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GTR2 Comparison
(58 posts, started )
GTR2 Comparison
Greetings.
I know what you're thinking... "Oh no, not another LFS vs XXX thread"
However, I prepose to make this and productive and (at least subjectively) objective as humanly possible.

At the end of September(ish) I purchased a copy of GTR2 at the local shop. I've spent many hours w/GTR2 and have taken abundant time to get used to and give it a chance. You see, I really *want* to like other sims. I thoroughly enjoy LFS; in fact I've been accused a few times of
being too "fanboyish" for LFS. Nonetheless, even I get bored and frustrated from time to time waiting for "when it's done" to roll around. So, without further adieu: let the review commence.

Machine:
Athlon 64 3000+
eVGA 7900GTO 512MB
2GB PC3200
300GB SATAII
19" TFT
MOMO RACING w/ clutch pedal addon

1) Graphics
GTR2 has much more glitz than LFS as of course. Backfires, DX9 lighting, glowing rotors, decent cockpits and whatnot. In full detail at high res, it actually looks pretty nice. The tracks are a tad to saturated for my taste giving it that slightly "cartoony" ambience, but I still find it mostly appealing. Some may not, and I could understand why. I do "prefer" the more subtle and natural environment of LFS however. Certain effects are very well done such as the sun glare and of course night racing is just nifty, as are the day/night transitions. Other than the unnatural color, there really is nothing to complain about in terms of graphics. In
lots of respects it was a nice step up from LFS

2) Sound
I'm sure most are aware of the differences in sound "philosophy" between LFS and other sims. Of course, GTR2 uses samples from the real cars. I've never been a fan of this method and have never seen it done well enough to be convincing in conditions other than either full throttle,
or no throttle. GTR2 is no different in this regard unfortunately. It's a bit of a love/hate thing because there are of course moments where it's just sublime without a doubt. Running a practice session with mixed classes yielded me a few of these occasions. Racing down the straight of Monza GP Junior in the NGT Ferrari 360 at night... The 360 was screaming along full tilt in 4th, while a Ferrari 575 (GT class) went by full tilt to my left. The resulting euphony was almost eargasmic I would say and shivers shot up my spine it sounded so beautiful. However, after braking hard for T1, I had to modulate the throttle to maintain line at which point it turned into a cacophony and reminded me just why sampled sounds applied in this fashion are a big downer. Like I said, it's a love hate thing. The other sounds are OK for the most part and of course there is a plethora of things GTR2 does audibly that LFS doesn't yet and it is good. One thing that is bothersome though is that the "lost lateral traction" sound is
dreadful in that it is the same under all conditons; like it's been programmed to play one particular sample of specific length no matter what. Oh well.

3) Tire Physics - longitudinal
Acceleration and braking are much more affected by wheelspin / lockup than in LFS. There is a multitude of opinions on whether this is correct behaviour or not so in all honesty I don't know. I don't think even Todd knows for sure since not much public literature has curves that go far enough to tell (maybe he'll enlighten us). I just know that once you have lockup or spin in GTR2, all hell breaks loose (so to speak). Tire heat makes a marked difference in this area and exaggerates the former phenomenon as well. To my knowledge, flatspots don't exist in GTR2
however.

4) Tire Physics - Lateral
God help us with this one. For some reason, the moment one even thinks about going over the limit laterally, the tires turn into blocks of ice, and the front wheels no longer steer. This is the one aspect of GTR2 that totally and completely ruins the experience and causes me to use
up my yearly profanity quota in a matter of seconds. A quick glance at the tire curves (courtesy of Axus) reveals that lateral grip falls off like a cliff once the limit is passed. It's hard to imagine that anyone who's ever driven a car (and I'm sure the folks at SimBin can afford some pretty nice ones!) would think that a tire curve could look like this. Considering that race cars and racing are all about handling, this is a real deal-breaker for this sim and the most dissappointing thing about GTR2. (disclaimer: I know LFS isn't perfect but it's very good in this regard even now.) Once the backend starts to slip out, there is NOTHING you can do to get it back. Countersteer till your hearts content, it doesn't matter. The smallest of wee mistakes will invariably and immutibly have you enjoying the track from a perspective 180 degrees from normal. I *cannot* stress how ridiculous and annoying this is, and just plain unacceptable from anything claiming to be a simulator.

5) Physics General
The brake temperature feature is very nice indeed! I don't know if tire deformation is calculated, but it certainly isn't drawn. It doesn't "feel" like it's there so I doubt it. Bummer. Car setup features work much like LFS although there are some setting that LFS lacks at the moment, like preload.

