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Scawen
29th December 2008, 17:21
WARNING : THIS IS A TEST

NOTE : THE VW SCIROCCO IS NOT INCLUDED


Hello Racers, here is a new Test Patch : Z10.

It is fully online compatible with version Z.
You can view hotlap replays made in version Z.

ABS brakes have been added to 5 cars (as a setup option) so for now you cannot upload hotlaps made in Z10.

Please keep a backup of your LFS.exe from version Z so you can go back to Z if there are any problems.


Changes in TEST PATCH Z10 :

FIX : Mouse steering was stuck on full lock after minimising window

KNOWN ISSUES :

LX4 number plate goes through spare tyre
Flickering wheel colour when changing rim colour

Changes in TEST PATCH Z9 :

FIX : Online statistics were not sent to LFS World
FIX : Random FZ5 setups were saved to the setups folder
FIX : View shake system missed high frequency information

Changes in TEST PATCH Z8 :

ATTEMPTED FIX : Flickering shadow outline on some graphics drivers

Changes in TEST PATCH Z7 :

InSim : Traction Control and ABS are now reported in IS_NPL packet
FIX : Setup related multiplayer OOS bugs affecting test patch users

Changes in TEST PATCH Z6 :

ABS brakes removed from XF GTI
FIX : Crash in D3D8.dll (related to shadows)

Changes in TEST PATCH Z5 :

New language included : Espańol Latino (still need to add a flag)
FIX : Crash on closing LFS from multiplayer while tyres displayed
FIX : Shadow stretching bug on some graphics cards

Changes in TEST PATCH Z4 :

FIX : Polygon errors seen on some graphics cards
FIX : It was impossible to join an online race with a demo car

Changes in TEST PATCH Z3 :

Updated wheels on Formula BMW
Implemented ABS brakes in XFG / XRG / RB4 / FXO / XRT / FZ5
Improved wheel drawing system including rotating brake discs
Improved shadows - sharper and ambient shadow effect now included
InSim : New packets to start / search replays and take screenshots
FIX : Player name was wrong in entry screen on entry or after replay
FIX : Added checks to prevent guests joining with no user name or ID
FIX : OOS starting race after joining autocross host in entry screen


DOWNLOADS :

PATCH Z to Z10 (Version Z must already be installed) :
www.liveforspeed.net/file_lfs.php?name=LFS_PATCH_Z_TO_Z10.exe (1.6 MB)

DEDICATED HOST Z10 (non-graphical version for hosting only) :
www.liveforspeed.net/file_lfs.php?name=LFS_S2_DEDI_Z10.zip (1.6 MB)

Carlos Gomes
29th December 2008, 17:30
Thanks, Scawen. :)

rockclan
29th December 2008, 17:33
Thnx

de Souza
29th December 2008, 17:34
Couldn't reproduce it now. :thumb:

Timdpr
29th December 2008, 17:39
Can't reproduce it either. Thank you once again, Scawen! :D

Trekkerfahrer
29th December 2008, 17:58
cant reproduce too, next bug please ;)

edit: for the numberplate on lx4, cant you just modify the 3d shape?

chavm481
29th December 2008, 17:58
man i dont get tired of the abs!!!

Töki (HUN)
29th December 2008, 18:01
Thanks! ;)

NotAnIllusion
29th December 2008, 18:02
Xmas is over, stop slacking. Where's patch Z11 :p Joke. I use mouse, so this one's especially for me, thank you :thumbsup:

Whiskey
29th December 2008, 18:45
ˇedit: for the numberplate on lx4, cant you just modify the 3d shape?

Scawen said that if he fix that error would make the version incompatible, so if you don't want to only be able to play with Z11 players...

Heiko1
29th December 2008, 19:01
Got bug:

I cant see Z10 servers :shrug:

But im running one.

Or something needet to update on Masterserver?

Marco1
29th December 2008, 19:18
i have a bug too if im on at example on as5 and i load a lyt and save it and in the time i save i press /end and load bl1 and if i press then shift+u it shows me al lyt my as5 lyt but it don´t shows anything
but in the lytname button it shows me AS5_testtest

idk if it whit all tracks

but this problem i got in z5 z6 z8 z9 and now z10 too
hope you can fix it
THANX your proudly Lfs S2 user Marco1 ^^

PS: Scawen Victor Eric i wish you mutch fun if you are testing the VW Scirocco ^^

Scawen
29th December 2008, 19:40
Got bug:

I cant see Z10 servers :shrug:

But im running one.

Or something needet to update on Masterserver?Right, this had me puzzled for a while.

I tried to run a host and could join it but could not seem to see it in the list of hosts.

But in fact it was visible... it's just that if you sort by version number you will not see it at the top of the list, because it is alphabetically sorted. You'll see it if you scroll down the list between the Z and Z2 hosts.

Heiko1
29th December 2008, 19:46
maybe its wich the "1" wich is includet in the then that it shows between Z"1" and Z2

but thanks for the reply :)

PS: i would be very happy if u join my server (others to) xD

[SR] Racing System
pw: none:thumb::nod:

Luke.S
29th December 2008, 20:06
Right, this had me puzzled for a while.

I tried to run a host and could join it but could not seem to see it in the list of hosts.

But in fact it was visible... it's just that if you sort by version number you will not see it at the top of the list, because it is alphabetically sorted. You'll see it if you scroll down the list between the Z and Z2 hosts.

dam game has a mind of it's own ey :razz: no problems to report with my 9800gt. Apart from the lx4 which u can't fix yet.

Heiko1
29th December 2008, 20:51
Ok found another bug: (sadly)

Here it is:
Setings:
Track SO3
Car UF1
Laps 5
Wheater 1
cars per host 1
cars per guest 1
-----------------

Teammate drove a fastest lap of 50:8x
Then i made a good time but it was a 51:63

but it showed:
Fastest lap 50:8x by [SR] Brandon
and if i finished lap it said:

Fastest lap 51:63 by [SR] Marco

I added Replay:
i hope its the right one :)

Marco1
29th December 2008, 21:02
thats no bug lol

if the fastest lap racer goes pit or spec it will delete the fastest lap and the next fastest ap will be uploadet to the fastest

zeugnimod
29th December 2008, 21:02
Ok found another bug: (sadly)

Here it is:
Setings:
Track SO3
Car UF1
Laps 5
Wheater 1
cars per host 1
cars per guest 1
-----------------

Teammate drove a fastest lap of 50:8x
Then i made a good time but it was a 51:63

but it showed:
Fastest lap 50:8x by [SR] Brandon
and if i finished lap it said:

Fastest lap 51:63 by [SR] Marco

I added Replay:
i hope its the right one :)

I guess he spectated after he drove that lap and before you drove the lap so he actually wasn't in the race anymore. IIRC, it has always been like that. Don't know if it's a bug or a feature. ;)

Heiko1
29th December 2008, 21:05
Found another bug to:

I can drive throught walls (bug was there since Z) i think or noone noticed it. or tested it :D

To reproduce first watch Replay
Setings:
Track: AS5
Car: FXR

Heres Replay:

filur
29th December 2008, 21:57
Two InSim oddities.

- When stopping for a stop & go no IS_PIT is sent, there is however an IS_PSF at the end of the stop.
- After a driver swap, STime in IS_PSF does not include the time before the swap actually took place.

J@tko
29th December 2008, 22:17
I don't think I ever noticed this before this set of test patches, correct me if I'm wrong.

If you're about to lap someone and go over a split line, then the time the person you are lapping you is in front of you on track is briefly shown next to their name as you go over the split, then disappears. It shouldn't come up at all :shrug:

Takumi_lfs
30th December 2008, 00:59
Z10 fixed only the mouse issue?

Guess I'm rolling too fast :shy:

AjRose
30th December 2008, 03:25
I'm having a graphics card issue with Z9 and now Z10. Patch Z works fine but when I use patch Z9 or Z10(And I assume Z3+) I get a "IRQL Less or not equal" error. I'm using the latest drivers also.

I'm going to update my XP install with the latest service pack and see if that helps.
The graphics cards are two EVGA 9800gt's in SLI if that means anything.

Thanks for the great updates dev's,

Aj

Byku
30th December 2008, 07:21
Turn off the SLI, it might help.

ninja469
30th December 2008, 09:25
Hi Scawen, it seems that the multi AI bug is back.
The server is set to one car, it only loads 2 cars now and not all the time.
Did you change something in Z10 because it never happened in Z9.

Anyway keep up the good work m8 :thumb::thumb::thumb:

edit:
Scawen it seems it's only in the startup screen that you can add more than 1 AI.
When ingame it just gives the warning msg

Luke.S
30th December 2008, 10:11
strange problem now. The dash of my xrt seems to have turned into red leather. It ain't my comp cause everything else is fine. It ain't my dds textures either they are all default. I have no idea whats causing it since my dds textures are default and everything else black is fine. I've only had it in Z10, Z9 was alright.

