View Full Version : are the world records being reset with the new update?
speedfreak227
15th April 2006, 05:41
i'm sorry but i can't read through an 800 post thread on the new update.
with all the new physics being implimented will the world records be reset as well?
speedfreak227
Blackout
15th April 2006, 05:50
Yes. And they would be beaten anyway because physics are improved.
farcar
15th April 2006, 06:29
...they would be beaten anyway because physics are improved.
That's not necessarily true.
Blackout
15th April 2006, 06:31
If there is more grip and cars are more easier to control, why not? But its good they reset them.
farcar
15th April 2006, 06:36
But better physics should also be less exploitable.
Anyway, the patch knows all and will answer all our questions and dreams. :thumb:
XCNuse
15th April 2006, 06:40
good point farcar
blackout.. hes got you; i wasnt thinking about it either, but the aero has also improved so its not just the tires... dunno, but im pretty sure they will be slightly faster
Blackout
15th April 2006, 06:40
Oh yes true, I was only thinking the slower cars. But yes, the oval WRs are going to slow down because the nose exploit fixed and other ones wich you could use that. But some are going to be beaten because the lowspeed grip issue fixed :tilt:
DR3W
15th April 2006, 06:51
Ya so this also mean. All thows F08 sets with nose 3 foot in air are going to be useles!
Gabkicks
15th April 2006, 07:00
i hope this makes the f08 more popular :D i only know of a few people outside of leagues that like to race the f08 with the current physics.
:tilt:
Salamonster
15th April 2006, 07:34
If there is more grip and cars are more easier to control, why not? But its good they reset them.
I don't think lack of grip is the problem with LFS. Surely the devs know how to simulate grip in steady state cornering correctly - it should be very easy to verify. It's the transient behaviour of the tires that is probably the subject of the next patch.
Jakg
15th April 2006, 07:48
hmmmmm, where will i get sets from once the patch is out? all my old ones will be slower if they use an exploit, and how will i know if they do?
Hoellsen
15th April 2006, 07:53
If the front is higher than the back, you can delete it. Quite simple. :)
NotAnIllusion
15th April 2006, 08:34
Maybe not the oval ones though, because I'd imagine in reality a high nose will reduce the drag a little. Since you don't need to turn much on the oval tracks the understeer caused by using a high nose may not be bad enough to completely make it undriveable.
Blackout
15th April 2006, 08:37
I hope if using high nose, in high speed it gets lifted off the ground and the car flips around.. that will teach them :D
Vykos69
15th April 2006, 08:49
I hope if using high nose, in high speed it gets lifted off the ground and the car flips around.. that will teach them :D
If you find that post from scawen in that 800-posts monster thread, you'll see, that undertray isnt modelled completely yet, so prolly you wont lift then and flip around. Well, dunno, if wings are enough...
Tweaker
15th April 2006, 09:12
Wing or undertray wouldn't be enough to lift the car off the ground and flip it I'd imagine. It would have to be also from some strong drafts on the track, and usually such cars flip over rolling hill sections of a track, or like we saw with the CLR, from tailing a car too.
Maybe with the wings set to make a car 'fly' in LFS, it could be possible with the high wind setting, lol :D
Blackout
15th April 2006, 09:20
Was just joking, but would be amazing to it see some day :shy:
edit. oh, you look horrible tweak, I preferred the frog or Ralph, seems you can do anything with plastic surgery nowdays :shrug:
Tukko
15th April 2006, 09:25
I hope if using high nose, in high speed it gets lifted off the ground and the car flips around.. that will teach them :D
something like this? http://www.968.net/images/images/FlyingPorsche.mpeg
:pillepall
agor
15th April 2006, 11:35
So there is not a real answer...if there will be lfs.net reseted...
anyway, I guess we'll find out when it will be reseted or not :-)
Blackout
15th April 2006, 11:38
I think Scawen or Victor have mentioned atleast once somewhere around here. Every time when physics are modified hotlap stats are erased. I think because they just come invalid with laps done with different physic version (hotlaps, not the devs).
agor
15th April 2006, 11:40
Aha...so it's cool...there will be driving and sending hotlaps all day and gonna be fun... :-)))
Who's gonna send more hotlaps and faster at same time. Just can't w8 to relase that patch.
Any news when should that happen? Just this month, don't know when, right?
deggis
15th April 2006, 11:49
My apologies to hotlappers whose virtual penis is going get a 5 centimetre cut pretty soon. :)
tristancliffe
15th April 2006, 12:00
If the hotlaps are not reset then lots of people will become confused when they download a WR to watch only to find it doesn't work in LFS R. Delete them so that all downloadable hotlaps are for the current version of LFS and all is well, an easily understandable.
