Blowjohn
16th March 2006, 16:17
Hi
I'm a Biomedical Engineering student working on a model of the head/neck
subjected to frontal and lateral accelerations . I heard you developed
great physics in your game and I was wondering if it was possible to
extract the various components of the acceleration in order to validate
our model in a "real" situation (for the car's center of gravity).
I thought it would be a great way to test-drive our model in a car without
hitting the tracks, it's less dangerous :). Is it in any way possible for
you to output (to a file?) the accelerations that would affect the
head/neck portion of the body?
We could then read the output file with Matlab and see if we have indeed a
model that works according with the driving in the game.
I hope you can consider helping me.
I thank you in advance
Best regards
João Mateus de Almeida
(Student at Instituto Superior Técnico, PORTUGAL)
I'm a Biomedical Engineering student working on a model of the head/neck
subjected to frontal and lateral accelerations . I heard you developed
great physics in your game and I was wondering if it was possible to
extract the various components of the acceleration in order to validate
our model in a "real" situation (for the car's center of gravity).
I thought it would be a great way to test-drive our model in a car without
hitting the tracks, it's less dangerous :). Is it in any way possible for
you to output (to a file?) the accelerations that would affect the
head/neck portion of the body?
We could then read the output file with Matlab and see if we have indeed a
model that works according with the driving in the game.
I hope you can consider helping me.
I thank you in advance
Best regards
João Mateus de Almeida
(Student at Instituto Superior Técnico, PORTUGAL)