Electric Eye
30th December 2008, 10:14
That looks pretty funky actually! :D

Luke.S
30th December 2008, 10:15
I know it looks like red leather. Just not my taste :P Btw scawen my gfx card is a nvidia 9800gt 512mb. Never been overclocked

pjuniorbra
30th December 2008, 11:29
strange problem now. The dash of my xrt seems to have turned into red leather. It ain't my comp cause everything else is fine. It ain't my dds textures either they are all default. I have no idea whats causing it since my dds textures are default and everything else black is fine.


Luke.S, hello

You posted in the forum today a picture of your car xrt, with internal and red on the left below has some features of the race, how to achieve these specifications for my car fxr, help me, show me the path or the file that need to lower my LFS.

grateful,

pjuniorbra-Brazil

Luke.S
30th December 2008, 11:34
Luke.S, hello

You posted in the forum today a picture of your car xrt, with internal and red on the left below has some features of the race, how to achieve these specifications for my car fxr, help me, show me the path or the file that need to lower my LFS.

grateful,

pjuniorbra-Brazil

i dunno how to get the red. And the centre console buttons are my dashboard texture.

rc10racer
30th December 2008, 12:40
strange problem now. The dash of my xrt seems to have turned into red leather. It ain't my comp cause everything else is fine. It ain't my dds textures either they are all default. I have no idea whats causing it since my dds textures are default and everything else black is fine. I've only had it in Z10, Z9 was alright.

Z10 Has no texture for any of the roadcars so it is something you have changed yourself.

LFSn00b
30th December 2008, 13:36
Anyone else having horrible looking shadows? I got them after i installed my new gfx card(ATi Sapphire radeon HD4670) :shrug:

shaun463
30th December 2008, 13:47
@Luke: Isn't that the RAC texture?

@Niko: You editted your .VOB file by the look of it.

DevilDare
30th December 2008, 14:56
Anyone else having horrible looking shadows? I got them after i installed my new gfx card(ATi Sapphire radeon HD4670) :shrug:

yep :shrug:

graphics card - geforce 8600gt 512 :shrug:

Töki (HUN)
30th December 2008, 15:09
It's fine with 9600GT. :)

Whiskey
30th December 2008, 15:46
@Niko: I think you shouldn't worry about the sharpnesss of the shadow if you are running the game without AA filter

LFSn00b
30th December 2008, 16:57
@Niko: I think you shouldn't worry about the sharpnesss of the shadow if you are running the game without AA filterActually i do run with 8xAA at fps limited to 100fps, dunno why it shows like that in the screenshot i took.

Basically it doesnt make any difference what AA i run, the shadows look still the same. :shrug:


Here's another screenshot showing the same problem, but this time AA seem to work(using ingame screenshot generator)

I shouldn't be moaning about shadow low-resolutions, as i use cockpit view but it looks kinda crappy when you pass a car which has low resolution shadows(yes, i have turned high resolution shadows on)

PioneerLv
30th December 2008, 17:35
Niko

I have the same problem on Radeon X1950GT 8.12 drivers. :(

Amynue
30th December 2008, 17:48
Same problem here.
HD4870 - Catalyst 8.12

xaotik
30th December 2008, 17:59
I am quite sure the hi-res shadows have been low-res like that for quite some time now - it's not a test patch "problem".

Inouva
30th December 2008, 18:45
I dont see the problem...

With cf 4870x2 Ct 8.12 , looks fine aa8x/af16x
With G6200Ge Nforce 164.44 , looks the same aa2x/af16x

Ripley
30th December 2008, 18:52
Niko
I have the same problem on Radeon X1950GT 8.12 drivers. :(
For such an old Graphics card (mine is a Radeon 1950XTX 512 Mb) the last-best drivers were the 7.11.

Luke.S
30th December 2008, 18:56
Z10 Has no texture for any of the roadcars so it is something you have changed yourself.

Nope. Niko : yes that is the rac dash but i looked in the dds folder and the xr ones are there as xr and the ra ones are as ra so /me is confused. Cause they were fine in Z9 and i ain't change anything since then apart from downloading Z10. It looks like LFS has somehow glitched and is reading the files wrong.

Marco1
30th December 2008, 18:56
LOl what you guys having for probs?

my brother is playing lfs on his old Ti4200 card and he got all at high res and it looks for this old card BRILLIANT!

Byku
30th December 2008, 19:37
Ok guys... I always though that those shadows SHOULD look like that O.o... they shouldn't?

Also Radeon HD4870(Cat. 8.12)

Deutschland2007
30th December 2008, 20:03
Same here with ATI Radeon HD3650:shrug:

PioneerLv
30th December 2008, 20:20
For such an old Graphics card (mine is a Radeon 1950XTX 512 Mb) the last-best drivers were the 7.11.


Man i love you! :D Finally someone says that. Thanks mate, gonna check it out and bring it to my PC, because then never drivers, then crappier video card feels. :D

LeManchot
30th December 2008, 20:45
On my computer, the shadow problem is worst!

It's like I have only a shadow triangle under one wheel... I will post some screenshot tomorow.

I run LFS.exe under wine on my Linux Fedora 10 distribution. On the same configuration, la Z version of LFS is perfect.
My graphic card is an nvidia Geforce 7600 GT.

Thanks for reading.

scoobyrbac
30th December 2008, 20:59
Its like that on mine also..

I have an 8600GT 6.14 drivers

All settings on max

LeManchot
30th December 2008, 21:24
Here they are... One the first one (number16), when I turned my steering wheel, the shadow become wilder.
On the second, we see only the triangle under one front wheel.

pasibrzuch
30th December 2008, 22:09
My shadows looks like that(I'm using hi res), but really I don't notice these pixeling when driving/whatching replay.

Me thinks it is simplified due to new, more complex and realistic shadow drawing. Don't expect shadows from thief3 in race sim :smileypuluntil S3.

wien
30th December 2008, 22:09
Anyone else having horrible looking shadows?Sigh... Like xaotik said this is nothing new, it's been like that forever, and furthermore it's not a bug.

This is just how real time graphics work. Finding a balance between quality and the FPS you would most likely be crying about if you didn't get is everything. What you're seeing there is a variant of one of the most popular shadowing techniques these days doing its thing; shadow mapping. Shadow mapping will give aliasing artefacts like that unless you use obscene resolutions for your shadow maps and/or shaders that could make a Cray cry. Because of that you'll see a similar "problem" in just about every game on the market today. The hardware targeted by LFS can't do better at a reasonable number of FPS.

Not a bug.

shiny_red_cobra
30th December 2008, 23:08
If it's not a bug then why did Scawen say this:

"Improved shadows - sharper and ambient shadow effect now included"

???

They are not any sharper and they are rendered in the same way as in Z, if you look closely at the shadow when driving around you'll see a ripple-like effect at the edges of the shadow when the car changes direction. It happens in Z and it still happens in Z10, so I don't know what Scawen "improved" because they look the same to me, which is a bug in my book.

The only difference I see from Z is that they are a bit darker, but that's it.

wien
30th December 2008, 23:37
You didn't notice the additional shadow underneath the car? That's the ambient shadow he's talking about. The shadows are also very slightly sharper, which is ironically why the aliasing is a tiny bit more noticeable now.

The point is that this is not a bug. A bug is an unintended error in the behaviour of a program. (like the previous shadow errors on Crossfire cards) This "problem" is very much intended as evidenced by the comment you quoted and the fact that it's been like that forever, thus not a bug.

Add to that the fact that it's an unbelievably minor detail, and you get my comment above. But by all means, keep on posting screenshots.

shiny_red_cobra
30th December 2008, 23:53
I guess it's not a bug since it's been rendered like that forever, but there is a lot of room for improvement, at least a little anti-aliasing would help greatly. As for that ambient shadow thing under the car, I only noticed it when you pointed it out to me, otherwise I would have never seen it :D. But I continue to disagree with Scawen's "Improved shadows" comment, at least until the shadow gets some AA.

Heiko1
31st December 2008, 07:20
@ Deutschland2007:
Wheres your exhaust on the FZR? there just black holes.?

@DoriMasta:
What a usless post.. it isnt worth to type these characters into the keyboard.

@LFS-Community:
Have a nice day and enjoy the new year!

bbman
31st December 2008, 10:37
If it's not a bug then why did Scawen say this:

"Improved shadows - sharper and ambient shadow effect now included"

???