XCNuse
15th April 2006, 12:28
what we need to see is grip loss (or airtime) in the FOX and FV8 when they get turned around backwards
Blackout
15th April 2006, 12:42
what we need to see is grip loss (or airtime) in the FOX and FV8 when they get turned around backwards
Well...aerodynamics are calculated from the wing angle now iirc :scratchch
XCNuse
15th April 2006, 12:54
(thats what im hoping for lol)
but we cant be sure that that is programed to happen; because right now.. when going in reverse in either car it has no aero running on the car.. so its loose; but at whatever speed going backwards depending on angle of the spoilers, we should be able to lift the cars off the ground
oooooh boy how fun would that be on oval servers... then we would have some real crashes
Blackout
15th April 2006, 13:12
Oh, when I said "now" I meant in the patch wich is coming. But its still a mystery.
biggie
15th April 2006, 13:17
My apologies to hotlappers whose virtual penis is going get a 5 centimetre cut pretty soon. :)
Actually you're wrong... because... there is no way dimensions like height, width or depth can become negative... right? ;)
Hyperactive
15th April 2006, 13:35
Or just create a new section for hotlaps in LFSW. Like the P-Q patches could have their own section and the R could have its own... Dunno, eraZe 'em all (nothing to erase here :p)
The upcoming patch won't probably make the current highnose setups any different to drive. The current setups are made to drive in slippery conditions with the nose lifted up to gain some speed (and acceleration). If we get more predictable tyres, the sets we have now get better as well. Also it seems that having a high nose setup won't give you any penalty, the car is just slower at corners and accelerates slightly slower resulting less top speed.
And with the locked diffs it won't be a huge difference. imho.
Blowtus
15th April 2006, 13:39
it will make them a lot worse to drive in comparison to other setups though, which effectively makes them a lot worse to drive, as other setups / times can be the only real reference point ;)
Gener_AL (UK)
15th April 2006, 14:35
I cant wait for the patch, it will give me a chance to get top of the TBO ranks again (esp RB4) :D
biggie
15th April 2006, 15:31
I cant wait for the patch, it will give me a chance to get top of the TBO ranks again (esp RB4) :D
:wave:
:smileypul
bal00
15th April 2006, 15:41
So much for that then...heh.
Gener_AL (UK)
15th April 2006, 18:27
i wonder if the hotlapping system is getting a overhaul with the new layouts ? A bit off topic , but more configs for car ranks would be nice.
Victor
15th April 2006, 18:55
for the record, yes the hotlaps will be reset.
I think I'll lock them upon release of the update and clear and reopen them a bit later.
[RCG]Boosted
15th April 2006, 19:32
yay, time to collect wr's again :D
Renku
15th April 2006, 19:45
i wonder if the hotlapping system is getting a overhaul with the new layouts ? A bit off topic , but more configs for car ranks would be nice.
You do first those 744 hotlaps and then start to ask more!
[RCG]Boosted
15th April 2006, 19:54
erm...interesting avatar renku ^^
Nick_ll
15th April 2006, 20:14
For information, cars flipping over is an effect from the undertray/flat bottom downforce. Since in LFS that is not modeled properly yet, I doubt cars could flip. But once undertray downforce is correct, just wait to see the guy with high nose who's trying to draft someone.....and have a good laugh :p
BrainBT
17th April 2006, 20:02
I think that as real WR are beaten with better machines, actual LFS WR's should be beaten "naturally", no need to reset.
ste_
17th April 2006, 20:08
I think that as real WR are beaten with better machines, actual LFS WR's should be beaten "naturally", no need to reset.WRs might get /slower/ with certain car/track combos with the new patch. With no WRs reset, unbeatable WRs may then exist.
Blowtus
17th April 2006, 22:37
I think that as real WR are beaten with better machines, actual LFS WR's should be beaten "naturally", no need to reset.
I think you haven't thought enough about it :) The cars aren't getting upgrades to make them faster, the physics are getting upgrades to make them more realistic. How much fun would it be for hotlappers if they're unable to come within 3 seconds of the wr for all lfs releases in future, because a few goons don't want their current hotlaps wiped? :shrug:
The current hotlaps will be from a different game, and irrelevant...
Tukko
17th April 2006, 22:47
The current hotlaps will be from a different game, and irrelevant...
yeah.. new physics, new hotlaps.. it's that simple. :smileypul
RMachucaA
17th April 2006, 23:13
yay, the day of the honest racer will come! (read: bugger off high nose whores)
Mogar
18th April 2006, 01:06
I think you haven't thought enough about it :) The cars aren't getting upgrades to make them faster, the physics are getting upgrades to make them more realistic. How much fun would it be for hotlappers if they're unable to come within 3 seconds of the wr for all lfs releases in future, because a few goons don't want their current hotlaps wiped? :shrug:
The current hotlaps will be from a different game, and irrelevant...
There are some tracks where the high nose bug play an important role on the laptime, like WE int with FO8, not even talking about the oval track, so I agree that the current WR are meaningless on a new physics system.
DJglass
18th April 2006, 13:49
Exactly... some tracks. So why wipe all combinations?
If the tyre physics changes are what I think they are there will be more grip, so times should tumble. Probably only by the same people who currently battle for WR's though.
It is depressing to have done hundreds of laps (thousands really to get those hundreds worth posting) only to find they are being reset due to a patch. Nutter rank suits the rest of us who will never get -10 minutes like the robo-drivers up the top, even with the same set.
