![]() |
- LFS Main Site - LFS World - LFS News - LFS Manual - LFS Merchandise |
|
|
|
|
|
#1 - |
|
Developer
|
WARNING : THIS IS A TEST
NOTE : THIS DOES NOT CONTAIN NEW PHYSICS / VW SCIROCCO / ROCKINGHAM Hello Racers, here is a new Test Patch : Z25. It is online compatible with version Z. You can view hotlap replays made in version Z. Please keep a backup of your LFS.exe from version Z so you can go back to Z if there are any problems. Changes in TEST PATCH Z25 : Updated pictures on car selection screen Now three sets of screen settings instead of two Changes in TEST PATCH Z24 : List of Hosts : Improved layout and cars / options filters List of Hosts : Page up / page down / home / end keys work Host options are displayed on Join Specific Host screen Added option to set colour of road car gear LED display Changes in TEST PATCH Z22 : Included Korean translation of training lessons Much faster List of Hosts (by using UDP instead of TCP) Z22 hosts display number of and maximum cars in List of Hosts Included updated liveforspeed.se skins and liveforspeed.ru skins XRG / XRT / XRR wheels updated using the new wheel drawing system FIX : It was possible to start a replay while a vote was active Changes from Z to Z20 : Improved multiple monitor and curved screen support : Improved multiple monitor and curved screen support : The number of left and right screens can be manually entered in the View Options screen and you can set the angle between monitors. If you specify more than one screen, multiple views are rendered in different directions. This allows much wider fields of view. 2 screens - maximum FOV 180 degrees 3 screens - maximum FOV 270 degrees 4 or more screens - maximum FOV 360 degrees The FOV slider does not set the total field of view. Instead, you set the FOV of the main screen. LFS then calculates each screen's field of view and offset according to your settings. Use "Screen angle" setting to specify the angle between monitors. Use "View offset" to move the steering wheel off centre. As before, there are two separate sets of settings. Wide mode becomes active when the screen width is 3 or more times the height. Normal mode and wide mode have all the same settings, but normal mode defaults to 1 screen, while wide mode defaults to 3 screens. To reproduce the old single projection 3 three screen mode, either - set the number of left and right screens to zero, or - set left and right screens to 1 and set "Screen angle" to zero. A curved screen can be supported by setting the number of left and right screens to the maximum of 5 each. This 11 screen setup is an approximate cylindrical projection, ideal for curved screens. Various other setups can now be properly supported, for example : - A 2 screen setup with side screen at 30 degrees and offset wheel - A 5 screen setup with each screen at 45 degrees - total FOV 225 - A 3 projector setup with each screen at 90 degrees - total FOV 270 Note : External views (TV, helicopter and SHIFT+U mode) are always drawn as a single render and usually confined to the 2D interface area. Related settings : Option to force external views to use full width Bezel compensation - to allow for the gap between monitors Screen widths - for centre and side screens with a different width Other changes to view system : Two button look (left + right) is now double the one button look and this allows up to 180 degrees look (like old versions of LFS). Rear look (instant 180 degree view from centre of car) is now the same on all cars (no longer shows a virtual mirror) but is disallowed if the host activates forced cockpit view. Driving view Z-buffering improved so you should not usually see missing parts of your seat or the car body when looking around. Mouse steer/look/axes now relative to interface (not entire screen) New command : /view save - save any changes made to a custom view New command : /view reload - reload a custom view without saving Graphics : Road cars and virtual dashboard use dashboard light symbols Shift lights removed from all road cars other than RaceAbout Improved wheel drawing system including rotating brake discs Formula BMW wheels updated to use the new wheel drawing system Headlights and tail lights can now be switched on by pressing '3' Improved shadows - sharper and ambient shadow effect now included Slight increase in wheels LOD reduction distance (increases detail) Increased maximum value of Mirror LOD user setting (default now 0.3) FIX : Physics objects & smoke can now be seen through your windscreen FIX : Turn signals were switched off if car received any damage FIX : Lightmap (lighting on