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#1 - |
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Developer
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Incompatible **TEST** Patch W9
WARNING : THIS IS A TEST
Hello racers. Here is a new test patch W9. It can play the hotlaps made by the old version, even though there is one physics change - clutch preload. It's also incompatible for various other reasons - it can allow up to 28 cars in a race, in S1 or S2 mode, there is a global class balancing system which is currently applied to the TBO and GTR classes, and there are various other multiplayer improvements. There are a LOT of changes, so there will probably be some problems - YOU HAVE BEEN WARNED!!! ![]() You cannot connect to old W versions! The host must be W9 or later! Changes in TEST PATCH W9 : Car is no longer held at start line - false starts possible Start lights time between red and green is changed each race Implemented the canreset option while leaving hotlaps valid Added preload setting to clutch pack differentials Increased number of cars in race from 20 to 28 Increased number of connections from 24 to 48 Single player and demo races now up to 16 cars Start and pit fuel loads range from 1% to 100% New voluntary handicap system in pits (part of setup) Remote car's handicap shown in F11 menu, tyres in F12 menu Global handicaps for class balancing (set by master server) Removed the need to pass a split after receiving admin penalty Start grid remains when track or config changes (if possible) More commands now work on AI drivers : /spec /pitlane /p_xxx More commands work even if player joining e.g. /spec /laps Grid reordering is now done on end race as well as restart New /i command to send a message to a race control program Added short track name to SPR, MPR and RAF file formats More race tracking info added to InSim (see InSim.txt) Admins can now see other admins in list of connections Admins can now edit and /axsave layouts while online Admin ban dialog now asks for a number of days to ban Added text on screen showing the reason for a penalty Race penalty can now be removed with /p_clear command Send all players to their pits with /pit_all command Autocross results table only shows best 12 results Timeout for dead connection reduced to 12 seconds Kick and ban votes are held open a little longer Removed the option not to use HVS if available SHIFT + S enters garage from game setup screen SHIFT + O enters options from SP replay Display option : Virtual steering gauge Display option : Rotate small map FIX : F12 now shows "Pit stop required : OK" correctly FIX : Find user in S2 mode looking for racer on S1 host FIX : Message "NETWORK FATAL : NOTSOCK" when joining a host FIX : Autocross layout number of laps sometimes did not load DOWNLOAD : PATCH (Version W must already be installed) : http://www.liveforspeed.net/file_lfs...MP_TEST_W9.exe ZIP VERSION (If you prefer a zip file) : http://www.liveforspeed.net/file_lfs...MP_TEST_W9.zip DEDICATED HOST (for hosting only) : http://www.liveforspeed.net/file_lfs...S2_DEDI_W9.zip |
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#2 - |
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S2 licensed
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I've been hitting F5 forever. Thanks for this great patch, looking forward to 28 car pile ups in turn1
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eXtreme Fun Racing |
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#3 - |
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S2 licensed
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lol seems like dave and belain were pretty wuick there
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http://www.franknaggies.com/ - http://www.zt-racing.com/ - "I don't have the memory span of a goldfish." (Scawen) |
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#4 - |
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S2 licensed
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Wooohoo :>
/me makes a copy of my LFS Directory, applies the patch and tests out the new fancy false starts system
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iRacing is something like the brothel of racing sims: It's expensive and unpersonal, but there's always something new and unspent. LFS, on the other hand, is the swinger party: Cheap, nearly familiar, you can join really fast - but the content's been the same for years, and some of it is starting to look a bit shabby. -- !ce.splattael |
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#6 - |
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S2 licensed
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OMG! W9? False starts! F'n awesome.... I don't care that it is incompatible!
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#7 - |
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S2 licensed
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OH my, Scawen your a machine. Thanks alot bud!
