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View Full Version : Remove live anti-rollbar adjustments


ajp71
24th April 2006, 19:52
I'm not going to complain about the brake bias adjust being in the road cars. However the live anti rollbar adjustments just seem daft to me. No car I know of is able to do this trick so why shouldn't it be a pitstop adjust?

Having said that there may be a method of tweaking it with all the technology in F1 cars and possiblly F3000 but certainly not in Formula Renault and the road cars.

Bob Smith
24th April 2006, 21:39
Can't say I've ever used it, except maybe when tinkering with sets or hobbling back to the pits with a fooked car.

tristancliffe
24th April 2006, 21:46
Agreed. But the racing cars will probably have an adjustable anti roll bar, so they can go from fully hard to fully soft. In LFS you could make the live settings go from zero to the setting in the setup, but people would just run really high settings in the setup and keep the adjustability.

However, some of the settings in both F11 and F12 should have reduced ranges. In fact I really hope the next patch seriously restricts some of the settings on some of the cars. Having 4 possible diff types in a Formula 3000 isn't going to happen in real life. Same with the gear ratio's being reduced in resolution.

On the flip side the F1 car should keep the (almost) full range of things as presently there, and add a few things, like bump stops (important) and more damping options.

Overall, a +1

Becky Rose
24th April 2006, 22:08
Even my Pro Kart "sort of" has an adjustable front chasis torsion which - if i'm bold - I could adjust whilst driving without tools. Infact the blasted thing has fallen out before and thrown the handling off totally !

At the moment it does seem that all of LFS' adjustable setup/physics options are available to all cars even if it's not really viable that those aspects be editable. It needs a bit of a sort through for each car to say, "that should stay, that should go".

It's more than just the roll bar adjustment which is an issue here. +1

Hyperactive
24th April 2006, 23:08
Yeah, +1 here too

(just because :rolleyes:)

jtw62074
25th April 2006, 01:50
I'm not going to complain about the brake bias adjust being in the road cars. However the live anti rollbar adjustments just seem daft to me. No car I know of is able to do this trick so why shouldn't it be a pitstop adjust?

Having said that there may be a method of tweaking it with all the technology in F1 cars and possiblly F3000 but certainly not in Formula Renault and the road cars.

The Indycar series has had cockpit adjustable anti-rollbars for as long as I can remember (well before the IRL/Cart split), both front and rear:

http://www.popularmechanics.com/automotive/motor_sports/1269136.html?page=5&c=y

"The GForce chassis also uses 4-wheel independent suspension with unequal-length control arms, pushrod-actuated coil-shock units and cockpit-adjustable antiroll bars front and rear."

There's a lot of other cool techy type stuff in that link most of you might enjoy. Worth a read :)

J.B.
25th April 2006, 17:59
Most series don't allow it. Brake balance and engine mappings are two things that can often be adjusted.

Tomi
25th April 2006, 18:02
They should also remove the hand brake of the BF1. :)

duke_toaster
25th April 2006, 19:08
They should also remove the hand brake of the BF1. :)

And the other formula cars.

Actually, F1 cars cannot have handbrakes.

Also, live settings should be usable offline, some people like driving against AIs:nod:

Tomi
25th April 2006, 19:16
I haven't tested them after the patch, but I'm quite sure they didn't have one before the patch.

tristancliffe
25th April 2006, 19:29
All cars had handbrakes before and after the patch. And duke is correct, handbrakes (or any secondary braking system) are forbidden in F1.

Pablo.CZ
25th April 2006, 20:29
However, some of the settings in both F11 and F12 should have reduced ranges. In fact I really hope the next patch seriously restricts some of the settings on some of the cars. Having 4 possible diff types in a Formula 3000 isn't going to happen in real life. Same with the gear ratio's being reduced in resolution.
:nod: I can even imagine for example open diff only, fixed gearbox etc for UF1, there is no reason why this car should have milions of setup options, other cars gear ratios should be based on gear tooth ratios, ...

