View Full Version : LFS + NFS sounds
PioneerLv
17th January 2009, 09:08
Check this out - http://www.youtube.com/watch?v=7KFIz0Hd6wk&feature=related
Note: I didn't made that video.
Töki (HUN)
17th January 2009, 09:11
I prefer GTR2 sounds. :thumb:
Gills4life
17th January 2009, 09:19
No thank you. :nol2:
Furiously-Fast
17th January 2009, 09:27
The thing that really got me interested were the NFS car sounds. New ones are cool too, but no game can beat the NFS Underground 2 sounds!:)
BlakjeKaas
17th January 2009, 09:46
NFS sounds don't contain ANY information at all.
it's just revs + throttle
or revs without throttle.
NO thank you.
hrtburnout
17th January 2009, 09:56
NFS sounds don't contain ANY information at all.
it's just revs + throttle
or revs without throttle.
NO thank you.
Actually, it's direction + throttle. The sounds aren't synced to the revs. When you accelerate from low rpm, it plays a wav file of the car accelerating from low revs. If you were to accelerate from high revs, it simply cuts off the first seconds.
BlakjeKaas
17th January 2009, 10:44
So it's even worse than I thought?
Chrisuu01
17th January 2009, 10:52
Actually, it's direction + throttle. The sounds aren't synced to the revs. When you accelerate from low rpm, it plays a wav file of the car accelerating from low revs. If you were to accelerate from high revs, it simply cuts off the first seconds.
LOL wWTF they failed at sound yes ive played NFS for years for fun and i stil hate it:D
obsolum
17th January 2009, 11:04
Eh, say what you want but I think the car in that vid sounds damn good :shrug: I bet that if the OP had just said "hey guys, I've made a new sound for LFS" without mentioning NFS, the reactions would be very different :scratchch
dougie-lampkin
17th January 2009, 11:41
NFS sounds do sound cool, but to have them in LFS would get annoying after a very short time. Keep them in NFS, that suits them :)
senn
17th January 2009, 11:52
LFS + CSR = improvement on standard. If you think u can do better, do it.
geeman1
17th January 2009, 11:57
Yes. The NFS sounds 'cool', but in my opinion LFS sounds suit a simulation better because they give more information and are more realistic, even though they don't sounds as nice.
The Very End
17th January 2009, 12:03
The sound is "cool", and sounds deep. But it's meant to be realistic, that ain't.
PioneerLv
17th January 2009, 12:06
Delete this thread, please. :sorry:
Mysho
17th January 2009, 13:32
No thank you. :nol2:
:iagree:
wheel4hummer
17th January 2009, 13:44
NFS? Network File System? What's that have to do with racing sims?
danthebangerboy
17th January 2009, 13:49
NFS? Network File System? What's that have to do with racing sims?
QFT! :thumb:
I personally think that although the Need For Speed sounds are fairly good, they would be a bit OTT for use in LFS IMHO.
Logicalx
17th January 2009, 14:07
Delete this thread, please. :sorry:
Take this as a Warning, dont post silly stuff you need to learn about the people here on the forums, there defend it (lfs) to the high heavens if need be..... just think next time or use the search feature its been posted many many times before.
obsolum
17th January 2009, 15:01
Delete this thread, please. :sorry:
Relax, nobody has flamed you or bashed you yet, so no worries :) Of course, you could have predicted that very few people were going to reply positively about this, if only because the thread title contains "NFS" http://www.easysmileys.com/img/rolleyes.gif I stick to my opinion that if it had been someone else who posted that vid with no mention at all of NFS, then a lot of people who now dismiss it as unrealistic would have been drooling all over it.
Gills4life
17th January 2009, 15:05
Relax, nobody has flamed you or bashed you yet, so no worries :) Of course, you could have predicted that very few people were going to reply positively about this, if only because the thread title contains "NFS" http://www.easysmileys.com/img/rolleyes.gif I stick to my opinion that if it had been someone else who posted that vid with no mention at all of NFS, then a lot of people who now dismiss it as unrealistic would have been drooling all over it.
To me that is not at all the reason. It's really because I expected it to sound a lot better than it actually did in that video. I don't think it sounds that great to be honest. :shrug:
obsolum
17th January 2009, 15:06
To me that is not at all the reason. It's really because I expected it to sound a lot better than it actually did in that video. I don't think it sounds that great to be honest. :shrug:
Granted, there's a lot better sounds out there, but I think it at least sounds way better than the default sounds in LFS :shrug:
Gills4life
17th January 2009, 15:12
Sure it may sound better than defaults but there are tons of sound edits that are better than the originals. :)
Furiously-Fast
17th January 2009, 15:18
Sure it may sound better than defaults but there are tons of sound edits that are better than the originals. :)
E.g. Real life. :razz:
Sueycide_FD
17th January 2009, 15:26
closest you can get to mixing other game's sounds with LFS is to take it's backfire wav's and cut them up so lfs can recognize and use them. rFactor's and GTR 2's work perfectly.
