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sparadise
29th April 2006, 06:16
Does anyone think a better demo would sell more copies of Live for Speed ? I for one held off buying this game for a long time after trying the demo. The demo is no indication of how good this sim is. Agree ? Steve P

Gabkicks
29th April 2006, 06:18
how would you reccomend making the demo better? (by better i mean getting people to buy s2 sooner)

Hankstar
29th April 2006, 06:22
It's pretty generous imho, considering it's playable online and has three cars, while most race-sim demos I've tried in the last year or so have had one car and no online content at all...
Like Gabkicks, I would like to see some suggestions as to how to improve the demo instead of all these people saying it just isn't good enough. A demo's meant to be a taste, a teaser, a demonstration after all...

Gabkicks
29th April 2006, 06:24
^ my thoughts exactly. the demo offers so much i'm wondering how to make it better. alot of people end up playing the demo for years because it offers so much.

Live For Kill
29th April 2006, 06:28
leave the demo alone!

anyway, i dont understand why have S2 players problem about it...:shrug:

Bosse
29th April 2006, 06:34
leave the demo alone!

anyway, i dont understand why have S2 players problem about it...:shrug:

Because you should buy the game and support the devs?

Live For Kill
29th April 2006, 06:37
:pillepall

SkyNet
29th April 2006, 06:38
S2 is great, S2 demo isn't! I talked to a few of my friends about it they all tried the demo and didn't like it one bit! Only when they tried it at my place they saw how good S2 realy is. And i bought S2 license for 4 of my friends.
So yes, my opinion is that S2 demo doesn't reflect how good S2 realy is. I mean it still has only 3 cars, that's been there since the dawn of time. I don't worry about it, but the devs should.

Live For Kill
29th April 2006, 06:42
well, i think its really true, that the demo consist more then other demos. but if someone like the demo, that will surely buy the game (shut up! i need at least 4 more years for it!) but who isnt satisfied with it, that wont buy the full game. anyway, You bought that licences to your friends? if its true, then you are real rich...

Live For Kill
29th April 2006, 06:51
0.04N is up! head over lfsmuseum.atw.hu and grab it!

in this demo, you can try out all of the cars

Sternendaal
29th April 2006, 06:55
0.04N is up! head over lfsmuseum.atw.hu and grab it!

in this demo, you can try out all of the cars

That is not the same,you know that.

danowat
29th April 2006, 07:17
I have said it time and time again, the demo is fine, it shows the key elements of LFS, the physics engine, graphics and sound, has 3 cars and 1 track, it clearly displays what LFS is all about and how it plays, both online and off, you can clearly use it to make an informed judgement of weather the full game is worth your money or not.

Now, I truely believe the demo needs to be chopped, I don't think it should allow people to use it online indefinatly, I think either a time allowance, or mileage allowance should be imposed, when this passes the demo locks out in multiplayer, but still allows offline/LAN play, this would not only get more people into licensed S2, but also clear up the wreckers and wrecker teams that plague the demo servers.

Dan,

schofei
29th April 2006, 07:37
It's pretty generous imho, considering it's playable online and has three cars, while most race-sim demos I've tried in the last year or so have had one car and no online content at all...
Like Gabkicks, I would like to see some suggestions as to how to improve the demo instead of all these people saying it just isn't good enough. A demo's meant to be a taste, a teaser, a demonstration after all...

Yes absolutely, those who are complaning about too few cars and too few tracks don't really want to spend money for software, they always want to get anything for free.

In my opinion restricting the demo would be an improvement as the demo is far too complete, 1 car 1 track and/or limited online racing time should be sufficient to get convinced. However, the devs are rather generous, so that many demo racers stick with the demo for years instead of buying a license.

Jakg
29th April 2006, 08:11
Does anyone think a better demo would sell more copies of Live for Speed ? I for one held off buying this game for a long time after trying the demo. The demo is no indication of how good this sim is. Agree ? Steve Plook at most games, 1 car, 1 track, no-online, LFS gives you 3 cars (although i think the xrt should be replaced with something a little different, like the FXO), you really are lucky, but still you seem to think you have some right to soemthing more, if you want more, get S2!

MataGyula
29th April 2006, 08:33
... Now, I truely believe the demo needs to be chopped, I don't think it should allow people to use it online indefinatly, I think either a time allowance, or mileage allowance should be imposed, when this passes the demo locks out in multiplayer, but still allows offline/LAN play, this would not only get more people into licensed S2, but also clear up the wreckers and wrecker teams that plague the demo servers.

