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View Full Version : Ghost cars now implemented ?


geezer45
21st April 2006, 12:59
I may be wrong, but check out "data\wld" of the dedicated host folder !!

ASTON_GHOST.wld
AUTOCROSS_GHOST.wld
BLACKWOOD_GHOST.wld
FERN BAY_GHOST.wld
KYOTO RING_GHOST.wld
SOUTH CITY_GHOST.wld
WESTHILL_GHOST.wld

... sorry if i've misinterpreted this.

kel64
21st April 2006, 13:01
Just noticed that myself, hmm, the plot thickens.

I guess implementing the exisiting ghost mod isn't out of the question?

510N3D
21st April 2006, 13:01
the dedi host does not need the orignal track files, it just tells the clients what to load so they are kind of placeholdes if im not totally wrong

:shrug: :really: :schwitz: :x :)

rme_2001
21st April 2006, 13:02
Would not make sense to make a seperate ghost file for all the tracks, since there are many configs and stuff, so i think your wrong.

But hey, i hope your right :D

Frankmd
21st April 2006, 13:03
Is the blackwood guru and all of his relatives.

sturje
21st April 2006, 13:03
Also just noticed this, i think there are some hidden things that the dev's haven't showed us yet :D

geezer45
21st April 2006, 13:04
i probably am wrong, but i'm pretty frikkin excited at the moment so please understand that i can't be held accountable for ALL of my actions :nod:

510N3D
21st April 2006, 13:06
yeah in the german language file i found something about raintires, tractioncontrol, 7 gears (for the F1 of course) well anything else i missed? :)

Scottie
21st April 2006, 13:11
maybe they're trying to have a new method of AI control?

traxxion
21st April 2006, 13:11
Is the blackwood guru and all of his relatives.

ROFLMAO

Skyline_Drifter_
21st April 2006, 13:14
ROFLMAO

Yeah, "ROFLMAO" But I think he's right!:smileypul

Kegetys
21st April 2006, 13:23
Those files have been in the dedicated server package before too, or at least in the P version.