They are not any sharper and they are rendered in the same way as in Z, if you look closely at the shadow when driving around you'll see a ripple-like effect at the edges of the shadow when the car changes direction. It happens in Z and it still happens in Z10, so I don't know what Scawen "improved" because they look the same to me, which is a bug in my book.

The only difference I see from Z is that they are a bit darker, but that's it.

It doesn't mean the shadows are any sharper, it means that both a sharp shadow and and ambient shadow are cast by the cars... Drive into a building shadow in SO and you'll see the sharp shadow under the car...

The reason why it looks better with a low resolution is because the shadows have a fixed resolution - it stays the same while everything else is scaled up, which makes it look jaggied... This is done for performance, look at GTA4 to see what happens when shadow resolutions are scaled up with the general resolution...

jjones
31st December 2008, 11:17
hi this bug has been the same since the last patch, I thought id see if any different in this test patch but its the same, :shrug:
I cant see gear numbers.
regards john :)

Inouva
31st December 2008, 11:55
hi this bug has been the same since the last patch, I thought id see if any different in this test patch but its the same, :shrug:
I cant see gear numbers.
regards john :)

Check in the Display option and turn the Gear indicator to "On"

Whiskey
31st December 2008, 14:59
Check in the Display option and turn the Gear indicator to "On"

Or he can try to set the view position upward

chavm481
31st December 2008, 19:14
look at the chiped fbm whels!!!!!

senn
31st December 2008, 19:31
if you are going to show a fault etc with a picture, how about supplying one WE CAN SEE, ie bigger than thumbnail size.

niall09
31st December 2008, 19:32
look at the chiped fbm whels!!!!!

What a fantastic screenshot.

Are you talking about the smudgy writing/logos? I'm sure they are supposed to be like that. However, you can change them, i think its FBM_rims.dds

UncleBenny
31st December 2008, 20:22
Has anyone else tried the test patch using SoftTH? Every few times I start up LFS, the menus are all fine but when I get in the car the game will work for a couple seconds then the screen freezes up and I have to ctrl+alt+delete out and shut down LFS then restart the program, then it works fine again. I never had this problem before installing the test patch. At first I just thought something with my graphics drivers was wrong but I just reinstalled windows(for other reasons), updated to the latest drivers, and am seeing the same issue. Just wondering if anyone else with SoftTH sees the same thing.

Scawen is there any other way I could help debugging this? Since its not a crash I don't know what other information I could provide, I have been trying to figure out the pattern of when it works and when it doesn't but haven't come up with anything yet.

CyBex
31st December 2008, 20:34
Is there any reason to install the new dedicated server?
Can't see any changes (except insim) that changes something on the host.

BastianB
31st December 2008, 20:45
Is there any reason to install the new dedicated server?
Can't see any changes (except insim) that changes something on the host.
i´d do it just for the sake of being "up to date" :shrug:

chavm481
31st December 2008, 21:22
oh god... :shrug:
i just zoomed in all they way and noticed it was simply low res writing on the rim of the wheel...:D

AjRose
1st January 2009, 00:53
I'm having a graphics card issue with Z9 and now Z10. Patch Z works fine but when I use patch Z9 or Z10(And I assume Z3+) I get a "IRQL Less or not equal" error. I'm using the latest drivers also.

I'm going to update my XP install with the latest service pack and see if that helps.
The graphics cards are two EVGA 9800gt's in SLI if that means anything.

Thanks for the great updates dev's,

Aj

It's not happening anymore for some reason. I'm using Z10 now and It hasn't happened for a while. No changes to anything btw :(

LFSn00b
1st January 2009, 03:49
Sigh... Like xaotik said this is nothing new, it's been like that forever, and furthermore it's not a bug.Really? I recall shadow's being more.. sharper before :shrug:

JasonJ
1st January 2009, 20:17
I believe the shadows used to be actually more blurry. This in-turn, covered up the low quality resolution of the shadows and made them appear to be more smooth. Now they are more sharp and more defined, you notice the jagged edges more.

I preferred the old ones because I used Low Res shadows. I've put them up to hi res now I have a better PC and they look ok.

chavm481
1st January 2009, 20:18
i get the jaggs too.. but who cares to look at the shaddow while they race.

danthebangerboy
1st January 2009, 20:41
look at the chiped fbm whels!!!!!

It all looks fairly sweet on mine, a bit blurred on one a couple of bits, but thats about it. How would you ever notice that tiny bit of blurring when you are racing, on a real life scale those blurs would be no more than an inch or so long anyway :shrug:

JasonJ
1st January 2009, 20:47
I thought it was blurred/smudged on purpose to look more used and realistic. I thought it was cool. :shrug:

danthebangerboy
1st January 2009, 20:48
I thought it was blurred/smudged on purpose to look more used and realistic. I thought it was cool. :shrug:

Ahh, never thought of it like that, kinda like slightly kerbed rims. Good idea if thats why, even more realism.

T.J.
2nd January 2009, 14:21
I had a bug right now.. The skin on my XRT is shown in the lowest quality and the graphic settings are maxed out.. Trying a clean patch Z10 right now. Will report back if it works or not.

T.J.
2nd January 2009, 14:40
I figured it out now.. Seems like LFS made my computer run in 16bit color mode.. I turned it up to 32 and restarted LFS. Works nice now :D

batteryy
2nd January 2009, 17:01
is there been updates to physics? i cant upload hotlaps

ZanZi
2nd January 2009, 17:09
read first post maybe?:scratchch

Takumi_lfs
2nd January 2009, 17:40
After playing on Z10 for a while I just realised that this is one of a hell solid version. Z10 just works great, no bugs no crashes.

Great job on this one too. :)

chavm481
2nd January 2009, 18:03
yes i noticed that too plus the fun involved with the ABS... :D

Gunn
2nd January 2009, 23:51
I have cleaned some posts from this thread. Some were spam, some were not, but please keep in mind that this thread is meant to be for Scawen, to aid with squashing bugs and testing upcoming changes.

Don't post anything in here that does not relate directly to testing the current test patch. Have your arguments elsewhere (preferably not on the forum at all) and please don't post in this thread if you are not actively testing. Thanks guys.

Gunn
2nd January 2009, 23:56
look at the chiped fbm whels!!!!!The textures used for the FBM wheels are a direct photograph of the wheels on the car that Scawen drove. The decals have not been applied with any great care, but that's how they were IRL on the car in question and so are represented in LFS the same way. For those who like things more tidy, I believe there is a 'clean' version available at Master Skinnerz somewhere, or you can of course edit the FBM_rims.dds file which can be found in your LFS.data/dds folder.

Just to clarify: this is not a bug. :)

chavm481
3rd January 2009, 00:12
I though it was untill i zoomed in :D

priit213
3rd January 2009, 02:56
I wasn't sure where to post it. But here's my problem. Been driving with in car view most of the time. Today, when i checked custom view (only wheels) I saw that the wheels were empty inside (road cars and GTR's). Everything seems normal with outside view. I't started when rotating brake discs appeared on LFS in patch Z3

Please tell me what .dds file(s) I'm missing? Or maybe it's a conflict between some dds file(s) due to usage of modified brake calipers and/or padz.

Velociround
3rd January 2009, 03:25
...

Not a conflict, not a bug, and already posted before by many people. Since the brake discs now rotate with the wheel, and the wheel never appeared in this view, the brakes don't appear on it anymore. You can also notice this if you flip your car and look closely to the inside part of the wheels.
It is not a bug. And also, this view is not realistic at all, so why should it include the brakes anyway? :shrug:

Scawen, I have something strange about the fps limiter, it happens on patch Z as well as on the test patches.
When I'm playing LFS the fps is usually about 110~120, and never drops below this. When I set the game to limit it to 83FPS for example, the game limits the fps on 77, not on 83. If I set it to limit the fps on 100, it limits to 93, not 100. And when I disable the fps limiter, the game goes back to the normal fps (110~120). On the games convention videos I've seen, with fps limited on 100, the game had exactly 100.0fps all the time.

Does it has something to do with my processor? Pentium D 820, 2,8GHz + 9800GT
I tried a fresh LFS install in my computer, same thing occurs. Tried it on another computer too, with a Celeron 1,66GHz + FX5500, and the same thing happens (except that I had to limit the fps to 30 in order to get these results, and the fps was always 28.1FPS instead of 30).
Even though when I tried to limit the game on 30FPS on my computer the results were closer to the limit: flickering between 29.9FPS and 30.0FPS, and when I disabled it, I got the normal fps again.

chavm481
3rd January 2009, 04:17
if i limit to 40 it will only do 40... its not the game.