Dan,
I think, that You are wrong! Chopping the demo would be a terrible thing, and I think the the percentage of the users buying the game after trying the demo would decrease by 50% ! No joke!
Other thing is , that there are demo leagues out there ! I was /for example/ using the demo for more than a year (!!!) , and i took part in the Hungarian demo cup. It was amazing fun, and if the demo would be like a friggin trial shareware program, it would be awful ! IMHO
And of course not every demo racer is a wrecker !

Btt: the demo could be improved by adding som more variations to BLGP, or adding one more car . Nothing less (:-x) , nothing more.

Mark_Raven
29th April 2006, 08:52
I think that demo game is really good...
You know... it's a DEMO and obviously let you see just a little part of the game, BUT allow you to have a lot of fun on demo servers...
I got S2 license just three days ago... i have still to learn tracks and car, BUT i think that 24 £ that you pay for the license is a REALLY good price...
Think about what yuo earn...
New friends, experience o driving, really really GOOD TIME and a lot of FUN... and many many other good things...
So... demo version is good sa it is at the moment... i don't think that needs some improvement...
Demo racers have to think about what they want...
I DO MY CHOICE!!!
S2 ROCKS!!!

tristancliffe
29th April 2006, 09:22
I think the demo is perfect as it is. They get every single feature of the full game, several great cars, a great track, and unlimited multiplayer.

I think the only way to improve with keeping content is to have some for of verifiable account on LFSW. I.e. someone can only sign-up for multiplayer if their IP, Name, email etc are unique. If you get rid of email accounts that you can make new ones of, say hotmail, then people wouldn't be able to just get a new account. It would also mean that banning is easier as even demo users online would have a username.

But I think the demo should have either no, or restricted, multiplayer. I used the demo for about 2 weeks mostly offline and that was EASILY enough to show me what the game was like. I don't see how people need online or more than three cars to show them what it's like.

keiran
29th April 2006, 09:31
The demo is fine as it is. Although I do think restricting multiplayer could be a bad thing in a way that how many people here have gone into a multiplayer game to find no one or very few racing ?? At least having a lot of people playing the demo you have a lot of people online for new commers to the game to race.

Keiran

Blackout
29th April 2006, 09:36
I know, lets take off the speed and revmeters! :rofl:Seriously... the demo is fine.

Pablo.CZ
29th April 2006, 09:57
I don't see how people need online or more than three cars to show them what it's like.
Joke? LFS is ONLINE racing simulator and without trying online, I would never buy it. I need to check how good network code is, if my connection is good enough etc..

MataGyula
29th April 2006, 10:14
@Pablo.CZ
100 % agree :)

danowat
29th April 2006, 10:20
Joke? LFS is ONLINE racing simulator and without trying online, I would never buy it. I need to check how good network code is, if my connection is good enough etc..

2 weeks, or 2 weeks worth of miles, would be more than enough to evaluate the netcode.

Dan,

STRAHD
29th April 2006, 11:39
The demo will never and should never change. How would you make it better, by giving ppl better cars(or different cars) so that they could have the 2 demos with 3 different cars each and possibly 2 tracks(new 1 for the new demo) Then everyone would have a 3-6 car, 2 track demo and would never buy the game I mean why would you if you get that much for free, Scavier isnt that dumb. I think that the demo cars give you enough of a taste to want the rest, it worked on me and many others, but then again me and alot of others have been around for a long time when there was only the demo content so there was nothing more we could ask for, just wait till S1. The only thing the devs should ever do to the demo is possibly put a new track in it(but take out Blackwood) but Blackwood is still the best track in the game IMO.

Pablo.CZ
29th April 2006, 12:05
2 weeks, or 2 weeks worth of miles, would be more than enough to evaluate the netcode.
2 weeks are enough, but its waste of Scawens time make restriction like this, because it would be very quickly cracked.
FYI: Ive bought S2 1 week after downloaded demo.
I agree with Kerain, the demo is fine as it is.

K.David
29th April 2006, 12:09
I think a much faster car (compared to XFG, XRG, XRT) would show the thrill of racing much better and maybe add a new configuration of Blackwood (slightly longer than gp, FOX or FXR as the new car) because you have to react faster in those cars, giving a different experience. Plus the fast speed would show off the great physics more. A ~1 month online play limit would also be a good idea.

