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View Full Version : A tip of the hat from LFS to NKpro?


danowat
19th April 2006, 10:23
Not sure if this has been mentioned, and I dont remember the current FOX having this, but it looks like a tip of the hat to NKpro to me :thumb:

Madman_CZ
19th April 2006, 10:27
lol indeed it does a bit....:shhh:

ajp71
19th April 2006, 10:30
Nice to see graphical improvements to the LFS cockpits :bg: Any of the other cars changed? Hopefully we won't see clickable cockpits or too much nK copying as I don't think anybody wants two identical sims.

deggis
19th April 2006, 10:33
You can also see those start buttons on the screenshot on the day 3 update. It's a bit dark but with higher brightness you see those.

I have a bad feeling about that those buttons do not have any kind of function, they're just there for eye-candy... :shrug:

And interesting to see have Eric touched the GTR car cockpits at all, at least in the CMX Viewer they're all the same old (except FOX and FO8). I'm hoping that they just want to keep those as a secret before the release. :/

inCogNito
19th April 2006, 10:35
clickable cockpits (especially if it has no alternative key like the AIM buttons) is the dumbest thing someone ever did in a racesim.

nk pro has proven that it doesn't work, so i hope all other developers have learned from it. :)

danowat
19th April 2006, 10:37
They have obviously seen the cockpits in NKpro leading up to this patch and decided they need to improve the single seater cockpits to bring them up to spec with NKpro.

I reckon that this was a late addition, maybe not even planned at all, I would be extremely suprised if any other cockpits had changed.

Dan,

deggis
19th April 2006, 10:38
clickable cockpits (especially if it has no alternative key like the AIM buttons) is the dumbest thing someone ever did in a racesim.
I like the idea but nKp definately needs shortcut keys so those can be binded to the wheel buttons. Actually start button can be put to the wheel, just make keystroke for backspace (which is a shortcut key).

And funny that we are talking about simulations but starting the car is not part of that? :D

tr1ax
19th April 2006, 10:41
clickable cockpits (especially if it has no alternative key like the AIM buttons) is the dumbest thing someone ever did in a racesim.

nk pro has proven that it doesn't work, so i hope all other developers have learned from it. :)

What doesn't work about it? You click it and it goes? I personally am at home with this since up until a few years ago was a horrible Falcon 4 addict for many years.

There may not be a alternate button for them right now, but I don't see anything wrong with adding them later.

Yes NKP is very rough at the moment, and I don't particiulary agree that it should cost me $42 USD, but when I purchased it I had a look toward the future mindset. Oddly, like I had with LFS in the past when for some reason I didn't like it.

I yearn for the day that LFS has detailed cockpits and an updated graphics engine.

inCogNito
19th April 2006, 10:42
I like the idea but nKp definately needs shortcut keys so those can be binded to the wheel buttons. Actually start button can be put to the wheel, just make keystroke for backspace (which is a shortcut key).

And funny that we are talking about simulations but starting the car is not part of that? :D

i know, i was talking about the AIM buttons, because you need to use them while you are driving! So you need to use your mouse to "aim" (now i know where the name comes from) for the button while the car is shaking.
And also, i don't want to press 3-4 buttons with my mouse if i got 10 buttons on my wheel which are unused. How is that realistic? It would be, if they let me press my buttons on my own cockpit.

XCNuse
19th April 2006, 10:46
whats that got to do with nkpro at... all? its just a texture, and it looks a whole lot better than just the plane wide carbon fiber texture that was sitting there before

ajp71
19th April 2006, 10:47
And interesting to see have Eric touched the GTR car cockpits at all, at least in the CMX Viewer they're all the same old (except FOX and FO8). I'm hoping that they just want to keep those as a secret before the release. :/

Still got 3 days of this teasing...

danowat
19th April 2006, 10:51
whats that got to do with nkpro at... all? its just a texture, and it looks a whole lot better than just the plane wide carbon fiber texture that was sitting there before

The nameplate on the left is exactly the same as Nkpro, and the starter buttons are new.

As I said, its just a nod to NKpro, I thought it was a nice little thing, no need to get all snippy about it :shrug:.

Dan,

ajp71
19th April 2006, 10:51
What doesn't work about it? You click it and it goes?

If you could click other racers cut out switches then doom mode could become intresting :scratchch

EDIT - Is it possible to tidy up the edge of the cockpit it just looks a mess with that carbon IMO.

felplacerad
19th April 2006, 10:55
actually you can hit backspace to start the engine. maybe there's more?