Shadowww
3rd January 2009, 08:20
Scawen, if you use follow view, and set Options>View>Angle to 15, distance to 5, then angle resets to 14.9 after next restart. Strange, but bug :tilt:

PioneerLv
3rd January 2009, 11:17
Scawen, I have something strange about the fps limiter, it happens on patch Z as well as on the test patches.
When I'm playing LFS the fps is usually about 110~120, and never drops below this. When I set the game to limit it to 83FPS for example, the game limits the fps on 77, not on 83. If I set it to limit the fps on 100, it limits to 93, not 100. And when I disable the fps limiter, the game goes back to the normal fps (110~120). On the games convention videos I've seen, with fps limited on 100, the game had exactly 100.0fps all the time.



I got the same problem here. Version Z.

danthebangerboy
3rd January 2009, 12:42
I wasn't sure where to post it. But here's my problem. Been driving with in car view most of the time. Today, when i checked custom view (only wheels) I saw that the wheels were empty inside (road cars and GTR's). Everything seems normal with outside view. I't started when rotating brake discs appeared on LFS in patch Z3

Please tell me what .dds file(s) I'm missing? Or maybe it's a conflict between some dds file(s) due to usage of modified brake calipers and/or padz.

:doh:

This has been discussed hundreds of times, the whole world knows about this! :D

Bass-Driver
3rd January 2009, 16:16
when comes Testpatch Z11 and the patch with the VW???????

Flame CZE
3rd January 2009, 16:18
when comes Testpatch Z11 and the patch with the VW???????
The patch with VW will come early in 2009. Please, READ!!

Töki (HUN)
3rd January 2009, 16:25
FPS limit works fine in Z10, for me.

Bass-Driver
3rd January 2009, 16:52
The patch with VW will come early in 2009. Please, READ!!

i know but when ??

zeugnimod
3rd January 2009, 16:53
i know but when ??

I don't think the devs will set another fixed date for a patch release anytime soon. ;)

Bass-Driver
3rd January 2009, 16:55
I don't think the devs will set another fixed date for a patch release anytime soon. ;)

ha a good anwser
Thx

KassadGLA
3rd January 2009, 17:33
a lot of thanks scawen

Bass-Driver
3rd January 2009, 18:04
10 min ago i join a Z8 server, then i get a time out and want join the server again and i cant get in
it says: Host has Z8 :(

i still have z9

Deutschland2007
3rd January 2009, 18:09
10 min ago i join a Z8 server, then i get a time out and want join the server again and i cant get in
it says: Host has Z8 :(

i still have z9

Try with Z10?:shrug:

asbjoern
3rd January 2009, 18:15
-.- (http://img141.imageshack.us/img141/5718/96072659re2.jpg)

anyone knows why the patches suddenly cant work together??:shrug:

Bass-Driver
3rd January 2009, 18:24
i think its a little bug of the masterserver??

scipy
3rd January 2009, 18:24
something wierd is going on.. LFS is just saying wrong versions on all possible hosts and patches.. when i try to connect i get a JOOS - COUNT MPSYS CONNS something and it just starts reconnecting.. any ideas?

joeynuggetz
3rd January 2009, 18:24
Not sure if this is a new bug or not because I recall having this issue before. No matter what I do, I cannot get the vsync to turn on. I'm running nvidia at 2560x1600. Is there a fix for this?

Minimaxman
3rd January 2009, 18:35
Ok, so went to search for hosts and it says they're all on the wrong version... yet I haven't changed LFS since I last played last night (which was fine).

I re-downloaded the Z-->Z10 file and extracted it, but it still has the same problem. And at the bottom of the main screen it says I've got Z8 :shrug:

asbjoern
3rd January 2009, 18:36
downloaded z10 and it works:D

Shotglass
3rd January 2009, 18:38
Not sure if this is a new bug or not because I recall having this issue before. No matter what I do, I cannot get the vsync to turn on. I'm running nvidia at 2560x1600. Is there a fix for this?

are you sure you dont use a driver global setting and or lfs driver profile that forces vsync off?

Minimaxman
3rd January 2009, 18:38
I just re-re-re downloaded it and extracted it and it works fine now too.. strange.

tonyonparas
3rd January 2009, 18:41
Host list says that all the servers are wrong version. This started to happen just about 5mins ago. Before that there were 1-2 wrong version hosts occasionally, but nothing bigger ever :really:
Heeelp!

vari
3rd January 2009, 18:46
EDIT: Got the error you described with Z4, Z and Z10 are fine though.

asbjoern
3rd January 2009, 19:14
Host list says that all the servers are wrong version. This started to happen just about 5mins ago. Before that there were 1-2 wrong version hosts occasionally, but nothing bigger ever :really:
Heeelp!
read the posts above;)

VoiD
3rd January 2009, 19:38
downloaded z10 and it works:D


Same here, but "installed" Z10 too... :D

danthebangerboy
3rd January 2009, 19:40
Maybe the servers have not got the correct version, all of us are up to date, but are the servers??

asbjoern
3rd January 2009, 19:53
Same here, but "installed" Z10 too... :D
no,i just downloaded it;)

JasonJ
3rd January 2009, 21:05
[snip]...
Scawen, I have something strange about the fps limiter, it happens on patch Z as well as on the test patches.
[snip]

Ever since playing LFS (0.5U) my FPS rate always shows flickering 2 or 3 FPS less than what I have set it to in the Limiter option. Had three completely different computers and 4 different GPU's, always the exact same thing.

Recently I've been using Vsync=Yes Limiter=No and it flickers at 59.3 - 60.0.
I've always wondered why it never shows exactly 60 all the time, probably some rounding error, but I just wanted to point out the inconsistancy has alway been there, for me anyway. :tilt:

Sorry for spam, I'm just not sure here if it's a test patch only issue.

niall09
3rd January 2009, 21:16
something wierd is going on.. LFS is just saying wrong versions on all possible hosts and patches.. when i try to connect i get a JOOS - COUNT MPSYS CONNS something and it just starts reconnecting.. any ideas?

Do you have Z10 installed?

UnknownMaster21
3rd January 2009, 22:47
My lfs said:

Your layout is on wrong version.

hehe then I booted LFS and the error has gone :)

Interesting on LFS S2 0.5Z10

joeynuggetz
3rd January 2009, 23:48
are you sure you dont use a driver global setting and or lfs driver profile that forces vsync off?

No, I checked at it was set to application. If I force it to on, the FPS is a lot lower but still not locked to anything. If I limit FPS within the game itself, the image tears.

danthebangerboy
4th January 2009, 00:32
Limiting the FPS ingame, well, for me anyway, is only useful when on a busy server and there are lots of cars nearby, as it stops the hideous fps drops that can happen when something big, such as a pileup, happens nearby, stuttering sound, slideshow screen for a few seconds, etc.. My usual FPS is about 75 fps, so i limit mine to about 40, which contrary to what people will say, is completely playable and perfectly adequate for lfs.

I have never had any image tearing while using any fps limiting, in LFS or any other game. Tearing usually happens if the graphics driver has a problem or the card itself is failing.

Calvinaquino
4th January 2009, 00:38
This didn't happened before: LFS is crashing for me after some long time playing, this only happened after installing Z10.

CPU: Semprom 2.3 (1.7ghz)
Memmory 1024mb RAM ddr1
GeForce 6200 256mb agp
Windows XP sp3 Directx 9.0c
Nvida driver 178.xx

EDIT: thanks, will do that, i'm just having some problems retrieving the technical information.

Flotch
4th January 2009, 08:34
This didn't happened before: LFS is crashing for me after some long time playing, this only happened after installing Z10.

CPU: Semprom 2.3 (1.7ghz)
Memmory 1024mb RAM ddr1
GeForce 6200 256mb agp
Windows XP sp3 Directx 9.0c
Nvida driver 178.xx
if you can:
http://www.lfsforum.net/showthread.php?t=14788

henningo
5th January 2009, 19:30
I get two errors:

Upon start at main menu:
Red text: "Can't open: Discsolidalp24"
Red text: "Can't open: Discdrilledalp24"

When leaving pits or when someone else leaves pits:
Red text: "Can't open: Wheel" x4

I also don't see the discs as well as the wheel when I'm in the incar view without cockpit visible (don't know what it's called).

I didn't reinstall LFS just replaced the .exe

Runs great besides that.

Flame CZE
5th January 2009, 19:35
You can't just replace exe file. You must install whole patch.

henningo
5th January 2009, 19:38
I guess I ought to RTFM then ... thanks :)

Also, sort of a request but I believe that the ABS system should stop working when a certain level of suspension damage has been taken. The sensors are quite exposed.

Stang70Fastback
5th January 2009, 20:09
Also, sort of a request but I believe that the ABS system should stop working when a certain level of suspension damage has been taken. The sensors are quite exposed.

