![]() |
- LFS Main Site - LFS World - LFS News - LFS Manual - LFS Merchandise |
|
|
|
#1 - |
|
Developer
|
WARNING : THIS IS A TEST
NOTE : THIS DOES NOT CONTAIN NEW PHYSICS / VW SCIROCCO / ROCKINGHAM Hello Racers, here is a new Test Patch : Z16. It is online compatible with version Z. You can view hotlap replays made in version Z. ABS brakes have been added to 5 cars (as a setup option) so for now you cannot upload hotlaps made in Z16. Please keep a backup of your LFS.exe from version Z so you can go back to Z if there are any problems. Changes in TEST PATCH Z16 : Improved multiple monitor and curved screen support : The number of left and right screens can be manually entered in the View Options screen. If you specify more than one screen, multiple views are rendered in different directions. This allows much wider fields of view. 2 screens - maximum FOV 180 degrees 3 screens - maximum FOV 270 degrees 4 or more screens - maximum FOV 360 degrees As before, there are two separate sets of settings. Wide mode becomes active when the screen width is 3 or more times the height. Normal mode and wide mode have all the same settings, but normal mode defaults to 1 screen, while wide mode defaults to 3 screens. The old single projection 3 three screen mode can be reproduced by setting the number of left and right screens to zero. A curved screen can be supported by setting the number of left and right screens to the maximum of 5 each. This 11 screen setup is an approximate cylindrical projection, ideal for curved screens. Various other setups can now be properly supported, for example : - A 5 screen setup with each screen at 45 degrees - total FOV 225 - A 3 projector setup with each screen at 90 degrees - total 270 Other new settings : Bezel compensation - allows for the gap between monitors Screen widths - for centre and side screens with a different width Note : External views (TV, helicopter and SHIFT+U mode) are always drawn as a single render and confined to the same area as the 2D interface. Other changes to view system : Two button look (left + right) is now double the one button look and this allows up to 180 degrees look (like old versions of LFS). Rear look (instant 180 degree view from centre of car) is now the same on all cars (no longer shows a virtual mirror) but is disallowed if the host activates forced cockpit view. Cockpit view Z-buffering has improved so you should not usually see missing parts of your seat or the car body when looking around. Other updates : Click car arrow on small map to view that car Included Slovenian translation of training lessons New key : SHIFT+O to enter options from SHIFT+U mode Pit speed limit is now shown below the pit direction arrow Misc option "Shadow generation" replaces Z15 test shadows key Headlights and tail lights can now be switched on by pressing '3' V / TAB / P / HOME / F1 / F2 / F3 / F / SHIFT+M / N work in options Virtual dash uses symbols (soon to be implemented on real dashboards) Fixes : FIX : Pit lane arrow is now only shown in driving views FIX : Pit lane arrow was shown even when car was going the right way FIX : Autocross editor buttons were wrongly scaled with the interface FIX : Physics objects & smoke can now be seen through your windscreen FIX : Selected object in editor vanished behind anything transparent FIX : Turn signals were switched off if car received any damage FIX : Crash in game setup screen after removing a player Changes in TEST PATCH Z15 : FIX : Pit exit indicator was a square in double byte languages FIX : Rim / tyre polygon alignment was wrong (left wheels FXO / UF1) FIX : Pitlane exit direction arrows did not work in training lessons FIX : MPR buffer overflow vulnerability (reported by muhaa - thanks) FIX : Could cross finish line without passing all route checkers FIX : Skin names containing a '.' could not be loaded in LFS FIX : Colour extended into skin download progress indicator FIX : F12 tyre display for remote car could go off screen FIX : MRT5 gear indicator and fuel gauge are now visible FIX : Short cuts were possible in slalom course training FIX : Autocross route checkers only worked for one lap TEST key added for Wine users. The new shadows are known to go wrong when LFS is run using Wine on a Linux computer. Press SHIFT+K to try out a test version to see if it makes any difference. On Windows computers, the test version is slightly slower. KNOWN ISSUES : LX4 number plate goes through spare tyre Changes in TEST PATCH Z13 : New message from host replaces "Did not receive guest info" Progress indicator for skin downloads while joining a host Improved order of sort by version number in List of Hosts Unlock screen clear button to remove name and password Direction to turn is shown when leaving pit garage Blue and yellow flags removed from cruise mode Removed Español Latino translation FIX : LFS could crash when many cars were in view (e.g. during MPR) FIX : Vista 64 power save switched off monitor in full screen mode FIX : No response in List of Hosts after failing to join a host FIX : Lightmap (lighting on cars) was positioned inaccurately FIX : Follower view angle setting changed when LFS restarted FIX : Closing X connects (message in List of Hosts screen) FIX : Shine on wheels flickered while editing wheel colour FIX : ABS now works in reverse Changes from Z to Z10 : Updated wheels on Formula BMW Implemented ABS brakes in XRG / RB4 / FXO / XRT / FZ5 Improved wheel drawing system including rotating brake discs Improved shadows - sharper and ambient shadow effect now included InSim : New packets to start / search replays and take screenshots InSim : Traction Control and ABS are now reported in IS_NPL packet FIX : Mouse steering was stuck on full lock after minimising window FIX : Player name was wrong in entry screen on entry or after replay FIX : Added checks to prevent guests joining with no user name or ID FIX : OOS starting race after joining autocross host in entry screen DOWNLOADS : PATCH Z to Z16 (Version Z must already be installed) : http://www.liveforspeed.net/file_lfs...H_Z_TO_Z16.exe (2.2 MB) DEDICATED HOST Z16 (non-graphical version for hosting only) : http://www.liveforspeed.net/file_lfs...2_DEDI_Z16.zip (1.6 MB) |
|
|
#2 - |
|
S2 licensed
|
Nice, seems we can expect great support for Eyefinity and the likes
|
|
|
#3 - |
|
S2 licensed
|
loving the monitor support
|
|
|
#4 - | |
|
S2 licensed
|
Quote:
|
|
|
|
#5 - |
|
S2 licensed
|
Thank you!
|
|
|
#6 - |
|
S2 licensed
|
Just tried 3 screens, works just great! Will try 4 in a bit.