XCNuse
19th April 2006, 10:57
The nameplate on the left is exactly the same as Nkpro, and the starter buttons are new.

As I said, its just a nod to NKpro, I thought it was a nice little thing, no need to get all snippy about it :shrug:.

Dan,
not.. really lol look at the FV8, thats had one this whole time

deggis
19th April 2006, 10:57
Still got 3 days of this teasing...
I don't know do we get those day updates anymore, as after day 5 it has been all about this mystery thing but now that's revealed... but the devs promised update every day. :D

inCogNito
19th April 2006, 11:02
i guess they could easily fill the remaining 2 days with some nice screenshots or something if they want to.

ajp71
19th April 2006, 11:02
I don't know do we get those day updates anymore, as after day 5 it has been all about this mystery thing but now that's revealed... but the devs promised update every day. :D

Well the devs haven't had enough fun yet ;)

RevMonkey
19th April 2006, 11:03
it's not a tip of the hat to anybody. it's a realism thing. here's some shots of the cockpit of a ferrari f1:

http://images.google.ca/imgres?imgurl=http://www.pisafundo.com.br/fotos/F1/2004/CORRIDA/FERRARI2004_COCKPIT.JPG&imgrefurl=http://www.pisafundo.com.br/galeriafotos.asp%3FFOTO_CODIGO%3D526&h=413&w=550&sz=32&tbnid=ioc2qfpiyBiNdM:&tbnh=97&tbnw=130&hl=en&ei=QxhGROP4K726iwGUxbD4Dg&sig2=hfGLcuGQIpkhtw5eUqsypA&start=35&prev=/images%3Fq%3Dferrari%2Bf1%2Bcockpit%26start%3D20%2 6svnum%3D10%26hl%3Den%26lr%3D%26safe%3Doff%26sa%3D N
http://images.google.ca/imgres?imgurl=http://www.pisafundo.com.br/fotos/F1/2004/CORRIDA/FERRARI2004_COCKPIT_2.JPG&imgrefurl=http://www.pisafundo.com.br/galeriafotos.asp%3FFOTO_CODIGO%3D528&h=413&w=550&sz=39&tbnid=0aXHmK0ck48rjM:&tbnh=97&tbnw=130&hl=en&ei=QxhGROP4K726iwGUxbD4Dg&sig2=GdHOkqAfVgD2-uwVjvX5kw&start=34&prev=/images%3Fq%3Dferrari%2Bf1%2Bcockpit%26start%3D20%2 6svnum%3D10%26hl%3Den%26lr%3D%26safe%3Doff%26sa%3D N

as you can see, just above the FIA sticker theres a ferrari manufacturing plate thing (i don't know what its called.)

danowat
19th April 2006, 11:05
it's not a tip of the hat to anybody. it's a realism thing. here's some shots of the cockpit of a ferrari f1:

as you can see, just above the FIA sticker theres a ferrari manufacturing plate thing (i don't know what its called.)

Ok, ok, fair enough, but ask yourself this question, if Nkpro hadnt have come out recently, would the single seater cockpits have been improved :thumb:

Dan,

tristancliffe
19th April 2006, 11:09
Yes, I believe they would have.

inCogNito
19th April 2006, 11:10
does it matter?

you will never know, so what's the point?

danowat
19th April 2006, 11:12
Probably not, :shrug:

99% of the posts on here are irrelevent and have no point either, plus I am bored............:nod:

Dan,

danowat
19th April 2006, 11:14
Oh come on, I am entitled to one crap thread in my name arent I?, I have got some way to go to catch up with some people.

Cut me some slack boys :thumb:

Dan,

Serpentine
19th April 2006, 11:15
does it matter?

you will never know, so what's the point?

The same point as there is for a lot of the threads in this forum?

Conversation?

Rappa Z
19th April 2006, 11:18
Did the GTRs always ahave paddles?

Tweaker
19th April 2006, 11:22
Yes, they also come with snorkel gear and a fishing net incase you want to snag that monster shark!!! :D

mkinnov8
19th April 2006, 11:32
I didnt think it was a crap thread, I didnt notice it the first time I looked at the new screenshots, oh and nKp was exactly what I expected, its a lot newer than LFS, but yet LFS has a lot of work to do still.

Bet that will go down well.