Lol, agreed, considering my friend's left ABS sensor just randomly crapped out a few weeks ago ($350 to replace) and now the right one did as well ($450 for some reason)... I mean, he's got 160k miles on it, but he's not exactly ramming into things all the time.

Then again, I've got 220k, and I've been through some pretty deep potholes, and mine are working fine. So maybe any car that's based on a Nissan in the game should break easily, and any Subaru-inspired cars should be like tanks :P

Jamesisinthehouse12
6th January 2009, 02:55
so the Stability Control is next? :D

shiny_red_cobra
6th January 2009, 04:11
No, but Cruise Control is surely on the way. We have to keep pleasing the cruisers, they keep this community going...at least ABS will keep them quiet for now, at least until skid marks become the new flavour of the month, then what will we do?

chavm481
6th January 2009, 04:15
i would love cruise sontrol even though id not really use it, but pace cars can.

senn
6th January 2009, 09:58
make it so u can adjust the limiter incar :P easy fix..

kiss me
6th January 2009, 17:47
there is 1 thing i dont get,
scavier keeps improving the game, implenting new cars etc...
but they just don't fix bugs that have been in the game for many releases.
i'm talking about the barriers...
they make u go places people have never been before...
they make you lose races etc..
when will they be fixed??
they really mess up the game

greetings,

wien
6th January 2009, 18:14
they make you lose races etc..No. Crashing in the first place makes you lose races. In a normal race the barriers are a non-issue.

Furthermore you seem to be assuming that any "bug" can be fixed with the same amount of work put into it. That's wrong. Seriously wrong. Collision detection is hard and takes a lot of time to get right. That's why the smaller things that can be fixed easily get priority over it.

Tony_E
6th January 2009, 18:27
i keep getting joos-car whenever i try to join certain servers how can i fix it?

UncleBenny
7th January 2009, 00:50
i would love cruise sontrol even though id not really use it, but pace cars can.

Cruise control is easy, just set 2nd gear(or any one really) to max out at your intended speed. Boom, cruise control.

-V-Max-
7th January 2009, 14:50
there is 1 thing i dont get,
scavier keeps improving the game, implenting new cars etc...
but they just don't fix bugs that have been in the game for many releases.
i'm talking about the barriers...
they make u go places people have never been before...
they make you lose races etc..
when will they be fixed??
they really mess up the game

greetings,

I think the community would go wild if they would spend all their time on fixing these 'old' bugs. This community has no patience. My guess is that they are working on stuff like that in the 'background'. I think it's nice the devs try to deliver good new content now and then, I really understand how much work things like a the new Scirocco are. I guess the barriers bugs and such will be fixed when there isn't a 'we need something new!!' thread for a few weeks, meaning 'everybody' is happy with the state the game is in. Who knows, maybe we will experience something like that when the Scirocco is out?

kiss me
7th January 2009, 14:54
i know..
new features are nice, but old bugs prevent you from fully enjoying the new features...
instead of making new interiors for ex. they can make people vote for custom interiors and choose those.. the community's makes nice interiors, and instead of spending time making them self, scavier can use that time to fix old bugs :D
i know its easy for me to say, since i dont have to do any of the programming.. but still :(

greetings,

.Mikee.
7th January 2009, 15:45
I seem to be missing a language pack i had Z9 worked now Z10 wont work?

Chrisuu01
7th January 2009, 17:42
Im having this in FXO on the ricght when vieu the tyres there are see trough holes in them:schwitz:

I wil see if there are aby more cars with this problem for me.

If my pc specs are needed mainly video card please say so

Byku
7th January 2009, 17:58
Im having this in FXO on the ricght when vieu the tyres there are see trough holes in them:schwitz:

I wil see if there are aby more cars with this problem for me.

If my pc specs are needed mainly video card please say so

Don't bother, it's a common problem :P. Those very small holes between the tire and the rim is a known(propably) bug and I assume it will be repaired when FXO body will be updated :razz:.

Velociround
7th January 2009, 18:49
Im having this in FXO on the ricght when vieu the tyres there are see trough holes in them:schwitz:

I wil see if there are aby more cars with this problem for me.

If my pc specs are needed mainly video card please say so

Not a problem! And reported a lot of times since first patch, including in this very thread. :schwitz:

Other posts reporting this same "issue" (from newer to older):

1 - http://www.lfsforum.net/showthread.php?p=1028130#post1028130
2 - http://www.lfsforum.net/showthread.php?p=1028139#post1028139
3 - http://www.lfsforum.net/showthread.php?p=1013853#post1013853
4 - http://www.lfsforum.net/showthread.php?p=1013870#post1013870
5 - http://www.lfsforum.net/showthread.php?p=1013880#post1013880
6 - http://www.lfsforum.net/showthread.php?p=1014403#post1014403
7 - http://www.lfsforum.net/showthread.php?p=1007072#post1007072
8 - http://www.lfsforum.net/showthread.php?p=1010994#post1010994
9 - http://www.lfsforum.net/showthread.php?p=1006395#post1006395
10 - http://www.lfsforum.net/showthread.php?p=1005610#post1005610
11 - http://www.lfsforum.net/showthread.php?p=1005682#post1005682

Please, stop talking about this. :) :D

bbman
7th January 2009, 18:57
Not a problem! And reported a lot of times since first patch, including in this very thread. :schwitz:

Other posts reporting this same "issue" (from newer to older):

1 - http://www.lfsforum.net/showthread.php?p=1028130#post1028130
2 - http://www.lfsforum.net/showthread.php?p=1028139#post1028139
3 - http://www.lfsforum.net/showthread.php?p=1013853#post1013853
4 - http://www.lfsforum.net/showthread.php?p=1013870#post1013870
5 - http://www.lfsforum.net/showthread.php?p=1013880#post1013880
6 - http://www.lfsforum.net/showthread.php?p=1014403#post1014403
7 - http://www.lfsforum.net/showthread.php?p=1007072#post1007072
8 - http://www.lfsforum.net/showthread.php?p=1010994#post1010994
9 - http://www.lfsforum.net/showthread.php?p=1006395#post1006395
10 - http://www.lfsforum.net/showthread.php?p=1005610#post1005610
11 - http://www.lfsforum.net/showthread.php?p=1005682#post1005682

Please, stop talking about this. :) :D

He's not talking about the missing brake discs, but the little holes that appear between the rim and the tyre when you activate anti-aliasing... ;)

Velociround
7th January 2009, 19:26
He's not talking about the missing brake discs, but the little holes that appear between the rim and the tyre when you activate anti-aliasing... ;)

:shy:
Sorry then :shy:
Every time I see a screenshot of this custom view "wheels without body" on a test patch thread I go crazy :tilt:
Now I've noticed this in the game too. I've never seen it before. It happens with antialiasing on and off too. Only seen it in FXO.
Sorry again. :)

Audrius
7th January 2009, 20:15
Just tested Z10, on VISTA ultimate service pack 2. 64 bit operating system with amd athlon 64 x2 4400+, 2 GB RAM, geforce 8600 GTS.

Everything looks okay.

ABS works. But i never tested in real car with ABS, when you drive in reverse and you hit your brakes fully, front wheels of car locks up or not?

In LFS with ABS ON when i drive in reverse and hit brake pedal to metal front wheels locks up.

We got a lot of snow here, i think i'll test how ABS works when i drive in reverse and hit brakes, tommorow :)

Velociround
7th January 2009, 20:52
[...]
ABS works. But i never tested in real car with ABS, when you drive in reverse and you hit your brakes fully, front wheels of car locks up or not?

In LFS with ABS ON when i drive in reverse and hit brake pedal to metal front wheels locks up.

We got a lot of snow here, i think i'll test how ABS works when i drive in reverse and hit brakes, tommorow :)

Spinoff: ABS in reverse (http://www.lfsforum.net/showthread.php?t=51592)
Post your thoughts and any further information here :) :thumb:

Chrisuu01
7th January 2009, 21:47
Don't bother, it's a common problem :P. Those very small holes between the tire and the rim is a known(propably) bug and I assume it will be repaired when FXO body will be updated :razz:.