6) Force Feedback
Much like the sound and graphics, it's mostly for show from what I can tell (see a pattern so far?) I'd be lying if I said I didn't sometimes enjoy the wheel vibrations from the engine (although if your engine vibrates your wheel from side to side in your real car... that's a problem you may want to investigate!). Understeer is made awkwardly apparant via a sudden
release in wheel resistance along with some vibrations. I don't get the impression than the FFB is directly related to the physics like it is in LFS. Most of the time is seems to do an OK job. There are no FWD cars of course, which would help to understand how FFB in GTR2 works.

7) Damage
You can smash your headlights and break off a body panel or two, which affects downforce. That's about it really.

...

There are a lot of "personal preferrence" comparisons between the two, but the tire model is the deal breaker. GTR2 has lots of nice things that make me wish it was a realistic sim, that's for sure. In conclusion, I bring this analogy I posted in the rF thread because it sums things up nicely, and is actually on topic here:

GTR2:
"It's like heading down to the bar and picking up some hottie bar fly chick with fake boobs and daisy-dukes, and getting a quick romp in the hay; leaving you with nothing more than an itchy crotch and an empty wallet in the morning. LFS is more like the medium-pretty girl who has character and substance underneath... You should marry LFS, it can only get better with time like a good marriage, because it's not built on superficialities. The bonus with LFS is that one day it'll turn into the hottie just to finish it off. Conversely, the "sim whores" of the world have no hope of ever having the substance they lack which is tragic indeed."

Like any slut, GTR2 has sex appeal that can make you crave more. Once you "go around" a few times you realize the relationship between you and the ... sim ... is shallow and only based on depraved desire for a few moments of extasy instigated by a lust for extreme sensory input.


I gave it a chance, and I'm not going to delete it because occasionally it's still "fun". When i want to *drive* something though, LFS is still in a league of it's own IMO.
im buying gtr2 tomorrow just to check it out !!but DONt worry it WONT replace lfs
I have tried Gtr2 too, and I agree with most of the stuff you said...
Physics-wise I don't like it at all, but all the things that Lfs misses that are there in Gtr make me fire it up quite often...A plus in Gtr2 for example is you can add custom tracks, which makes it possible for me to drive the Nordschleife (that's where I spend most of my time actually).

There is one thing I don't agree with though...

Quote from Ball Bearing Turbo :

7) Damage
You can smash your headlights and break off a body panel or two, which affects downforce. That's about it really.


I too had the same impression, (although I had already noticed the engine damage if you miss-use the clutch) until my dad gave it a try, and after 2 laps he somehow managed to get the car on fire!!!
good, honest review. i feel much the same way. i like the detail in the cars. i like the weather. i like the tracks. i even like the sound. but i absolutely cannot stand the crappy forcefeedback and rediculous tire physics. i should not have to look at the speedometer at the entry of every corner. i should be able to feel whether the car has enough grip or not, and a small error should put me into a skid that i can struggle to correct, not throw me helpless into the wall.
There are precisely two (2) reasons why I play GTR2 occasionally. They are the possibility of racing "real" cars at Bathurst and Nordschleife

Good review, well written
i honestly haven't a clue why this pile of crap is worth a thread here in the general discussion about lfs.

please move to >nil: coz thats where corporate reashed regurgitated commercial vomit belongs.
I felt much the same way about GTR as you do about GTR2. When GTR2 came out I figured I'd give it a shot since it was only $20. The first couple of days I *hated* it. The FF was horrible, the car handling was deplorable, etc. I forced myself to spend a little time with it and tweak a few things.

I made some changes to the FF so that there's no "wet noodle" FF during understeer. It made a WORLD of difference. I also changed some of the visual force feedback settings so that the car seems to be moving, not my virtual head. Again, that made a huge difference. The last change I made was to tweak the setups a bit to get rid of the crazy understeer many of the cars have (I've spent most of my time in the NGT Porsches).

These three changes have made GTR2 a totally different game, IMO. The UI still blows and the multiplayer is a pain, but for GT type racing I think GTR2 is a superior experience. The graphics, the traction, etc. makes it a better experience for me. However; if you want to drive road cars, open wheelers, etc you're out in the cold with GTR. This fact, combined with the poor multiplayer component (not the net code, but the whole experience) has brought me back to LFS. I'll still give GTR2 some of my time. It can be fun and challenging, and it's great for when there's nobody online or if I just want a quick race. But, for real head to head racing I'll stick with LFS.
hehe, it is very unlikely that i will ever try gtr2, but i still enjoyed reading your report. and oh, the analogy is great . by the way, would it be possible to compare the level of skill of the gt2 community to the lfs dito? I mean, we have a few aliens who are incredibly skilled, but there are also a few guys who, how should i put it, are semi-pro, i mean, those who have reached the stage when it only takes a handful of laps to reach the benchmark and put up a good, clean fight.