Funnybear
17th January 2009, 15:35
The thing about LFS sounds is that they are linked directly to the mechanicals of the car. Unlike the 'nicer' sounds in NFS which are just that, sounds. They don't confere and infomation about the state of acceleration or give any 'real time' feedback of throttle positions and the like.
LFS sounds will, I am sure, get better as the programming progress's towards S3 but you do know that you can edit the sounds yourself within LFS don't you? I can give my FZR a very boxery bark which sounds very throaty with just a little bit of tweaking. Explore LFS and the possibilties it offers you before falling head over heels in love with 'looks but no substance' sounds. LFS may not have the looks of a catwalk model, but by god it can out think one. And I know which one I'd rather take down the pub.
PioneerLv
17th January 2009, 15:45
Sorry guys.
wien
17th January 2009, 15:49
The thing about LFS sounds is that they are linked directly to the mechanicals of the car.Indeed, and I must admit I had no idea how much I actually relied on that until I tried Netkar with its new sample based engine sound. It's horrible. I have absolutely no idea if I'm getting my shifts right. I have for instance no way of effectively rev-matching on down shift because It's impossible to tell WTH the engine is doing when I let the clutch out. It's just some noise. In LFS you can tell exactly how the engine is doing as the clutch engages and you can instantly tell if you did it wrong and can expect the rears to lock up or the revs to drop.
Sample based sound is just completely unusable compared to what we have in LFS.
Funnybear
17th January 2009, 16:03
LFS sounds are information. From the tyre squeal to the engine revs and even to some extent the wind noise. They communicate just as much to you about the handling of the car as the FFB does in the steering wheel.
They ain't there for ear candy. If you want ear candy then feel free to drive (Drive? I'm sorry, I meant play) NFS.
obsolum
17th January 2009, 16:42
The thing about LFS sounds is that they are linked directly to the mechanicals of the car. Unlike the 'nicer' sounds in NFS which are just that, sounds. They don't confere and infomation about the state of acceleration or give any 'real time' feedback of throttle positions and the like.
LFS sounds will, I am sure, get better as the programming progress's towards S3 but you do know that you can edit the sounds yourself within LFS don't you? I can give my FZR a very boxery bark which sounds very throaty with just a little bit of tweaking. Explore LFS and the possibilties it offers you before falling head over heels in love with 'looks but no substance' sounds. LFS may not have the looks of a catwalk model, but by god it can out think one. And I know which one I'd rather take down the pub.
I'm very much aware of everything you pointed out :nod: I merely stated that I like the sound in the video better than LFS' default sounds. That being said, the sounds in LFS have never really bothered me. Which is why I don't bother with tweaking the sounds or downloading "custom" soundpacks (though I'm sure they're great).
Funnybear
17th January 2009, 16:52
It really does depend on your definition of 'better' doesn't it really.
DK_USA
17th January 2009, 17:07
eh...well, though need for speed and live for speed are miles apart when it comes to realism ( live for speed )...I would Like to try thr sounds.....could someone send me a pm on how to do it...just for shitz and giggles..
obsolum
17th January 2009, 17:32
It really does depend on your definition of 'better' doesn't it really.
Obviously, yes. Can't argue about personal preference eh :)
5tag
17th January 2009, 21:00
I don't really know what you are discussing if I'm right guessing this video is just a montage.
Gunn
17th January 2009, 22:54
I stick to my opinion that if it had been someone else who posted that vid with no mention at all of NFS, then a lot of people who now dismiss it as unrealistic would have been drooling all over it.They would be drooling over it if the sound was a dynamic creation instead of a static recording of a sound. It isn't that sim enthusiasts don't want realistic sounds in LFS, they want sounds that give them feedback, not some pre-recorded sample that tells you nothing about how much throttle you are applying.
S14 DRIFT
17th January 2009, 23:18
It's 'better' than the current sounds we have in LFS, but isn't really what I'd consider "nicely done" if it were magically released as the final sound revisions.
el pibe
18th January 2009, 04:48
sorry .. but that is a no . to make ricer sounds i use the sound tweaker in lfs. its less complicated .... and it is more productive than a sound from need for speed ( The speed pill ... not speed like speed.... but the pill ! )
BlakjeKaas
19th January 2009, 20:22
The only sound in NFS is:
throttle: BWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT *shift* *ksht* (blow-off) + *bwlugk* (backfire)
lift: *whisper*
throttle: BWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT *wheelspin* *wheelie* *shift* *ksht* (blow-off) + *bwlugk* (backfire)
repeat.
S14 DRIFT
19th January 2009, 20:24
:jawdrop:
PioneerLv
19th January 2009, 20:36
Khe, hee damn close to real. :D
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