Never had it before Z10

Byku
7th January 2009, 23:14
Never had it before Z10
O.o... Z10 didn't change anything with FXO so it should be a problem from the beginning... maybe O.o

danthebangerboy
7th January 2009, 23:35
As someone mentioned a few days ago, this is a pretty bullet-proof test patch, as i cannot break it, nothing goes wrong etc.. It is spot on! :nod:

Hoshimodo
8th January 2009, 08:35
As someone mentioned a few days ago, this is a pretty bullet-proof test patch, as i cannot break it, nothing goes wrong etc.. It is spot on! :nod:

+1.....same here, no problems, glitches etc. found on two systems :thumb:

Chrisuu01
8th January 2009, 11:50
O.o... Z10 didn't change anything with FXO so it should be a problem from the beginning... maybe O.o

Not with me

TRAKTORISTA
8th January 2009, 13:53
Some weird shifting goes by mi online driving on "Belgium XFG RankingSystem"
Look at atached mpr please.
in time 9:50 in second lap i shift down from gear 5 to gear 4 (mouse butons shifting) and next it shift by it self to gear 5 ...
Next after first curves it shift by it self from gear 3 to gear 1....strange ..i do not now it is a bug or other problem....
Newer happend before.... maybe bug in z10

matze54564
8th January 2009, 14:11
patch is no more online compatible, cant connect to servers with older version.

Alles
8th January 2009, 14:26
ye tried to connect with Z9 but then installed Z10, works.
anyway hope to drive that scirocco soon ;)

AndroidXP
8th January 2009, 14:29
patch is no more online compatible, cant connect to servers with older version.
This is intentional, to minimise the amount of bug reports coming from an old test patch. Using anything but the newest patch and posting here is a complete waste of (Scawen's) time ;)

Sm0k3
8th January 2009, 16:45
LFS has freezed a couple of times when I used ALT+Tab or win button to go to windows, and then back to lfs. Had to boot by pressing reset button, because anything else didn't work...

It has never done that with older patches.

Windows Vista Ultimate 32bit
Intel 9550
Ati 4870x2

Bass-Driver
8th January 2009, 17:57
and ctrl + alt + del didnt work??
i had that to a couple times.

geeman1
8th January 2009, 18:01
You shouldn't use alt+tab. Use shift+f4 to make LFS windowed instead.
Using alt+tab with games is just a bag of hurt and should be avoided.

Whiskey
8th January 2009, 18:24
You shouldn't use alt+tab. Use shift+f4 to make LFS windowed instead.
Using alt+tab with games is just a bag of hurt and should be avoided.

Is like 3 times faster alt+tab, because if you shift+F4 LFS would reload all the scenary (or similar)

@Sm0k3: in winVista, if you do ctrl+alt+del you'll get a new screen, instead a window like XP. And that's usefull in most of the freezes

geeman1
8th January 2009, 19:07
Is like 3 times faster alt+tab, because if you shift+F4 LFS would reload all the scenary (or similar)Might be, but alt+tabbing causes games to crash and have all kinds of weird bugs and there is not much you can do programming wise because alt+tab goes out of the game by force (It doesn't let the game know that the user is switching to another program).
So sure you can use alt+tab if you want, but be prepared that it can cause games to crash/get stuck/have weird glitches.

james12s
8th January 2009, 19:20
well i use alt-tab all the time to get out of many games including lfs and it rarly causes me a problem and never has in lfs

amp88
9th January 2009, 07:08
I'm getting an error message when LFS gains focus (e.g. when it first starts, or when I alt-tab to it or when it's windowed and it gets focus). The error is:

"DI : Effect - Unknown Error"

I don't notice anything wrong with I get this error in the chat. I don't know what more details to give.

matze54564
9th January 2009, 11:13
This is intentional, to minimise the amount of bug reports coming from an old test patch. Using anything but the newest patch and posting here is a complete waste of (Scawen's) time ;)
Sorry, i have not installed the Z10, because not enoug change is made. I have Z9 and i guess i was online with Z9 at servers with Z3 before somebody changed the possibility.

driftoz
9th January 2009, 14:06
hey this prob isn't a major thing but i found that in window mode in any car on any track with keyboard control holding down clutch button then leaving window and still holding clutch button coming back into game window the clutch is disabled while still holding the button.

Whiskey
9th January 2009, 19:22
hey this prob isn't a major thing but i found that in window mode in any car on any track with keyboard control holding down clutch button then leaving window and still holding clutch button coming back into game window the clutch is disabled while still holding the button.

That's not a bug. If you minimize the game won't receive any new info, that's the reason why pedals, wheels and everything still in the same position.

I'm play with wheel and usually the engine revs up while minimised, even if the gas pedal is 0% before minimizing

need the Screenshot format into jpg or png

That would be great, but bmp is an instant file, while jpg need compresion. That means that you'll lose some leaving the game without CPU.

But if this is an option, because you are in pause and what to take a shot, then, I'm with you :thumb:

UnknownMaster21
9th January 2009, 22:26
Well, I use Shift + F4, because it doesnt matter me about reloading and wasting on time, because it does it on 0,020 on me

z0ne13
10th January 2009, 14:39
Look at this picture. I saw first time it today 16.39h
:shrug:

Flame CZE
10th January 2009, 14:40
Reported many times before.

feat
10th January 2009, 17:15
Ok. Sorry guys, but i havent been watching this trough all the patches, but noticed these 2 bugs just today.
Helmet bug (it looks kinda collapsed and in the places where the skinning parts are attaching). Im sure that its not skin problem, its for all the helmets.
And windows bug, i dont know why, but i cant see smokes trough the window. Saw that only watching my pictures ..

http://i449.photobucket.com/albums/qq211/Dahfeat/MAGICIANS/stkst2.jpg

And here is an image about helmet bug.

http://i449.photobucket.com/albums/qq211/Dahfeat/JDM%20Default%20LFS%20Stuf/helmetbug.jpg

I'm sorry if those bugs were already posted and not fixed yet, just give me a sign about that.

Whiskey
10th January 2009, 17:56
@ feat:

smoke or dust cant be visible trought windows. Also you can see hitted object trought the front window borders (are with black dots)

The thing in the helmet seems to be a minor 3D update. I bet that's a Master Skinnerz template, and the black mask need to be modified. Happend the same with XFG in patch Z

Sm0k3
10th January 2009, 18:35
Yeah but the point was that older versions of lfs didnt do that.

Ctrl + alt + del didnt help, had to reset..

Although it didnt come to my mind that I could try shift + f4

russraine
10th January 2009, 18:48
Most of these bugs seem nothing to do with the latest patch. If people stopped reporting old bugs maybe we'd get patch sooner :scratchch

hazaky
10th January 2009, 22:24
@ PATCH Z10
Went in Cruise server and when i got outta pit and drove few meters then picture messed up.

... Kinda similar bug was also with Z9 patch.

gacek1
10th January 2009, 22:39
@ PATCH Z10
Went in Cruise server and when i got outta pit and drove few meters then picture messed up.

... Kinda similar bug was also with Z9 patch.
Thats your graphic card problem not lfs.

J@tko
10th January 2009, 22:42
Now this actually is a bug. (kinda)

TCS and ABS should be the other way round, yes? To make ABS below the Brakes bit and TCS below the TCS bit :shrug:

Makes much more sense than they are in the below screenie (Z10)

BarretOocR
11th January 2009, 00:08
:thumb: Love Patch z 10. I really enjoy all the physic's ABS, I would like to see ABS in all road cars or the option to. LX4 licence plate! take it off (FIXED) Disk brakes flash on movie mod.

I so love lfs (demo to lfs since 2002) (S2 2007)


Travelled distance:235297 KmFuel burnt:76675 LtrLaps:58312Hosts joined:4362Races won:1834Second:965Third:587Finished:4273Qualificat ions:644Pole Positions:300Drags / Wins:261 / 122

chavm481
11th January 2009, 00:10
isnt it supossed to be like that?

Bass-Driver
11th January 2009, 09:12
Now this actually is a bug. (kinda)

TCS and ABS should be the other way round, yes? To make ABS below the Brakes bit and TCS below the TCS bit :shrug:

Makes much more sense than they are in the below screenie (Z10)


nice one.:thumb:

J@tko
11th January 2009, 12:44
Now this actually is a bug. (kinda)

TCS and ABS should be the other way round, yes? To make ABS below the Brakes bit and TCS below the TCS bit :shrug:

Makes much more sense than they are in the below screenie (Z10)
And I presume that it will need correcting for the VWS too as that has ABS and TCS (and whatever other electronic things)

hazaky
11th January 2009, 13:35
Thats your graphic card problem not lfs.
You're wrong. That kind of issues may come only when videocard is hot. Ive had this problem before, but ... i have better cooling system on it now and card temp reached only 65C when playng 4-5 hours of IV. Its about LFS ... Im kinad sure :scratchch

Cherry
11th January 2009, 14:22
I don't know if that is reported before(i read this thread through and didn't find it here)
When I was driving and hit handbrake and brake together(i know stupid thing to do:)) and ABS on then this happened, what you can see in the picture. Tyres were tottaly cold, but they rear tyres went orange when i hit handbrake and brake together.

hazaky
11th January 2009, 14:26
When tires go orange, that means that ABS is like 'activated' on those wheels. Dont know why handbrake made ABS to work but ... Maybe u have ur brakes set to back side of the car.