Good job Scawen! |
|
|
#7 - |
|
S2 licensed
|
Headlights and taillights? Now this I gotta try!
|
|
|
#8 - |
|
S2 licensed
|
movement!
Headlights and tail lights can now be switched on by pressing '3' THANKYOU!
__________________
Nordschleife addict since 1992 |
|
|
#9 - |
|
S2 licensed
|
As always, my 24 pounds says "Thank you for a great game and support"
__________________
"A turbo: exhaust gasses go into the turbocharger and spin it, witchcraft happens and you go faster." - Jeremy Clarkson
(yeah I'm a fan, as you can see) |
|
|
#10 - |
|
S2 licensed
|
Thanks so much for the click-on-minimap-to-go-to-car thing. Now can we get a sortable connection list?
|
|
|
#11 - | |
|
S2 licensed
|
Hurrah!
__________________
Quote:
|
|
|
|
#12 - |
|
S2 licensed
|
FIX : Physics objects & smoke can now be seen through your windscreen
Aahhh, finally! Thx alot...
__________________
LFS Progress Report / "We're glad LFS is harder and more realistic now" club / How to: Surviving T1 / How to: Defending / Naming & Shaming Policy: "official" stance ![]() ...I am a magnet for all kinds of deeper wonderment
|
|
|
#13 - |
|
S2 licensed
|
getting : JOOS SET WHL when trying to connect to a server :S
__________________
|
|
|
#14 - |
|
S2 licensed
|
and yes finally the lights, number three just becomes even more epic now, not just it's used in My3id, now it's used to turn your lights on too
__________________
|
|
|
#15 - |
|
Developer
|
|
|
|
#16 - | |
|
S2 licensed
|
@ Scawen - I assume having custom rear lights means that the tail lights don't come on? Or is this a bug?
Front ones come on fine. [as they did before, obviously]EDIT: Ignore that, works now... O.o
__________________
Quote:
|
|
|
|
#17 - |
|
S2 licensed
|
NOW WE CAN DO NIGHT RACES!
Scawen, Some people might critisize you for these updates being small and useless, but they're some good stuff, especially the dual monitor support and the fixes to Z-Buffering/Alpha Blending. Thanks! |
|
|
#18 - | |
|
S2 licensed
|
From my above post:
Vista Home Premium 4GB RAM Nvidea 9500M Intel Core Duo 2.0GHz Almost everything on max. EDIT: Forgot replay! :P
__________________
Quote:
|
|
|
|
#19 - |
|
S2 licensed
|
Well the headlights don't actually light up the road yet...
But I have one comment about the headlights...when I turn on my car's headlights (same headlight configuration as the XFG) the corner lights also turn on (the yellow ones), and they blink when a turn signal is activated, but are on whenever the headlights are on. Is it possible to have the same behaviour in the XFG? I think it would look nicer too. |
|
|
#20 - |
|
S2 licensed
|
I am having a MAJOR fps hit with this. Usually running 100fps without fail, and i'm down to 25/20fps on a race start. Running Vista, Quad Core, 4GB RAM, so not a bad system really
|
|
|
#21 - | |
|
S2 licensed
|
Quote:
|
|
|
|
#22 - | |
|
S2 licensed
|
i'm having the same problem.
› WS.C • Luke : JOOS - SET WHL i will try a fresh lfs install
__________________
Quote:
|
|
|
|
#23 - |
|
S2 licensed
|
Make sure you disable any left and right screens in Options -> View as having those enabled will cause LFS to render <number of screens> frames even if only 1 screen exists.
|
|
|
#24 - |
|
S2 licensed
|
Hehee good that new patch came out.
|
|
|
#25 - |
|
S2 licensed
|
|
|
|
#26 - |
|
S2 licensed
|
Dossent work!
› WS.C • ²his : JOOS - SET WHL
Then Reconnect = › WS.C • ²his : JOOS - SET WHL Then reconnect = › WS.C • ²his : JOOS - SET WHL You know what? then › WS.C • ²his : JOOS - SET WHL and again, and again, annnnnnd AGAIN! Dossent work Online
__________________
If ther are somthing i like so are it SAMILIES ! AND LIVE FOR SPEED ![]() |
|
|
#27 - | |
|
Developer
|
Quote:
And also please check that you can use Z15 exe to join successfully. |
|
|
|
#28 - |
|
S2 licensed
|
Light Bug
|
|
|
#29 - | |
|
Developer
|
Quote:
Single screen frame rate should not be affected, except that the FOV setting goes to default. Also it is really worth comparing with Z15. I'd suggest saving a MPR where you get a bad frame rate, then watch that MPR in Z16 and Z15 to compare the frame rates in exactly the same situation (probably paused). Then if there is a significant difference, please post the MPR so I can do the same test. |
|
|
|
#30 - |
|
Developer
|
|
|
| Thread Tools | Search this Thread |
| Display Modes | |
|
|