CharlieP
19th April 2006, 11:34
LOL, I must be the only LFS'er who doesn't give a flying F@rt what the cockpits look like :D

The way the car drives is important to me, not how it looks.... inside the cockpit or out....

Bitchin about missing polygons is a joke.... The joke is the person who zoomed in close enough to the mesh to notice it!

Don't you guys.... 'Just drive' ?

and I don't mean NK "Pro" ... I mean LFS ;)

I enjoy the driving way to much to care about how the car looks.

mrfell
19th April 2006, 11:36
Not sure if this has been mentioned, and I dont remember the current FOX having this, but it looks like a tip of the hat to NKpro to me :thumb:

i'm no nkp fan boy but it is kind of a coincidence.......:shrug:

mkinnov8
19th April 2006, 11:39
Have to say that I agree with CharlieP quite a bit there, the thread about the missing peice in the cmx viewer - tbh I thought was a bit off, it had ONLY JUST been released, I mean come on! :x

But each to thier own, roll on friday!

danowat
19th April 2006, 11:40
LOL, I must be the only LFS'er who doesn't give a flying F@rt what the cockpits look like :D

The way the car drives is important to me, not how it looks.... inside the cockpit or out....

Bitchin about missing polygons is a joke.... The joke is the person who zoomed in close enough to the mesh to notice it!

Don't you guys.... 'Just drive' ?

and I don't mean NK "Pro" ... I mean LFS ;)

I enjoy the driving way to much to care about how the car looks.

The cockpit is an extremely important place, its the interface between you and the car, of course, the physics of the car are paramount, but the look and feel of the cockpit is very high up the list for me.

Unless you are one of the lamerz that uses a non-cockpit view :thumb:

Dan,

deggis
19th April 2006, 11:41
LOL, I must be the only LFS'er who doesn't give a flying F@rt what the cockpits look like :D

The way the car drives is important to me, not how it looks.... inside the cockpit or out....
Ever heard about immersion? Currently LFS doesn't give an immersion that you'd be inside a race car. And what you see all the time when you drive? That's right, the cockpit.

danowat
19th April 2006, 11:42
Ever heard about immersion? Currently LFS doesn't give an immersion that you'd be inside a race car. And what you see all the time when you drive? That's right, the cockpit.

Exactly, this is why I find it so curious that many people don't use the cockpit view :pillepall

Dan,

inCogNito
19th April 2006, 11:47
because some people really think, the "between the tire view" is more realistic :pillepall

Bob Smith
19th April 2006, 12:23
Maybe the current dashboards are so bad they scare people away. ;)

/me hides from Eric

ajp71
19th April 2006, 12:28
Maybe the current dashboards are so bad they scare people away. ;)

/me hides from Eric

:chair:

CharlieP
19th April 2006, 12:33
Ever heard about immersion? Currently LFS doesn't give an immersion that you'd be inside a race car. And what you see all the time when you drive? That's right, the cockpit.

I've driven thousands of miles in my job... at a guess 15 years X 100 miles / day , given 200 working days a year about 300,000 miles + weekend and leisure driving..... countless miles....

I'd say that for 99.999999 percent of the time during this period I was actually looking at the road ahead of me and in my mirrors, and not at the dashboard of my car.

So your idea of immersive is to look at the cockpit of the car ??? Then you will probably crash a lot IRL :(

Reality (Immersion) is the road ahead and behind, not your dials..... pretty though they may be.

That said, I'll agree that it's good for LFS as a commodity to have better looking cockpits, for the boy racers out there :D

ajp71
19th April 2006, 12:39
Yep in road driving you can (and should drive by feel) when your racing it's totally different. IRL at least it gets very expensive when you stop watching the tach.

deggis
19th April 2006, 12:39
And I was talking about the LFS not real life. :) If you use the cockpit view in LFS your eyes kind of see the cockpit all time too even if you're concentrating on the road.

Jonesy_
19th April 2006, 12:45
Ever heard about immersion? Currently LFS doesn't give an immersion that you'd be inside a race car. And what you see all the time when you drive? That's right, the cockpit.

When I´m racing, the only thing I´m watching at is the next bend, not the fancy dashboard or stereo system.

Anyways, it sure would be nice to have those new racecar looking
dashboards, but in my opinion those shouldn´t be priorised too high. :shrug:

danowat
19th April 2006, 12:48
It's all about peripheral vision to me, when I drive IRL, I see the road ahead, and the cockpit in my peripheral vision, I can then look down to see my gauges.