cars) was positioned inaccurately Interface : Click car arrow on small map to view that car Blue and yellow flags removed from cruise mode Connections list is now shown in alphabetical order Click name in race position list to view that player New key : SHIFT+Z to show the mouse cursor when it would be hidden V / TAB / P / HOME / F1 / F2 / F3 / F / SHIFT+M / N work in options Window size and position now restored after full screen or exit LFS Direction to turn and speed limit is shown when leaving pit garage Unlock screen : new "clear" button to remove name and password New text command /showmouse [yes/no] does the same as SHIFT+Z Improved order of "sort by version number" in List of Hosts New message from host replaces "Did not receive guest info" Progress indicator for skin downloads while joining a host FIX : F12 tyre display for remote car could go off screen FIX : Central message sub-text disappeared in escape menu Autocross : New key : SHIFT+O to enter options from SHIFT+U mode FIX : Autocross editor buttons were wrongly scaled with the interface FIX : Selected object in editor vanished behind anything transparent FIX : Could cross finish line without passing all route checkers FIX : Autocross route checkers only worked for one lap Translations : Included new Latin American Spanish translation Spanish and Slovenian translations of training lessons Misc : Implemented ABS brakes in XRG / RB4 / FXO / XRT / FZ5 Misc option "Shadow generation" to select optimal shadow draw OutGauge : Dashboard lights reported in new OutGaugePack fields InSim : Traction Control and ABS are now reported in IS_NPL packet InSim : New packets to start / search replays and take screenshots Fixes : FIX : Crash in game setup screen after removing a player FIX : MRT5 gear indicator and fuel gauge are now visible FIX : Closing X connects (message in List of Hosts screen) FIX : Skin names containing a '.' could not be loaded in LFS FIX : Follower view angle setting changed when LFS restarted FIX : No response in List of Hosts after failing to join a host FIX : Short cuts were possible in slalom course training lesson FIX : Vista 64 power save switched off monitor in full screen mode FIX : LFS could crash when many cars were in view (e.g. during MPR) FIX : Mouse steering was stuck on full lock after minimising window FIX : MPR buffer overflow vulnerability (reported by muhaa - thanks) FIX : Player name was wrong in entry screen on entry or after replay FIX : Added checks to prevent guests joining with no user name or ID FIX : OOS starting race after joining autocross host in entry screen FIX : Car shake when using left mouse in SHIFT+U to adjust position FIX : Dedicated host did not save skins used in MPR (for downloads) DOWNLOADS : NOTE : If you have ANY test patch after Z, you can use the auto update system. Just click on List of Hosts in Live for Speed - you don't need to download these. PATCH Z22 to Z25 (If you already have Z22) : http://www.liveforspeed.net/file_lfs...Z22_TO_Z25.exe (1.4 MB) PATCH Z to Z25 (If you have a Z version earlier than Z22) : http://www.liveforspeed.net/file_lfs...H_Z_TO_Z25.exe (4.6 MB) DEDICATED HOST Z25 (non-graphical version for hosting only) : http://www.liveforspeed.net/file_lfs...2_DEDI_Z25.zip (1.6 MB) Last edited by Scawen; 28th October 2009 at 17:16. Reason: Z25 |
|
|
#2 - |
|
S2 licensed
|
Nice work. Thank you
|
|
|
#3 - |
|
S2 licensed
|
One thing not mentioned; numberplates now have the GB logo on the left hand side. I assume this was intentional!
__________________
|
|
|
#4 - |
|
Developer
|
Yes there were some minor updates to the XR cars that also came along with the new wheels.
The rear lights were updated as well. |
|
|
#5 - |
|
S2 licensed
|
When I updated host list for the first time, it was quick and it worked. Now none of the 148 UDP servers are responding
__________________
|
|
|
#6 - |
|
S2 licensed
|
Never mind, looks like the master server went down and now it's all fine again. All 148 servers responded!
__________________
|
|
|
#7 - | |
|
S2 licensed
|
Great
__________________
VinnyLegends : Quote:
|
|
|
|
#9 - | |
|
S2 licensed
|
Quote:
![]() thx for the patch MattsterGT P.S gd idea to do it XR, you got lots of drifters driving them more than RB4...but will it be different numberplates for different countries? then you could have all kinds of plates!!!
__________________
MattsterGTProud member of [CS] Cruise Saints |
|
|
|
#10 - |
|
S2 licensed
|
I doubt it will be in the next patch, but in the final test patch (e.g. Z30) there could be those updates.
__________________
Pixel Car Game | FIGHT MEH! | Or me...