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#8 - | ||
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S2 licensed
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Quote:
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Jeroen - member of the W.G.L.F.S.I.H.A.M.R.N. club Quote:
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#9 - |
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S2 licensed
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For some reason all i kept on getting when trying to join the server that Vic and scawen is on i kept on getting unexpected size packet all the time
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#10 - |
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S2 licensed
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Much thanks for the clutch pack preload, can't wait for my LFS folder to copy so I can try it out. False starts is a fantastic addition! I'm wondering if you saw some people's suggestion to have the option to turn the brake into a clutch and vice versa with the use of a button, I'm not sure if it's possible with the script system but it would be a nice addition to help people who don't have a clutch pedal...I see my LFS folder's copied over --> testing. |
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#11 - | |
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S2 licensed
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Looking through the list, something really stood out to me.
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#12 - |
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S2 licensed
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Is there a reason why i cant unlock W9? ive just changed game password again to check but to no avail, stuck here in demo mode
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Gareth Hickling
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#14 - | |
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S2 licensed
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Quote:
OK tried unlocking a fresh copy of W then unlocked that, applied W9 and now all is fine, So it wouldnt unlock AFTER W9 was installed on my system
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Gareth Hickling
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#15 - |
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S2 licensed
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You're not alone. I couldn't unlock it either after installing in top of a fresh W install. Kept getting an unkown command error. Ended up just copying my existing install and installing ontop of that. Didn't even have to unlock.
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eXtreme Fun Racing |
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#16 - |
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S2 licensed
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Now we have false start you can think of a Formation Lap
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#17 - |
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S2 licensed
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You can get a false start for moving before the countdown in quali too. Not sure if this is desired or not, but it surprised me.
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#18 - |
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S2 licensed
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The admin should type in /pit_all anyway, that's way more realistic.
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MTBNavi.de - freie Mountainbike Karten für Garmin GPS |
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#19 - |
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Moderator
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handicaps... what the!?! WOOHOOO!!!!
now can someone explain to me how preloads work lol i've never figured it out (wiki links or whatever would do fine also) rofl you can lower hte UF1k to 24 bhp!!!! HAHAHAHA YES!
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Team STi Racing "You buy a European car to be seen, you buy an American car to be heard!" - stevewhite "uh oh, yep i'm flyin through the air, this is not good" Last edited by XCNuse; 14th April 2007 at 20:03. |
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#20 - |
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S2 licensed
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So, just 2 servers in patch W9, nobody wants to race? I need a replay with some decent amount of cars in the new patch version.
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#21 - |
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S2 licensed
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Meeeh! Bloddy awesome update!
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- r4ptor / #r4ptor @ GameSurge |
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#22 - | |
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S2 licensed
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Sounds good, but a couple of questions about the balancing:
- How can the cars be handicapped? Is it realistic eg ballast/restrictor plates or some GT4-style catchup thing? - If a player has a setup for a particular track and his car then has a handicap applied when he joins a server, won't this throw the player of as the car will react and perform differently, thus making a track-specific setup useless?
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#23 - |
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S2 licensed
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I see 29 servers
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Gareth Hickling
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#24 - |
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Moderator
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tijay, just go to car selection, get a car, and in info you can set intake restriction, and balasts (and position the balast)
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Team STi Racing "You buy a European car to be seen, you buy an American car to be heard!" - stevewhite "uh oh, yep i'm flyin through the air, this is not good" |
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#25 - |
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S2 licensed
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I've noticed 1 thing with the handicap weight thing.
with the FXO the weight can be shifted forward/back even if the handicap weight is set to 0 and it seems to have an effect on the car too. |
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#26 - |
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S2 licensed
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I'll give this a whirl in an hour.
I see the "no reset" option isn't here. God, I hope it makes it into the next version. I really like that LFS is becoming more hard core
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[ctra]ctra/mini/PLAYLIFE[/ctra][ctra]ss/mini/PLAYLIFE[/ctra][ctra]bnj/mini/PLAYLIFE[/ctra] iRacing: A r m i n P e n n e r |
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#27 - |
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S2 licensed
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Omg Scawen Thank You!
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#28 - |
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S2 licensed
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#29 - |
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S2 licensed
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#30 - | |
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S2 licensed
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XCNuse: Thanks- sorry, I should have tried the thing first!
Shotglass: You can set intake restriction and ballast. But my other point still stands, won't this disrupt a well-tuned track-specific setup and throw the driver off as the car will react differently to what they're used to with that setup?
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