XCNuse
29th April 2006, 12:09
i bought S1 about 2 weeks after i downloaded demo i enjoyed it so much

just buy the game, for some people i can understand it may not be easy to pay for, but there is almost always something you can sell or work to pay for it

i still think we need a formula ford type car, and replace that in the demo with the XRGT (since there is the XRGTT)

danowat
29th April 2006, 12:14
2 weeks are enough, but its waste of Scawens time make restriction like this, because it would be very quickly cracked.
FYI: Ive bought S2 1 week after downloaded demo.
I agree with Kerain, the demo is fine as it is.

I wouldnt imagine it would, as we all know the online side of the game is difficult (impossible?) to crack simply because it is routed through a master server.

Dan,

andy_bonjon
29th April 2006, 12:32
If you restrict the current demo, a lot of people wont have to time to 'get' the game and people who are umming and aarring about getting it wont bother getting it... right now those people also get slowly persuaded to buy it

On the other hand if you increase the available content even a little bit the amount of people just happy with playing the demo will increase dramatically!!

If the demo wasnt good enough as it is, why would so many people have bought the game already?? :shrug:

Becky Rose
29th April 2006, 12:33
There's no way to limit a demo users time online because they are not tied to an account - they could just make a new one, restore their registry etc/etc. It's the account on the master server & your credit card that makes S2 pretty secure.

I bought S2 the first night I tried the demo, but I actually kept on racing demo for another couple of days. I really didn't fully understand or comprehend what i'd bought tbh. I thought the extra cars would be something I would progress up too in time - I just wanted to license so that I didn't have to start again.

I kept wondering how many credits I needed to unluck the next car...

*blush*

Greboth
29th April 2006, 12:57
I played demo for about 3 months before buying S2. It took so long as at first i was so crap (this being my first n only racing sim ive played) then i got better. I then thought i might get it, but took about 2 months before havin spare cash to buy. So i think limiting the demo is a good idea, but i think maybe a month would be a better figure than 2 weeks. Although as said how would u stop people just creating another account.
Maybe an idea would b, something like - for 24 hours, a demo user could connect to s2 servers,but couldnt race. So would show off what racing goes on online. Problem again is would be cracked probably. I think the demo shows a taste of what lfs is, but not was s2 is like. I mean demo shows the physcis off, the net code etc but doesnt show off the good races can get on s2 as no wreckers and that people are polite etc. For me though demo could offer something to really show off s2, to really get the person drooling over it.
Overall - demo doesnt show off the s2 game and community as what it really is like, but the demo has nough content alredi so IMO i dont think anything needs adding to the demo.

Stellios
29th April 2006, 12:57
OK yeah, the demo doesnt show off the best cars LFS has, but if you put a GTR into the game then you wouldnt get as many people buying S2 as they would have a taster of everything except the formula cars. Blackwood is probably one of the best racks, so its not like they havent been generous there either.

Hyperactive
29th April 2006, 13:13
I played the demo for months as well. Actually I have played many LFS demos for years (since the first releases when it was free). But when S2 was released I started playing more.

2 weeks for a sim is not enough.

SamH
29th April 2006, 13:34
People are either going to buy LFS or they're not. The only other variable factor in there is time. Some people take longer to come to a financial decision, and others really WILL wait for S2 to be Beta'd and released before investing. That's a mind-set that holds true to me, for everything else other than LFS. Why it broke with me for LFS I'm not sure. Community, I think.

Every aspect of the LFS landscape seems to have been carefully reasoned and plotted out by the Devs. It's not something I have to worry about, fortunately. At the end of the day, I wholly believe the Devs have made the demo what it is because they've figured out what works.. the ratio of demo : licenced drivers at the end of the day is going to be managed by the Devs simply because they have the ability to mathematically calculate their income : outgo in relation to demo : licence.. something we can't do for them.

I like the demo as it is, tbh. I think the content is just right. It's generous, with 3 cars and 4 track configurations (rev and rally), and the fact that there's no time limit means that communities have time to build. If it takes 2 years for someone to realise they want to be part of an even bigger community, who does it hurt in the meantime? And if they continue to play demo, create teams, race competitively and nicely, and never decide to join the "big boys", they are at least advocates of LFS and ultimately will cause others to be inspired to buy a licence. Even people who never, financially, directly invest in LFS can do so ten-fold, indirectly.