I can't sit back and say "well I won't bother hotlapping then" as that is totally defeatist. A compromise would be nice Vic.
RMachucaA
18th April 2006, 13:58
all of the wr sets except mine (if i still have a wr, which i doubt) are unrealistic and exploit lfs's physics weaknesses to the max, which means not only aero, but tyres too.
Why keep all of the unrealistic and worthless records?
tristancliffe
18th April 2006, 13:58
It was widely known that physics updates involve deleting the hotlaps. Quite a lot of people haven't done nearly the amount of hotlaps they would (me included) because of this. I'm hoping that this will be the last major physics update for some time, so I can start hotlapping occasionally again.
WGooden
18th April 2006, 14:15
RM, do you think that all the people who are fast now, won't be fast after the patch, just because the nose will be on the ground? lol, I think the same was said for s1.. like all the slower people would be fast now because they would need to drive smooth because of the tire wear, But look what happened, same aliens are fast. Of course I agree that the hotlaps should be deleted, since the setups will need to be changed quite a bit I'm guessing, and its nice to start off at the same point again. :)
DJglass
18th April 2006, 23:48
This isn't the same scale difference as between S1 and S2.
Look at Formula 1. They keep changing the rules for car specs, the cars keep changing, they even change the shape of tracks slightly over the years, but the Records are not ignored. They don't say "well no turbos anymore, and we'll groove the tyres, so you should all be slower, but we'll give you a chance to set a new WR, so we'll ignore the old ones now."
They should be able to write a program to scan the existing hotlaps and remove all those with front suspension set dramatically higher than rear. They used to manually remove the spr's posted with wall-riding on the hotlap in S1 days.
They should leave the laps in place, then after a month review how new times compare to ones uploaded before April 21. If people aren't getting close to the old times, then remove the older laps. THAT would be fair, and an interesting comparison in the process.
To say the old WRs are invalid is crazy. People drove with the limitations of the game to set them. As WGooden says, the same people are going to reset the same WR's, unless more people get off their butts and actually post times now. Biggie will still own the RB4 hotlaps, Flotch will still own the rally ones.
NotAnIllusion
18th April 2006, 23:59
Maybe it's crazy to make such big noise out of something a majority (I think it's the majority anyway :p) here has been aware of for a while and is really not agreeing with you either :scratchch
And, why should the high-nose setups be removed? Like you said it yourself, the wrs were driven under the (de)limitations of the then-current engine.
All I'm really saying is that ppl are still uploading (fast) hotlaps knowing full well they'll be erased in a few days. Why is it such a big thing for you, but not for them, and they're HC HL'ers?
Madman_CZ
19th April 2006, 00:08
the hotlap section then would be a bit pointless imho as most of the records wouldnt change if the new patch causes people to be slower (which i doubt) we would have a whole section pointlessly on lfs, reseting of the world records will bring a new clean and fresh slate to lfs, setups will need to be redesigned and people will have to adjust to the racing feel again as it will be different. This way everyone starts at the same level.
Yes its true that in f1 they dont reset the best laps but does anyone really pay attention to them? no as they know they have been set in a different f1 era, ok same could be said for lfs but that would just take the fun out of hotlapping, also not forgetting that lfs isnt a finished game yet, after lfs is fully completed then we can keep the records for good...
EeekiE
19th April 2006, 00:20
Either way they should be wiped.
If they can be easily beaten by new physics, then whats the point in keeping them?
If they can't be beaten BECAUSE of the fixes in the new physics, then they SHOULD be deleted as they're effectively cheats as far as the new patch can see.
Maybe archive them with a version number next to them?
tristancliffe
19th April 2006, 00:38
Off topic - There are some avatars back :D
DJglass
19th April 2006, 00:59
I'm spitting my dummy because I've wasted thousands of hours doing tens of thousands of laps to get 229 current laps in the charts. They will now be deleted. Those hours and hours of work will be gone.
Flame all you like. Talk all the reason you like. Emotion is king right now, and I'm not happy about losing that effort!
So now I'm going to go and sulk in a corner.....
tristancliffe
19th April 2006, 01:19
Didn't you guess that, being an Alpha, LFS would get patches and that like every other physics change the hotlaps would be reset? did you wonder why such a tiny amount of people have done the usual amount of hotlapping? I mean come on. The first* someone thinks when LFS gets a physics update is 'hotlap reset'
* might actually be like the 10th, but you get my point.
Ball Bearing Turbo
19th April 2006, 02:01
Ha, I still feel for the guy. Maybe he doesn't follow the forums much :shrug:. Nonetheless, I've never put much effort into hotlapping knowing it's a waste of time to some extent for now. But I guess not everyone knows that... Pity...
Execution Style
19th April 2006, 16:47
...I've wasted thousands of hours doing tens of thousands of laps to get 229 current laps in the charts. They will now be deleted. Those hours and hours of work will be gone.
Not totally wasted.. all those hours mean you learned better driving skills and mastered those difficult corners. :thumb:
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