In LFS, I have the same, I dont care what anyone says, the cockpit view is the most realistic and immersive view there is, and anyone who tells me that image3 is more realistic needs their head read LOL.

ajp71
19th April 2006, 13:05
...and you drive with the map on :chair:

danowat
19th April 2006, 13:08
I do, yes, not that I look at it during the race, its there so that when (not if ;)) I spin out, I can make sure I don't drive into the path of an oncoming car, and I can see that I am not impedding someones path when I exit the pits.

Maybe a big percentage of the drivers online would benifit from having it showing, so they can see this information too :thumb:

Dan,

jtr99
19th April 2006, 13:46
Ok, ok, fair enough, but ask yourself this question, if Nkpro hadnt have come out recently, would the single seater cockpits have been improved :thumb:

I don't know the answer to that, but for what it's worth Dan, I thought you made a reasonable point. Not sure why you got jumped on here.

danowat
19th April 2006, 13:52
Meh...I have a thick skin, I get the impression some of the LFS fanboys don't like me too much because I like most racing sims and don't stick my flag in any one camp, whatever is fine, I am not phased by it :thumb:

Dan,

CrazyICE
19th April 2006, 13:56
I do, yes, not that I look at it during the race, its there so that when (not if ;)) I spin out, I can make sure I don't drive into the path of an oncoming car, and I can see that I am not impedding someones path when I exit the pits.

Maybe a big percentage of the drivers online would benifit from having it showing, so they can see this information too :thumb:

Dan,

in rL you would have pit-radio :)
so...i think it's ok, that some things (F9, F10, F12, etc...) is implementet
in sims!

sgt.flippy
19th April 2006, 14:02
I do, yes, not that I look at it during the race, its there so that when (not if ;)) I spin out, I can make sure I don't drive into the path of an oncoming car, and I can see that I am not impedding someones path when I exit the pits.

Maybe a big percentage of the drivers online would benifit from having it showing, so they can see this information too :thumb:

Dan,

Yup, you're right, I would love to drive without anything on the screen, but I noticed it was just too dangerous. When I spin out, I need to know if there is a car coming, and it's kinda hard to see a car coming around a bend sometimes, especially in the gtr's, wich have very limited sight to the side-rear. So that's why I keep driving with everything onscreen, untill there is some kind of marchall waving a flag, people listen to it, and I can safely get on my way without anyone passing me driving over 150km/h.

sinbad
19th April 2006, 14:08
because some people really think, the "between the tire view" is more realistic :pillepall

.....And I could understand that, if the the tyres themselves weren't shown- who gets that perspective IRL? Nobody. Anyway, has been discussed/debated/argued many times of course, so I'll stop there :)

Darkone55
19th April 2006, 14:08
It's all about peripheral vision to me, when I drive IRL, I see the road ahead, and the cockpit in my peripheral vision, I can then look down to see my gauges.

In LFS, I have the same, I dont care what anyone says, the cockpit view is the most realistic and immersive view there is, and anyone who tells me that image3 is more realistic needs their head read LOL.

No, image3 isn't very realistic no, but cockpit view isn't very realistic too.
I use this view (see attachment), because I use a wheel, and when I see 2 wheels in front of me, it doesn't feel real. And you see it just a bit better when you hit the apex. :)

AndroidXP
19th April 2006, 14:25
Meh...I have a thick skin, I get the impression some of the LFS fanboys don't like me too much because I like most racing sims and don't stick my flag in any one camp, whatever is fine, I am not phased by it :thumb:

Dan, If you talk about any other sim (besides RBR) without bashing it then we all hate you. You can evade our wrath by thoroughly praising LFS every three posts, though :rolleyes:

danowat
19th April 2006, 14:29
If you talk about any other sim (besides RBR) without bashing it then we all hate you. You can evade our wrath by thoroughly praising LFS every three posts, though :rolleyes:

Does the fact that I have been using LFS for over 3 years not count as I like this sim a heck of alot? :shrug:

I love LFS, but I also like other things too :nod:

Dan,

mkinnov8
19th April 2006, 14:33
Personally I drive from whatever view I feel like at a time. In competition its mostly the wheels only view, in the single seaters I use a custom view with the camera placed ruffly where the tv camera would be on top of the rollbar. In the slower cars I use the Cockpit view.