Shotglass
29th April 2006, 13:58
2 weeks for a sim is not enough.

dont think so ... took me about a day to decide the old demo test physics werent good enough to keep me interested ... another 2 days or so to decide i wont buy s1 when it came out and maybe a week of racing the gti in .5k to be convinced that i have to buy lfs

vicvega
29th April 2006, 14:10
New car in demo would be nice :)

joeynuggetz
29th April 2006, 14:31
Current demo is leaps and bounds better than NKP demo. They're trying to sell and online only sim without being able to actually test the online piece. Retarded.

askoff
29th April 2006, 14:51
dont think so ... took me about a day to decide the old demo test physics werent good enough to keep me interested ... another 2 days or so to decide i wont buy s1 when it came out and maybe a week of racing the gti in .5k to be convinced that i have to buy lfs
It took me a number of weeks before I found a way to pay the LFS S1 lisence when it came available. I would have been very annoyed if I didn't had a chance to play the demo in the meantime.
I havn't bought rFactor because there hasn't been good demo available. The multiplayer test was very unpleasant experience. I'm not sure if I would by it even if I had a change to test it and two week test exprience is too short for me to test a car sim.

P5YcHoM4N
29th April 2006, 15:10
Joke? LFS is ONLINE racing simulator and without trying online, I would never buy it. I need to check how good network code is, if my connection is good enough etc..
Same, if I never saw how many wreckers were in the demo servers I'd have never got S2 to get away from them all. :p

SKurjz
29th April 2006, 15:21
I'd like to see perhaps one of the current cars swapped out for maybe something with a 6 or 8 cyl engine...

The cars currently in the demo, sound terrible.... Do the rest of the cars sound as poor? Thats what I'd like to find out before spending $$, its the only aspect holding me back, the rest of the game seems fine, but the engine sounds in the demo are ANNOYING. Annoying enough that even with the best physics, best graphics, biggest boobs, i still wouldn't buy it.

DownShift
29th April 2006, 15:57
ok heres what you do to make the demo better, same setup as now but you take out the two shity cars (XRG and XFG) and put in the RB4 and the FXO. that would show how the game handles all the drive layouts, this way you can get to know the game much better IMO.

keiran
29th April 2006, 16:06
I like how the demo players are posting wanting more :p

The demo shouldn't and probaly will not be changed. How do you think S1 licensed drivers would feel if the demo lot were getting access to some of the content which they had to pay for ??

@SKurjz
Why would the cars sound any different ... it's the same sound engine which doesn't use samples.

Keiran

MyBoss
29th April 2006, 16:19
It's pretty generous imho, considering it's playable online and has three cars, while most race-sim demos I've tried in the last year or so have had one car and no online content at all...
Like Gabkicks, I would like to see some suggestions as to how to improve the demo instead of all these people saying it just isn't good enough. A demo's meant to be a taste, a teaser, a demonstration after all...


The demo is great. It have everything the real game has, except all the cars and tracks, and LFS user names. Other than that you get 100% Live For Speed, you can use pit stops, you have damage and so on.

SKurjz
29th April 2006, 16:28
@SKurjz
Why would the cars sound any different ... it's the same sound engine which doesn't use samples.

Keiran

Grrr... so what if its the same sound engine!! or are you telling me the larger engined cars sound the same as the 4 cyls?

If thats the case you aren't doing anything to help sales!

This is a relatively expensive game compared to most other games I purchase (After currency conversion fees etc), and the argument that its constantly under development blah blah blah counts for squat if there is an aspect I dislike which keeps me from playing it.

Now perhaps if the demo came with some replays of the other cars (of course inaccessible to drive) it might make the game shine a little brighter.

ajp71
29th April 2006, 16:51
The demo is total bullshit IMO. Having online play in the demo is a huge mistake IMO because it is unregulated. I think either the demo should be IP only or a system should be put in place to only allow servers with a registered admin. Both these would cut the amount of demo racing but still allow enough for people to evaluate it.

SKurjz
29th April 2006, 17:08
Heh, while I don't think there should be a reduction in the demo's online capability, it doesn't reflect too well on the final version. Granted my experiences may have been more negative than many.

Cars with 2 ft of ground clearance, constant T1 restarts etc etc


There are other sims (different genre) with a lot more money at stake that give more away in the form of a demo and online play.

P5YcHoM4N
29th April 2006, 17:17
Grrr... so what if its the same sound engine!! or are you telling me the larger engined cars sound the same as the 4 cyls?

If thats the case you aren't doing anything to help sales!

This is a relatively expensive game compared to most other games I purchase (After currency conversion fees etc), and the argument that its constantly under development blah blah blah counts for squat if there is an aspect I dislike which keeps me from playing it.