Viper93
26th April 2006, 00:23
Nascar I believe you can adjust your rollbars while in a race, they also change spring rates and shock rates. I have not seen any road cars that you can change these while in the pits, but maybe you can if somebody wants to slide under the car to change the setting =P

*Edit* As a whole though the road cars could have more limitations, but then we all have unlimited budgets so would it really matter? =P The reason that leagues put rules like that in place is to limit costs.

Vain
23rd April 2007, 15:35
Necromancy! :eek:

...Sorry for awakening the dead, but I sincerely think this should be given a thought. And by the way, it's not in the suggested improvements log.

Vain

geeman1
23rd April 2007, 15:45
They should also remove the hand brake of the BF1. :)And reverse gear too. Or atleast add a virtual pit crew that will come to push your car backwards ;)

keiran
23rd April 2007, 15:49
And reverse gear too. Or atleast add a virtual pit crew that will come to push your car backwards ;)

Why? F1 cars have a reverse gear...:shrug:

ATHome
23rd April 2007, 15:51
And reverse gear too. Or atleast add a virtual pit crew that will come to push your car backwards ;)

F1 cars must have a reverse gear ;)
It have been in the rules a long time

duke_toaster
23rd April 2007, 15:51
Why? F1 cars have a reverse gear...:shrug:

They do, but they aren't allowed to use them in the pit lane. Cars cannot be reversed under their own power in the pit lane, they must be pushed.

geeman1
23rd April 2007, 16:05
They do, but they aren't allowed to use them in the pit lane. Cars cannot be reversed under their own power in the pit lane, they must be pushed.Oh, ok.

duke_toaster
23rd April 2007, 19:53
Oh, ok.

It's a rule in most series - the last thing we want is a BMW driver reversing in to his pit crew in typical BMW driver ignorance style.

sgt.flippy
23rd April 2007, 20:05
It's a rule in most series - the last thing we want is a BMW driver reversing in to his pit crew in typical BMW driver ignorance style.
Yup, that's true, it's not only a rule in the F1 series. Cars cannot reverse in the pits, there's a bunch of these rules where cars have to be pushed or aren't allowed to be pushed.

Jimmy_Lemon
23rd April 2007, 20:23
i thaught to my self the otherday the road cars etc need stiffer antiroll bars :shrug:

evilgeek
23rd April 2007, 21:38
-1

realistic or not, it saves a load of time making sets to be able to adjust them while you drive instead of going back to the pits, and then doing 2 or 3 laps to warm the tires to test your new settings.

Peptis
24th April 2007, 00:28
An aside, but still related: Why can't we change roll-bar/brake-bias/etc when we are in single player? It could make setup testing a bit easier.

The only reason I can think of is that some (crazy!) drivers would change their settings every corner while hotlapping.

Vain
24th April 2007, 08:09
1. Changing the live settings should be possible in singleplayer.
You can repair yourself with resetting in singleplayer, so you should be able to make use of other functions like the live settings.
I also like using this option to make setups. Perhaps the F11 menu should even be expanded for singleplayer to make setting up cars easier.
2. It should be restricted to realistic settings in multiplayer and hotlapping.
The BF1 needs a TC, brakes and diff setting.
Almost all cars shouldn't have any setting. Show me one XRT driver who can modify his rear ARB while driving!
I specifically think about the idea of "Only one setup allowed"-leagues. Currently the idea fails because of the F11 menu.

Vain

titanLS
24th April 2007, 08:15
I didn't see this mentioned.. The Pontiac GT series gto race cars have a cable system where the driver spins a little knob and the cable attached to the rear sway bar can alter it's stiffness, or preload i suppose.