Each to thier own, I get a better all around view from the rollbar / top of the roof.

KTy
19th April 2006, 14:57
Ok, ok, fair enough, but ask yourself this question, if Nkpro hadnt have come out recently, would the single seater cockpits have been improved :thumb:

Dan,
Yeah, probably because of BMW-Sauber pushing for better gfx aspect...

ajp71
19th April 2006, 15:02
I agree with Kev on the whole issue with liking other sims.

Cue-Ball
19th April 2006, 15:56
What doesn't work about it? You click it and it goes? I personally am at home with this since up until a few years ago was a horrible Falcon 4 addict for many years.It doesn't work because you have to look and be very precise about your mouse movement to hit the buttons. In the real world you do not have to look at all because you have tactile feedback, and you don't have to be precise because the switches are a few inches apart, not a few pixels. Clickable cockpits are a novel idea, but they don't work well in practice.


I yearn for the day that LFS has detailed cockpits and an updated graphics engine.I'll agree with you about the cockpits, but I personally think LFS is one of the best looking sims on the market. So long as you have AA/AF enabled, it's gorgeous (just not super detailed).

PLAYLIFE
19th April 2006, 16:10
LOL, I must be the only LFS'er who doesn't give a flying F@rt what the cockpits look like :D

The way the car drives is important to me, not how it looks.... inside the cockpit or out....

Bitchin about missing polygons is a joke.... The joke is the person who zoomed in close enough to the mesh to notice it!

Don't you guys.... 'Just drive' ?

and I don't mean NK "Pro" ... I mean LFS ;)

I enjoy the driving way to much to care about how the car looks.

:thumb:

ajp71
19th April 2006, 16:40
I'll agree with you about the cockpits, but I personally think LFS is one of the best looking sims on the market. So long as you have AA/AF enabled, it's gorgeous (just not super detailed).

Too true I know it's low detailed and plays well on lower spec systems but surely that should be seen as an asset to LFS. I find that the Papy graphics are still as good as any fancy new flashy graphics. They may be 2D objects but they still get the job done and in some of the GPL tracks look stunning.

ajp71
19th April 2006, 17:46
I agree it's good that LFS runs on lower-spec machines (my box isn't anything special for sure), but at the same time I get a much more convincing feeling of being seated in the cockpit of a racing car from nK. It's arguably the only thing nK does better, but it is indeed better.

I don't think the cockpit is really much of a performance hit. The Papy sims always had great cockpits. I think LFS's main undoing is that it trys to draw everything with vectors, which limits it to dials that feel rather clinical.

Rob76
20th April 2006, 05:28
Not sure if this has been mentioned, and I dont remember the current FOX having this, but it looks like a tip of the hat to NKpro to me :thumb:

The FOX didn't, but the FO8 already had a chassis manufacturer's plate (and various dash buttons), so not really a nod towards nKP, but rather just a general improvement and a further nod towards realism. nKP may have been a trigger for cockpit improvements, although it may also just have been a move to keep the existing single seaters up to the standards of the new BF1.

LFS already has an ignition/starter button (can be mapped to a wheel button if you really want to run the profiler), which although currently only useful if you run out of fuel but manage to coast to the pits, it isn't a huge step to have to start the car in the pits/garage. I quite like starting the cars in nKP, and although I hate having to use the mouse to click on wheel/dash buttons when I've got perfectly lifelike buttons on my wheel, it's probably only a matter of time before the starter can be easily mapped to the wheel.

There are a few realism things which would be nice to see in LFS (removing the auto throttle cut on upshift would be nice, especially if engine damage was possible - although the downside is that it would probably lead to more frequent cleaning of the DFP pedal pots!), but I think LFS already has a nice balance between being a hardcore sim and being accessible and great for online racing.

deggis
20th April 2006, 10:54
it's probably only a matter of time before the starter can be easily mapped to the wheel.
Backspace is the shortcut key for starter in nK Pro. So it can be mapped to the wheel with the profiler keystrokes.

inCogNito
20th April 2006, 11:01
Backspace is the shortcut key for starter in nK Pro. So it can be mapped to the wheel with the profiler keystrokes.

but not the ON button, the ignition switch and not the AIM buttons (most annoying thing)

XRRoy
20th April 2006, 11:06
There are a few realism things which would be nice to see in LFS (removing the auto throttle cut on upshift would be nice
You can set that in your options, I always do manual cut on upshift:)