Now perhaps if the demo came with some replays of the other cars (of course inaccessible to drive) it might make the game shine a little brighter.
uhuh... 48 bucks is a lot? HA! Most top brand games cost around £48 here, I don't count LFS expensive. Infact, I think it's a tad under priced, maybe it should be knocked up a few pounds. :P

CoRe Carl 078
29th April 2006, 17:25
I played the demo almost on a daily basis for over 2 months before S2 was released. I don't see any problem with it, it's in fact the best racing sim demo I've ever played. You have 3 cars, real races, you can tell your revs, speed, lap times, it's not buggy, and you can race online. Oh, I for got: it's free!!!

An apple pie with that sir?

SKurjz
29th April 2006, 17:33
uhuh... 48 bucks is a lot? HA! Most top brand games cost around £48 here, I don't count LFS expensive. Infact, I think it's a tad under priced, maybe it should be knocked up a few pounds. :P

$48 bucks plus currency conversions etc yes (of which I have to pay 2)

I don't have an issue with price so long as I like what I am buying... I've paid hundreds if not thousands for MMO's over the years...

P5YcHoM4N
29th April 2006, 17:50
$48 bucks plus currency conversions etc yes (of which I have to pay 2)

I don't have an issue with price so long as I like what I am buying... I've paid hundreds if not thousands for MMO's over the years...
As I do the other way, but how much you pay for that depends on the bank now doesn't it. It costs me £1 to make an overseas transaction. Which isn't a lot.

Well although I agree the demo isn't a perfect representation of the full game (infact I rarely use the vehicles that you get with the demo), you won't be disapointed after buying the full game. If you don't want to throw down 48 bucks, you could always just buy S1 and play around on that, if you don't like it don't spend anymore cash.

SKurjz
29th April 2006, 18:10
Oh notice you are from S****horpe! (spent 10 yrs in Barton not far from there)


Anyways, is there a schedule anywhere that lists the planned features, updates, improvements for each release?

I'd basically like to know if there are plans for the sound engine before S3...

Shotglass
29th April 2006, 18:28
nope theres no schedule or at least no publicly available one
but while the sounds may not be as nice to listen to as the ones in rf or gtr the advantage to them is that you can hear when to shift

keiran
29th April 2006, 18:28
The whole point of a demo is a taster of what the software has to offer :/ not to represent the whole content of the game.

If I went down to my local garage and was interested in buying a car, the most there going to let me do is drive it for a few mins. They aren't going to say here, have it for a few months to see if your happy with it.

Theres a element of risk in everything you buy, you may buy a book and not like it by the end. It's the same here, you may buy LFS and for some weird reason not like it because of the sound :/ which at the end of the day the demo does its job in letting you know what it roughly sounds like.

Keiran

Breizh
29th April 2006, 18:40
well, i think its really true, that the demo consist more then other demos. but if someone like the demo, that will surely buy the game (shut up! i need at least 4 more years for it!) but who isnt satisfied with it, that wont buy the full game. anyway, You bought that licences to your friends? if its true, then you are real rich...
I bought someone I never knew an S2 license, and I'm not rich.
Stop complaining and get a job, or learn budgeting.

In my case, I'd played a lot of racing games (all the way back to cheesy IMB-compatible Amstrad F1 games in VGA), and never really got into sim racing, even GPL was just too unreal for me.
I tried the XFG on the Blackwood autocross, and already knew the physics were just great, like the rest of the game - interface, netcode etc, and knew it wasn't just a hunch after doing a few races and training tests in the XRT.

$48 bucks plus currency conversions etc yes (of which I have to pay 2)
That's 48 canadian. What currency conversions do you have to pay for?

SKurjz
29th April 2006, 18:53
Its actually over $50... as I just found out, plus Paypal + Amex is going to charge me a conversion to USD, and then to convert to GBP

Breizh
29th April 2006, 19:22
You have no credit card?

SKurjz
29th April 2006, 19:46
What do you think Amex is.... unfortunately LFS does not accept the only CC I have.

Jakg
29th April 2006, 19:59
New car in demo would be nice :)erm, why? if you want a few more cars, get S1 or S2...

XCNuse
29th April 2006, 20:00
New car in demo would be nice :)
there is absolutely no way there will be 4 cars in the demo, if anything at all, i promise you the devs will just replace one of the cars with something else..

and with my way, you would have a slow fwd car, a somewhat fast rwd car, and an open wheeler.. its an all-round demo :thumb:

for the formula ford!

deggis
29th April 2006, 20:06
I did a thread about this some months ago... I think the demo sucks. It's probably better than 90% of the other games' demos but it doesn't mean it couldn't be better. In car choice wise it represents S1 - the same 3 cars have been there since the beginning of LFS.