Does these guys exist in gtr2, or is the spectrum more narrow?

I used to play quake 1 back in the days, and i was never really good at it (judging by how i always got beat online). I recently got my hands on a hl2 copy and the funny thing is: when i went online to try it out i was surprised that i, right off the bat was able to frag at pretty much the same rate as those who were winning. (which i assume are the "semi-pro" guys). I guess you can't really compare racesims with a fps game, and maybe my top5 performances in hl2 were nothing but flukes, but ...

How skilled are the gtr2 drivers? Does it take more than 30 minutes of practice to be competetive?
Nice review. But I have to ask...

Quote from Ball Bearing Turbo :At the end of November(ish) I purchased a copy of GTR2 at the local shop.

How much did you spend on your time machine?
I have spend more time with netkar than with gtr2. I would like netkar when it would be produced like lfs. But it seems to go the EA way.:bananadea
Quote from Bob Smith :How much did you spend on your time machine?

He's in Canada - they have November most of the time, then it changes to January.
Quote from Ger Roady :I have spend more time with netkar than with gtr2. I would like netkar when it would be produced like lfs. But it seems to go the EA way.:bananadea

At least EA gives their "progress" updates in English unlike Kunos does.

Though they say that the nK P(r)oo patch (which obviously upgrades the game to v0.2 stage) is on the way but it's a bit same thing like with UFOs, I'll believe it when I see it.
Quote from deggis :At least EA gives their "progress" updates in English unlike Kunos does.

Though they say that the nK P(r)oo patch (which obviously upgrades the game to v0.2 stage) is on the way but it's a bit same thing like with UFOs, I'll believe it when I see it.

This year or next year and have i to pay this year or next year. And maybe i have to pay for every track because the living in japan is so expensive.
ok wrong forum @ kidcodea
#14 - Tick
Excellent Review. I'll grab a copy but I wont buy it!

Tick
No Starforce is a big step in the right direction at least.

Mine came with GTL as well, got both for $29.99 CAD. I refuse to install SF though so no GTL for me on the new HD.
Quote from Bob Smith :Nice review. But I have to ask...


How much did you spend on your time machine?

Hence the (ISH). I'll check the receipt when I get home, but it was either the last week of NOV or the first few DAYS of October, that's for sure.
Quote from xaotik :He's in Canada - they have November most of the time, then it changes to January.



Quote from felplacerad :How skilled are the gtr2 drivers? Does it take more than 30 minutes of practice to be competetive?

I've never played GTR2 online and I don't think I will TBH. I just wanted to focus on the sim itself.


BTW I've never run GTR2 without the NAP mod ("New Advanced Physics"). It should be called the EBT mod though ("Equally Bastardised Tires"). All the GTR2 fanboys hail it so I tried to go for the best.
Quote from Ball Bearing Turbo :Hence the (ISH). I'll check the receipt when I get home, but it was either the last week of NOV or the first few DAYS of October, that's for sure.

You know that November is AFTER October? And that SEPTEMBER is the month before those two?
Oh Shit

Original post edited :doh: :doh:
LOL... and I thought it was hard enough for us non-native English speakers to remember the right month order.
ive decided to call nkp godot from now on

bbt how long does it take for the crotch itchiness to wear off after playing gtr2 ?
hey um.. ball bearing turbo.. you know you can talk to multiple people in one post you dont have to make a whole extra post just to talk to the next person

if you could do that.. that'd be awesome thanks

(and trust me, starforce was ultimately in the wrong direction for the public.. company.. i guess it was a good thing)
Quote from Ball Bearing Turbo :Greetings.
I know what you're thinking... "Oh no, not another LFS vs XXX thread"...

I'm actually disappointed no-one pitted LFS against porn in this thread yet, seemed like an obvious stupid joke to go for at this time of the night.

So... ehh...


Um...




Quote from Ball Bearing Turbo :I know what you're thinking...

... you're thinking "that's not a new caaaaaarr...... it's just a Boxter... with a roof.. " sorry i couldn't resist..

Anyway, on the topic.. i played the GTR2 demo, and it's just an eye candy, which is a good thing, but physics wise, well.. it's an ISI..
What i liked watching at some GTR2 movies is the sun glare... man that's a nice effect..
Quote from Boris Lozac :
What i liked watching at some GTR2 movies is the sun glare... man that's a nice effect..

Yes that is true but they failed to deliver the sun glasses

GTR2 Comparison
(58 posts, started )
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