 2008, 02:46   #21  -   
Shadowww
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Originally Posted by luathas View Post
This Alpha channel business looks interesting...good find!!

I had a go at it myself. Mine is high res 2048x2048 (modified one of my previous skins), so the file size is 4Mb!!!
Mine 4096 was 17mb :/
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Old 21st October 2008, 09:47   #22  -   
bmwe30m3
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A little update on my skin.
BTW,its still 1.33 mb
Attached Thumbnails
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Name:	sunroof2.jpg
Views:	628
Size:	433.4 KB
ID:	68769  
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Old 21st October 2008, 11:48   #23  -   
G!NhO
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Quote:
Originally Posted by bmwe30m3 View Post
A little update on my skin.
BTW,its still 1.33 mb
can you please make it public?
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Old 21st October 2008, 12:11   #24  -   
bmwe30m3
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sure,why not.
But beware,theres a shadow problem with the car,so its not perfect.
Attached Files
File Type: dds XRT_finsihedALPHA.dds (1.33 MB, 208 views)
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Old 21st October 2008, 12:30   #25  -   
G!NhO
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Quote:
Originally Posted by bmwe30m3 View Post
sure,why not.
But beware,theres a shadow problem with the car,so its not perfect.
that doesnt matter, thanks
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Old 21st October 2008, 12:54   #26  -   
JasonJ
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It's a little off centre and perhapse a slightly bit too big. But otherwise the trim looks really nice. This could go further on.
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Old 21st October 2008, 13:03   #27  -   
G!NhO
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it doesnt work

doi also need a special XRT skin or something?
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Old 21st October 2008, 13:15   #28  -   
bmwe30m3
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just put into skins dds folder,and load a new skin ingame(make new colour)
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Old 21st October 2008, 23:00   #29  -   
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fender vents

I used the same technique for making a sunroof, and applied it to the fender to make see through vents!!!
Attached Thumbnails
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Name:	vents.jpg
Views:	1055
Size:	661.5 KB
ID:	68847  
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Old 21st October 2008, 23:10   #30  -   
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Quote:
Originally Posted by luathas View Post
I used the same technique for making a sunroof, and applied it to the fender to make see through vents!!!
Ooh, I like those, nice work.
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