Now that the low speed grip is almost fixed giving a slick car for demo is not that important anymore though. But I would still rearrange the cars in the demo. No point having XRT and XRG, basicly the same car with very little difference especially for demo users. FOX or UFR or some else faster slicks car would show demo players completely different side of LFS. I didn't even consider buying LFS until I drooled some GTR car pics from the front page. Same thing with Blackwood, maybe it's just me but it doesn't appeal to me.

Demo needs to have a good "first impression" factor. The LFS demo doesn't have that currently. When you first time played the demo, did the arcadish looking menus give you a feeling that you're playing a hardcore simulation? (I like the menu system very much, too bad that the default button colours and backgrounds look so unprofessional.)

And after you've though the menus you'll start a online game with 10 other n00bs with colourish pinky cars (no skin support in the demo :D) and in T1 you've got a major crash. Do you still think you're playing a hardcore simulation? My point is just that LFS needs some more playing than 15 mins - which in this point most of the players have already uninstalled the demo - and because of that the demo should be more appealing.

If the demo wasnt good enough as it is, why would so many people have bought the game already?? :shrug:
Why so many people have not bought it?

The demo is total bullshit IMO. Having online play in the demo is a huge mistake IMO because it is unregulated. I think either the demo should be IP only or a system should be put in place to only allow servers with a registered admin. Both these would cut the amount of demo racing but still allow enough for people to evaluate it.
Definately there's no point removing online or restricting it in anyway. What's the f*cking point showing an online racing game withount online? ajp71 really seems to think like Kunos too... :D

Blackout
29th April 2006, 20:22
Arcadish menu? Many people say that and I dont just get it. Didnt think it was arcade when I tried the demo early 2004...oh wait, what was the S1 menu like, cant remember! :schwitz:Alteast it works, you can change things when playing . Having poor or great looking menu doesnt make anything look more real or arcade and it shouldnt be the thing which makes people buy LFS!

deggis
29th April 2006, 20:32
As I said I like the menu system but it doesn't look good. Little improvements (changing button colours and backgrounds to something better looking) would make a huge difference.

LFS's menu is the only one I know where I can change any option I want - while driving. :D

GP4Flo
29th April 2006, 20:38
Little improvements (changing button colours and backgrounds to something better looking) would make a huge difference. So why don't you just try to make them better looking? The backgrounds are simple jpgs and the colors can be edited as well.


Edit: Back to topic. I think that the Formula XR should be added to the demo to represent one of the formula cars. So the car choice would be GTI, GT Turbo, Formula XR.

jayhawk
29th April 2006, 20:43
Anyone else go the demo servers and spectate? You know, for a good laugh?

I had the demo one week and then bought S2. A few months later I visited an online race where there was, no shit, a wrecker TEAM. Last time I ever race on the demo.

Everything is great about the demo, but I think it should be limited to 45-60 days.

GP4Flo
29th April 2006, 20:45
I think online play should be limited to registered users as well in the demo. There are just too many wreckers around.

Someone who doesn't want to register won't buy S2 as well, that's my opinion.

P5YcHoM4N
29th April 2006, 20:57
Oh notice you are from S****horpe! (spent 10 yrs in Barton not far from there)
Heh, want to trade places? I'd much rather live in Canada :p
Though I'd be happy in Barton right now. I hate this town.

If I went down to my local garage and was interested in buying a car, the most there going to let me do is drive it for a few mins. They aren't going to say here, have it for a few months to see if your happy with it.

Not seen the Vauxhall advert yet then. :p Well it's only three days, but none the less.

deggis
29th April 2006, 20:59
So why don't you just try to make them better looking? The backgrounds are simple jpgs and the colors can be edited as well.
I'm actually using custom backgrounds and colours (made by Huru-aito: http://www.lfsforum.net/showthread.php?p=3080#post3080). But I don't have magical skills to change the defaults that come with the game....

I suggested FOX previously but actually FO8 would be the best choice from the formula cars to be added to the demo (with adding I mean removing XRG or XRT). Now that we have BF1 it's pretty much useless in the full version.

Shotglass
29th April 2006, 21:10
I suggested FOX previously but actually FO8 would be the best choice from the formula cars to be added to the demo (with adding I mean removing XRG or XRT). Now that we have BF1 it's pretty much useless in the full version.

great so they have the second most interesting car

BWX232
29th April 2006, 21:13
I always thought a faster car in the demo would sell more copies of LFS, but who knows, maybe that would just make those people content to just play the demo forever? :shrug:

P5YcHoM4N
29th April 2006, 23:19
I'm actually using custom backgrounds and colours (made by Huru-aito: http://www.lfsforum.net/showthread.php?p=3080#post3080). But I don't have magical skills to change the defaults that come with the game....