Napalm Candy
11th January 2009, 14:33
I don't know if that is reported before(i read this thread through and didn't find it here)
When I was driving and hit handbrake and brake together(i know stupid thing to do:)) and ABS on then this happened, what you can see in the picture. Tyres were tottaly cold, but they rear tyres went orange when i hit handbrake and brake together.

It is totally normal, please use logic, this forum is only for bugs.
Try in your real car, and you see that is identically, ABS don't make action in handbrake, make in brake. If you press handbrake but don't lock your tires and press brake, you rear tires will block, ABS will work. Another thing is if a tire is locked or in the air, and ABS can't to do nothing you will see a orange tire in F9 menu.

Cherry
11th January 2009, 14:51
Sorry. I didn't know that when tyre locks then ABS shows orange tyre. I thought it has something to do with tyre temperatures.:shrug:

tobiasu
11th January 2009, 15:30
Going from Z to Z10 causes a massive (10-30) FPS drop with shadows enabled. It doesn't really matter which setting, only off will "fix" it. The slowdown appears to happen whenever a car shadow comes into the camera view.

card is a radeon 9800 mobility

hda
11th January 2009, 17:17
Installed the windows 7 beta (btw lfs works fine with it).

I copied my LFS folder (which was active as S2) from my Vista hdd to the 7 one, started up the game and as I was expecting, LFS was in demo state.

So far so good, but since the last car I had chosen was the BF1 and I didn't activate my LFS in Windows 7, when I chose a track and hit GO in order to start a race, I got BL1 displayed with an error message "car error". Again, so far so good, I did shift+p to open the pits, chose XFG and joined the race again, from the pit lane.

The problem was "car error" was still displayed on the screen and it wouldn't go off. I know this problem shouldn't be Z10 specific but I guess it's worth fixing and it shouldn't take more than a couple minutes :)

Feffe85
11th January 2009, 20:00
O.o... Z10 didn't change anything with FXO so it should be a problem from the beginning... maybe O.o

i got that problem too.. came when i got my 8800gt... strange enough..

antpol
12th January 2009, 00:39
The ABS is a really big deal for mouse users (for keyboard too). Braking now is a lot easier and can be comparable by it's effectiveness to braking with analog pedals. It is much better than old brake help.
But I think this ABS couldn't be on VW Scirocco, because modern ABS (Bosch 7.0+) prevent turning to the side of better traction while braking. And LFS ABS doesn't do this.

blackbird04217
12th January 2009, 01:27
Might be, but alt+tabbing causes games to crash and have all kinds of weird bugs and there is not much you can do programming wise because alt+tab goes out of the game by force (It doesn't let the game know that the user is switching to another program).
So sure you can use alt+tab if you want, but be prepared that it can cause games to crash/get stuck/have weird glitches.

Alt-Tab lets you know that your game doesn't have focus, and when it regains it. It just depends if the game handles it or not. Most don't care to, most games feel that if the user is playing their game that is all the user should be concerned about, also the same way most games feel about IMs or any other program running in the background. However, developers just need to handle a few messages, (at least in Windows programming) to support this. I actually thought LFS did this well, but I generally use Shift-F4 to be honest. As far as full-screen alt-tabbing, that might be an issue doing FULL SCREEN to non-full screen and back, but I can't be 100% sure about those issues involved with the alt-tab. As far as LFS Alt-tabbing goes it works here, although I am not on the test patch.

ShUckErU
12th January 2009, 09:38
im not too sure if any of you guys have noticed but while i was racing the AI on the FZ5, ABS does not fully let me "steer while braking". my front wheels lock and my turn is bigger than if i let go of both gas and brakes. my brakes setting is 1024Nm with 62% to the front. even with TC on they still lock. this doesnt happen with the XRG or any other car with ABS for that matter. just the FZ5. i dont think thats supposed to happen IMO

edit: btw i observed this on my friends copy of S2. dont let the "demo'er with FZ5?" bug you.

geeman1
12th January 2009, 11:56
Alt-Tab lets you know that your game doesn't have focusI thought that only works in non-full screen, which is why you are advised to make LFS windowed before alt-tabbing. But when LFS full screened alt-tabbing is not handled correctly, because full screen applications expect that the program will not lose focus. I am no expert on this, but I remember Scawen saying something about not being able to do much about full screen alt-tabbing glitches and seeing as many other games have similiar glitches when alt-tabbing while full screened it makes me think that there is more to this than programmer lazyness.

breadfan
12th January 2009, 15:34
I thought that only works in non-full screen, which is why you are advised to make LFS windowed before alt-tabbing. But when LFS full screened alt-tabbing is not handled correctly, because full screen applications expect that the program will not lose focus. I am no expert on this, but I remember Scawen saying something about not being able to do much about full screen alt-tabbing glitches and seeing as many other games have similiar glitches when alt-tabbing while full screened it makes me think that there is more to this than programmer lazyness.

I think I've read somewhere that Alt+Tab is handled by DirectX so Scawen can't do much about it.

wien
12th January 2009, 15:58
I am no expert on this, but I remember Scawen saying something about not being able to do much about full screen alt-tabbing glitcheshttp://www.lfsforum.net/showthread.php?p=243966#post243966
http://www.lfsforum.net/showthread.php?p=244082#post244082

ACCAkut
12th January 2009, 17:57
NO SMOKE!!! O.o

bugged or wat?

thats one of the oldest "bug" in LFS, DX8 (at least in LFS) can only show one transparent layer (like the fence), if you add another (the smoke) it won't show up. Its the same with the black spotted border of the windscreen and your cars windows.

UnknownMaster21
12th January 2009, 23:21
I just think that Direct X8 has a some kind of system problem if everybody is saying that they have a weird shadow bug...

I don't know exactly is there a problem in DX8 & LFS configuration, but I am going to find out right away

EDIT: d3d8.dll problems with LFS? interesting...I think it is not, but finding ou

EDIT: the problem is not with d3d8.dll and also, not with Direct X...

...Have you updated your graphics cards? or any other what you use with LFS?

Heiko1
13th January 2009, 05:44
Direct X 8? normal is DX 9.c

maybe everybody should update direct x up to 9.c (Nov. 2008)

Flame CZE
13th January 2009, 06:17
Direct X 8? normal is DX 9.c

maybe everybody should update direct x up to 9.c (Nov. 2008)
But LFS uses DirectX 8.

alex_du_77
13th January 2009, 07:35
But LFS uses DirectX 8.

But the Directx updates are for all version of Directx

UnknownMaster21
13th January 2009, 11:02
Flickering wheel colour when changing rim colour

If there is problem with 32-bit colors?

Heiko1
13th January 2009, 15:15
mh.. i got problem with 32bit collors but heavy problems with fraps..
i wanna record in 1280*1024 (32bit) with Fraps i just get 9FPS...
if i make 1280*1024 (16bit) every thing works fine... and can record vidoe till up to 60FPS

Sys rig:
Intel E8300 @ 3,1Ghz, 4GB Ram 1066mhz, Nvidia 9800GT 1GB, Motherboard: MSI P35 Neo2.




Liable for defective keyboard

Whiskey
13th January 2009, 16:30
mh.. i got problem with 32bit collors but heavy problems with fraps..
i wanna record in 1280*1024 (32bit) with Fraps i just get 9FPS...
if i make 1280*1024 (16bit) every thing works fine... and can record vidoe till up to 60FPS

Since Scawen said that more than a year ago, it's no any surprising info :thumb:

Velociround
13th January 2009, 23:48
...fraps...problems...9FPS...

Disable antialiasing and you should be able to record at any resolution in 32bits colors with big fps boost.

rockclan
14th January 2009, 15:10
At me it's running around 180-220 FPS.
BUT my PC sometimes crashes REALLY hard.

All of a sudden, my screen turns black and my sounds gets stuck and the pc starts to blow like a rocket.

This happens randomly!


I'm running:
Intel Core 2 Quad Q6600 Processor
XFX GeForce 9600GT Videocard
Asus P5K Motherboard
Fortron 700W Power Supple

Resulution: 1680x1050
Quality Settings: 100% Quality

LFS Quality Settings: Have to search them out (it crashes under every level of detail/quality)

rockclan
14th January 2009, 17:37
Scawen...

My PC just crashed again, I'm getting sick of it :(

Could you please help me.



LFS Quality Settings at the time of the latest crash:

Misteffect: Yes
Airvisible: 32-bit
Shadowtype: High Resolution
Trees, Flags, Rubber: Normal

AA: 0x
AF: 16x

Z-buffer dept: 24 bit

Inouva
14th January 2009, 17:48
Scawen...