"Yesterday is history, tomorrow is a mystery. Today is a gift, which is why it's called the present." |
|
|
#11 - |
|
S2 licensed
|
i dont know but i had prety anyoing but in Z20 and cant see in fixes list:
In menius when I want to select anything i have to push way lower, that was like mouse is on button but when you push i select thing upper, i hope you understand if no i can give you a screnshot
|
|
|
#12 - | |
|
Developer
|
Quote:
Is this in full screen or windowed? Did LFS start full screen or windowed? Is it fixed by returning to a window then back to full screen? Which operating system are you using? Anything else you can think of... it really works for most people now, we need all the information to try and understand those few cases where it does not work. Many people discovered problems that in Z19 but it was fixed for nearly everyone in Z20. |
|
|
|
#13 - | |
|
S2 licensed
|
Quote:
|
|
|
|
#14 - |
|
S2 licensed
|
WOW very nice XRR new lights
|
|
|
#15 - |
|
S2 licensed
|
Concerning the numberplates I saw in one of the screenshots thread that someone else has "PL" so obviously the country can change.
For me it says GB, is that simply because that's the "closest" thing to USA in the EU?
__________________
|
|
|
#16 - | |
|
S2 licensed
|
Quote:
What are u talking bout ? Are there new number plates ? |
|
|
|
#17 - |
|
S2 licensed
|
If you looked better, there is a GB left next to them.
Still the same, only the list is faster...
__________________
iDrift. The question is, do you? www.iDrift.nl - Team iDrift is recruiting! New webdesign! Computer system - LFS Team |
|
|
#18 - |
|
S2 licensed
|
Nice patch Scawen, my bug with LFS crash is not reproduceable anymore! I also like the new numberplates and wheels. And the list of hosts is great now! Thanks.
__________________
My LFS - Flickr - DeviantArt - LFS Favhosts - LFS Layouts DB - Best posts - My AI WRs LFS DB - Open for public |
|
|
#20 - | |
|
S2 licensed
|
Quote:
|
|
|
|
#21 - |
|
S2 licensed
|
Im not sure if someone has posted this before but on the custom view where i just shows the wheels the inner part of the wheels are not shown anymore. Like the brake disc, padz and the back side of the rim isnt show or drawing what ever you call it. Just thought id let you know. Post if u need to know more info. This is in patch z22
|
|
|
#22 - |
|
S2 licensed
|
Its not a bug and it's been like that for quite some time.
__________________
Deadline Team
|
|
|
#23 - |
|
S2 licensed
|
Nice, especially the XRR rims are looking great. List of hosts is loading much faster now, very nice improvements and working fine!
|
|
|
#24 - |
|
Demo Racer
|
@Inouva
Hi, i know what you mean,yes it its wrong... and not real.So i make this. Tell me your opinion...
![]() http://img261.imageshack.us/i/stbrearlightsnew1.jpg/ http://img194.imageshack.us/i/stbrearlightsnew2.jpg/ |
|
|
#25 - |
|
S2 licensed
|
Scawen, everything is fine, we are ready for next patch.
|
|
|
#26 - | |
|
S2 licensed
|
Quote:
Some cars I see today have different patterns for the tail lights. There seems to be one pattern for the night lights and another pattern for the brake lights that are used at both day and night. Or There's a dividing line. But the pattern is the same, just like this Mitsubishi Starion:
__________________
I'm not happy 'til you're not happy. |
|
|
|
#27 - | |
|
S2 licensed
|
Quote:
__________________
The crystal is the heart of the blade. The heart is the crystal of the Jedi. The Jedi is the crystal of the Force. The Force is the blade of the heart. All are intertwined: the crystal, the blade, the Jedi. You are one -Master Luminara Unduli - Jedi Order
|
|
|
|
#28 - | |
|
S2 licensed
|
Quote:
__________________
My LFS - Flickr - DeviantArt - LFS Favhosts - LFS Layouts DB - Best posts - My AI WRs LFS DB - Open for public |
|
|
|
#29 - |
|
S2 licensed
|
I'm sorry for a double-post.
However, there's a little "bug" in the XR GT wheel texture: the tyre valve interferes in the inner part of the wheel
__________________
My LFS - Flickr - DeviantArt - LFS Favhosts - LFS Layouts DB - Best posts - My AI WRs LFS DB - Open for public |
|
|
#30 - |
|
S2 licensed
|
|
|
| Thread Tools | Search this Thread |
| Display Modes | |
|
|