I suggested FOX previously but actually FO8 would be the best choice from the formula cars to be added to the demo (with adding I mean removing XRG or XRT). Now that we have BF1 it's pretty much useless in the full version.
I find the one ORION made is damn sexy. I use it on every copy of LFS I have.

Mike Bennett
29th April 2006, 23:26
Well as a guy who just got the demo, I can say I'm really interested but not quite ready to buy just yet.
I'm VERY impressed with it overall but my sticking in point is how the cars feel to me. I really like the feel of the FWD car, I can 'buy it', but the RWD (whatever they're called) cars are a bit too much like driving a drift car. I mean, if it's supposed to sim a drift car that's all well and good, but I'm worried that a RWD open wheel car with some downforce is going to feel similar...which it shouldn't.
I'd like a bit more info on what ot expect in the future too. Tracks especially. Are we going to see some RL tracks modelled in the future?

deggis
29th April 2006, 23:37
Are we going to see some RL tracks modelled in the future?
No.

On the other hand if someone had asked same question about the BMW-Sauber F1 two weeks ago, I would have laughed... :D

BWX232
29th April 2006, 23:55
Well as a guy who just got the demo, I can say I'm really interested but not quite ready to buy just yet.
I'm VERY impressed with it overall but my sticking in point is how the cars feel to me. I really like the feel of the FWD car, I can 'buy it', but the RWD (whatever they're called) cars are a bit too much like driving a drift car. I mean, if it's supposed to sim a drift car that's all well and good, but I'm worried that a RWD open wheel car with some downforce is going to feel similar...which it shouldn't.
I'd like a bit more info on what ot expect in the future too. Tracks especially. Are we going to see some RL tracks modelled in the future?

Yeah that is the problem I see- the RWD cars without down-force still feel messed up to me. No matter what you do to the setup they drift all over the place quite unrealistically. :shrug:

Even the ones with down force USED TO do that, but after the latest major patch the down-force cars feel much better. Putting the XR_GTR (or whatever the thing is called) would show off the game better.

SKurjz
30th April 2006, 00:06
Well as a guy who just got the demo, I can say I'm really interested but not quite ready to buy just yet.
I'm VERY impressed with it overall but my sticking in point is how the cars feel to me. I really like the feel of the FWD car, I can 'buy it', but the RWD (whatever they're called) cars are a bit too much like driving a drift car. I mean, if it's supposed to sim a drift car that's all well and good, but I'm worried that a RWD open wheel car with some downforce is going to feel similar...which it shouldn't.
I'd like a bit more info on what ot expect in the future too. Tracks especially. Are we going to see some RL tracks modelled in the future?

Hey Mike,

Well I took the plunge today, I've only driven the smallest open wheeled formula style car and I'll say they don't feel like drift cars for sure. As for the tin lids.... I just cut the rear ARB in half and things feel quite abit better. I have driven a few of the other cars as well, not sure I would rate the game as 'exciting' as GTL, but fun in its own right.

Jakg
30th April 2006, 08:07
I find the one ORION made is damn sexy. I use it on every copy of LFS I have.ooooo, i have seen his ps pics and they are amazing, where could i get hold of these backgrounds>?

MadCatX
30th April 2006, 08:26
I will join to that group of people who think that LFS demo if OK already. I was a demo racer for ALMOST A YEAR before I have bought a license. Do you kow what? I wasnt bored by XRT + BW GP combination. I spent hours practising offline and our telephone account grew up really quick when I was getting some online skills. If the LFS demo was restricted, I wouldnt get the license because I wouldnt have enough time to discern how good it is.

This is just another description of the demo >> license way. Just for illustration what some people needs to decide to buy something......

SKurjz
30th April 2006, 13:08
Got an email from the devs, saying no sound updates until likely S3

Live For Kill
30th April 2006, 13:21
well im a demo racer 4 4 years, and i dont need anything too! so leave the demo alone. the timed demo is an extremly bad idea!!!

Jakg
30th April 2006, 14:19
well im a demo racer 4 4 years, and i dont need anything too! so leave the demo alone. the timed demo is an extremly bad idea!!!but it might force you to get a license....

Gabkicks
30th April 2006, 15:06
my thoughts exactly:scratchch

p1u
30th April 2006, 16:13
I am just downloading S2 alpha.. Does demo have still players online?=)

Live For Kill
30th April 2006, 16:52
but it might force you to get a license....

yes it forces me to do it. just need 4 more years, and i will get own job, and earn money!