Woz
24th April 2007, 13:34
The Aussie V8's allow live adgustment. The driver has small wheels near the seat they can turn to tweak the arbs

squidhead
24th April 2007, 21:10
+1 on removal of live anti-roll bar adjustments in low tec cars

Woz
25th April 2007, 01:12
+1 on removal of live anti-roll bar adjustments in low tec cars

Yep, the only LFS cars I can see that might allow it at the moment are BF1, F08, UFR, XFR, FZR, FXR and XXR (Not sure on the MRT and FOX)

XCNuse
25th April 2007, 01:14
i find it usefull .. or atleast i can

i've used it once.. and that was also this week

and well.. sinbad could tell you what happened if he remembers, but i set it from like 35 to 0 (rear) so the rear would roll around more, not thinking that the whole rear will lose traction, and this was SO Town reverse, going around that last sharp turn before the main straight, and i just.. lost it lol and spun out
.. it sucked, then i dropped like 3 spots

i'm never touching it again lol

ajp71
26th April 2007, 13:23
but i set it from like 35 to 0 (rear) so the rear would roll around more, not thinking that the whole rear will lose traction,

Erm reducing rear ARB increases rear grip at the cost of responsiveness, so you should have experienced more understeer.

tristancliffe
26th April 2007, 15:06
Unless the lack of roll resistance causes the car to 'fall over' and lose camber control, created sudden, weird oversteer. Can happen ;)

Bob Smith
26th April 2007, 18:06
*cough* RAC *cough*

amp88
26th April 2007, 19:35
Modern F1 cars don't have cockpit adjustable anti roll bars, AFAIK. Anyone with evidence to the contrary?

edit:


10.2.3 No adjustment may be made to the suspension system
while the car is in motion.

Jamexing
27th April 2007, 09:40
Unless the lack of roll resistance causes the car to 'fall over' and lose camber control, created sudden, weird oversteer. Can happen ;)

Very true. This happens with super soft suspension. Car rolls too much, suspension camber recovery fails to compensate for roll, tire contact angle fets all off, forcing the tire to ride on th outside edge and eventually experience thread rollover and catastrophic loss of grip. Good news is that this happens to FRONT tires in RL cars most of the time. The Toyota Prado and it's super soft suspension (latest model is even SOFTER and LOWER!(200+mm->180mm!)) understeers so horribly that the only way to avoid tire squirm and excessive front tire outside shoulder wear is to

a. Drive like an 90 year old granny that can just barely keep the car in control at 30km/h.
b. To HELL with factory camber settings and realign the front camber with appropriate amounts of negative camber(Factory settings are quite frankly, based on my own observations, loony. As if all you'll ever do is drive in a straight line of totter around at under 30km/h).
c. Get a stiffer and taller aftermarket suspension that performs better on and off road. Slightly higher center of gravity is easily overcome by improved suspension behavior.
d. Combination of b. and c.

If the front suspension was stiff enough, it wouldn't be a problem unless there is some serious mismatch of road to tire camber angles and roll stiffnesses. Basically, softer rear suspension could significantly stabillize the rear and provide more traction (for RWD and 4WD) if camber was kept under control so that the benefits from tire load sensitivity (more even L/R tire loading) would dominate.

I bet XCNuse had a spin on entry or mid corner. On exit as you unwind the steering whilst increasing power, the rear should squat and regain some lost tire to ground camber.

axus
27th April 2007, 15:06
I've heard of touring cars having this adjustment. It's mostly for when you get rain mid-race and that type of thing, so I definitely think GTR cars and Formula cars should keep it, though as Tristan said, not in its full range. All the S1 cars and the UF1 shouldn't have it. Maybe have an option to disable it from the server as I think server-side options should basically define the "rule-book" for the particular racing.

Hyperactive
27th April 2007, 15:20
Maybe have an option to disable it from the server as I think server-side options should basically define the "rule-book" for the particular racing.

Imho, there is no logic to do it like this. A car either has something or don't. Not to be decided by server admins. A rule-book can be done without making very miniscule server side options about very small things. Imho, all LFS cars should have certain types of equipment as-is and server admins should have no power to changed those. Only few things what I consider to be given to server admins: fixed setups, fixed ballast and fixed restriction and the possibility to easily oversee the proper use of those.