I am just downloading S2 alpha.. Does demo have still players online?=)
yes there are!

someone said before it, that there is 4 tracks at the demo. ITS FALSE! there are 5 tracks in the demo! you didnt counted the car park:nod:

Racer Y
30th April 2006, 17:19
Hmmm. I always thought the demo was good enough....but the more I think
about it - that's just it... It's "good enough". I don't think a version with a timer on it would be a good thing at all. In fact it would probably work against it.
Why bother d/loading something if it's going tobe totally useless after so long?
Now mamby a "guilt trip" version. where after a few hours of play, little messages pop up at start up. LOL something like those feed the children
things on tv..... Hello! I'm Sally Struthers for the SAVE THE DEVELOPERS NETWORK, "This is little Victor (shows bad pic of - like a license photo). And for just the cost of one S-2 license,
you can insure Victor has enough to eat today so he can grow big and strong and be able to make better additions to the great game you are trying to play today". "And when you buy a license, You'll not only get to play the full version of LFS, You'll get a an almost monthly update on the status of your sponsored dev" (shows an upbeat photo with a :) )
"So please, find it in your hearts to make the small payment for a BIG future" (show video of devs playing outside with a ball or something)
"Don't let them have the same fate as most developers, unwanted and uncared for - living in long hours of darkness for low pay (show picture of EA corporate offices) "Remember. A happy Dev makes for happy gameplay"
(show devs playing again)

THEN go to the start up menu ....... Can Sally Struthers be reached?
I hear that when the tears start flowing, the phones start ringing with her.


Yeah I know, I know, fix the damn comp so I can race and quit posting nonsense......... I've been BUSY OK???!!!

Live For Kill
30th April 2006, 17:41
Hmmm. I always thought the demo was good enough....but the more I think
about it - that's just it... It's "good enough". I don't think a version with a timer on it would be a good thing at all. In fact it would probably work against it.
Why bother d/loading something if it's going tobe totally useless after so long?
Now mamby a "guilt trip" version. where after a few hours of play, little messages pop up at start up. LOL something like those feed the children
things on tv..... Hello! I'm Sally Struthers for the SAVE THE DEVELOPERS NETWORK, "This is little Victor (shows bad pic of - like a license photo). And for just the cost of one S-2 license,
you can insure Victor has enough to eat today so he can grow big and strong and be able to make better additions to the great game you are trying to play today". "And when you buy a license, You'll not only get to play the full version of LFS, You'll get a an almost monthly update on the status of your sponsored dev" (shows an upbeat photo with a :) )
"So please, find it in your hearts to make the small payment for a BIG future" (show video of devs playing outside with a ball or something)
"Don't let them have the same fate as most developers, unwanted and uncared for - living in long hours of darkness for low pay (show picture of EA corporate offices) "Remember. A happy Dev makes for happy gameplay"
(show devs playing again)

THEN go to the start up menu ....... Can Sally Struthers be reached?
I hear that when the tears start flowing, the phones start ringing with her.


Yeah I know, I know, fix the damn comp so I can race and quit posting nonsense......... I've been BUSY OK???!!!

LOL (damn, its not Big enough!) why dont we do a LFS advertisement making comptetition? "More sell, More LFS.""Yes. We made it. (MSZP)"

wheel4hummer
30th April 2006, 17:53
well im a demo racer 4 4 years, and i dont need anything too! so leave the demo alone. the timed demo is an extremly bad idea!!!

44 years? I didn't know LFS existed 44 years ago! :shrug:

Live For Kill
30th April 2006, 17:55
just FO(U)R 4 years. Idiotics enabled.

Hankstar
30th April 2006, 21:32
Wow, 4 years. In that time you could've saved enough money to buy one of those real expensive games that they have in stores! With a box and everything! :D

ajp71
30th April 2006, 22:23
Definately there's no point removing online or restricting it in anyway. What's the f*cking point showing an online racing game withount online? ajp71 really seems to think like Kunos too... :D

Because the best form of advertising is what LFS users say about it. Without hearing on other boards what the online racing was actually like I would never have bought LFS. Most sim demos don't have online racing GTR/GTL don't and they're said to be crap so I'll steer clear of them. Whereas the N2003 demo didn't have online, any road courses or the mods I bought it for I still bought it and wasn't disappointed because of what others have said about it.

If you look into the nK threads here a lot of the anti-nK comments are simply wrong, but people have still made them because they never got the demo working properly. Likewise look in any other sim forum and you'll find anti-LFS comments that simply aren't true based on demo experiences.