My PC just crashed again, I'm getting sick of it :(

Could you please help me.



LFS Quality Settings at the time of the latest crash:

Misteffect: Yes
Airvisible: 32-bit
Shadowtype: High Resolution
Trees, Flags, Rubber: Normal

AA: 0x
AF: 16x

Z-buffer dept: 24 bit

Sound a drivers problem or Overheating from your Q6600

The game crash to windows? do you recieve the Crash windows with the crash adress? , if yes , copy the crash adress and paste here

pom456
14th January 2009, 19:21
+1, Sudden reboot is often because your hardware is overheating, Almost of time, it's your processor, is it overclocked ??, the fan is it working ?, you can do monitoring with "SpeedFan", or other little software,

Maybe it can be your graphic card, but in most case it only freeze the computer !! and you can see a lot of glitch in your screen (polygon) 1-2 minutes before freezing !!!

the last thing i can see is your powersupply is damaged, really dirty or inapropriate for your hardware,

UnknownMaster21
14th January 2009, 23:16
Scawen, I am not happy to tell this because I have to tell some problems...

...well, I think it is not very bad, but here:

Changing Layout during at race. If pressing Shift + R (or /restart), The start point doesn't download it in layout and then have to "update" it by changing it again. It doesn't do this always. But sometimes I almost get annoyed about because it has no start point and have to start at pits...

I hope you can fix this...

EDIT: Or you can tell about if there is some kind of error which I could repair it myself so it seems to be only me. Let's hope for it

wien
14th January 2009, 23:23
Scawen, I am not happy to tell this because I have to tell some problems...Is this specific to the test patch, or does it happen in Z as well? If it's an old bug, you should report it in the Bugs - Program (http://www.lfsforum.net/forumdisplay.php?f=10) section instead, not here.

UnknownMaster21
14th January 2009, 23:46
Is this specific to the test patch, or does it happen in Z as well? If it's an old bug, you should report it in the Bugs - Program (http://www.lfsforum.net/forumdisplay.php?f=10) section instead, not here.

LFS S2 Patch 0.5Z10

No need to say for me about rules. I have read them ALL, and I respect the rules...or at least try to :)

Thanks for offer nayway heh :) but I think this is it in here

chavm481
15th January 2009, 02:49
i dodnt buy a wheel cuase im not a major lfs fan, im fine with a pad and wheels caost too much uness i use them for consoles too :D

Zen321
15th January 2009, 04:37
i dodnt buy a wheel cuase im not a major lfs fan, im fine with a pad and wheels caost too much uness i use them for consoles too :D

Sure.

We are all happy to know that chavm481 :thumb:

However, maybe shall I suggest you to read the section you are posting in, becauseI have pain to see links between your post and the theme of the thread!

Concerning the probable bugs, I have noticed a slight FPS drop some times after starting playing with the patch.
On Z, I could get around 60fps on every track, and it was the same for Z10 at the beginning. Nevertheless some days ago, I can't reach any FPS level higher than 40. My Z install still have the 60 FPS (so I think it might not be because of my graphiccard), and I don't remember installing any textures, nor modyfing the options, do people experienced similar issues ?

Chrisuu01
15th January 2009, 12:43
Sure.

We are all happy to know that chavm481 :thumb:

However, maybe shall I suggest you to read the section you are posting in, becauseI have pain to see links between your post and the theme of the thread!

Concerning the probable bugs, I have noticed a slight FPS drop some times after starting playing with the patch.
On Z, I could get around 60fps on every track, and it was the same for Z10 at the beginning. Nevertheless some days ago, I can't reach any FPS level higher than 40. My Z install still have the 60 FPS (so I think it might not be because of my graphiccard), and I don't remember installing any textures, nor modyfing the options, do people experienced similar issues ?


I have the same to strange becaus graphicwise the game hassent changed Im just wondering why becuas in most pileups(CTRA rac1) I stil had arond 50-60 fps not somethimes that a little above 30:schwitz:
when month back al was fine

Scawen do you have possible explanation for this?
The only thing I use is modded Rb4 interrior al cars and al graphic things are stock as far as I know.

So zen you not the only one with weird uissues.

So Scawen Or Victor if anything has changed graphic wise would you guys like to tell us

1Colin1
15th January 2009, 14:14
Changes in TEST PATCH Z3 :

Updated wheels on Formula BMW
Implemented ABS brakes in XFG / XRG / RB4 / FXO / XRT / FZ5
Improved wheel drawing system including rotating brake discs
Improved shadows - sharper and ambient shadow effect now included
InSim : New packets to start / search replays and take screenshots
FIX : Player name was wrong in entry screen on entry or after replay
FIX : Added checks to prevent guests joining with no user name or ID
FIX : OOS starting race after joining autocross host in entry screen



Maybe you should read what changes there is in the test patches before testing them. :)

Calvinaquino
15th January 2009, 14:42
I don't think that would make him loose 20fps...
Maybe there is an option you forgot to tune, like, maybe, putting the sky color to 16bits?

JasonJ
15th January 2009, 17:16
And Chrisuu01 have you put the shadow type down to low res or even turn them off if your PC isn't up to the new enhancements. Goodluck.

Chrisuu01
15th January 2009, 18:09
Maybe you should read what changes there is in the test patches before testing them. :)
That was z3 in the m3ean time ABS had beighn removed from XFG:razz:

And tna ks for info guys il try that out the 16 bit skies and maybe shaddow option and se how that goes

hazaky
16th January 2009, 20:40
But what about that? ... I cant set my color bit thing more than 24bit. Ive had this with all versions of LFS. I can play other games with good settings and stuff but LFS wont me put more than 24bit

wien
16th January 2009, 20:52
Why do you feel like you need more than 24bit precision in your Z-buffer? Having lots of trouble with Z-fighting somehow?

Chrisuu01
17th January 2009, 22:48
I also get seetrough holes in the left front tyre of the UF1000

Specht77
18th January 2009, 03:43
I also get seetrough holes in the left front tyre of the UF1000

it's not only on the UF1, if you look closely you can see those holes in all cars (or almost all cars) :x

Shadowww
18th January 2009, 04:41
2Chrisuu: Copy patch Z's cfg.txt to patch Z10 folder.

avih
19th January 2009, 03:03
Been trying Z10 this evening on line. I disabled shadows because I didn't like the new look (low rez) and I prefer higher FPS. Vsync off, no FPS limit, same as with Z.

I get weird slow downs. Can't pinpoint it. It looks a bit as if vsync is on, even though it isn't, and also, I hear HD swapping/access much more than usual (usual is practically none in LFS Z, all other apps are closed, as usual). At least few times it got down to crawling (1-5 FPS) and it seems to me that it's either due to excessive CPU or HD usage or swap.

Overall.. something is making Z10 not smooth as Z is.

[edit]
My system:
Athlon XP 2500+, 1G RAM, 7600GS 512M (latest drivers), Win XP SP3, 1920x1200 and I get with Z 30-100 FPS, pretty smoothly.

MiniVan
19th January 2009, 03:45
I never drop below 19 with Z10 I've had no problems so far.

UnknownMaster21
19th January 2009, 06:41
LX4 number plate goes through spare tyre



Scawen, I think there is only texture bug, nohting else.

I got off it that number plate goes trough spare tyre. I don't know how I did it but I did it yesterday. When I come back on my PC I will tell how is this possible.

LX4 / Fern Bay Gold (Bright Day)
Number Plate: XCellent

Because the LX4 spare tyre is same as RB4 GT muffler, so they cannot get hit at all. Those parts are called "solid physics".

Don't worry Scawen. I think that this LX4 error has only in textures between number plate and "solid physic".

Danas
19th January 2009, 07:25
Been trying Z10 this evening on line. I disabled shadows because I didn't like the new look (low rez) and I prefer higher FPS. Vsync off, no FPS limit, same as with Z.

I get weird slow downs. Can't pinpoint it. It looks a bit as if vsync is on, even though it isn't, and also, I hear HD swapping/access much more than usual (usual is practically none in LFS Z, all other apps are closed, as usual). At least few times it got down to crawling (1-5 FPS) and it seems to me that it's either due to excessive CPU or HD usage or swap.

Overall.. something is making Z10 not smooth as Z is.

[edit]
My system:
Athlon XP 2500+, 1G RAM, 7600GS 512M (latest drivers), Win XP SP3, 1920x1200 and I get with Z 30-100 FPS, pretty smoothly.

I have the same problem, some sort of mysterious slow downs :shrug:

senn
19th January 2009, 13:10
try running at a reasonable resolution, not the highest your monitor can handle, might bring the framerates up.

avih
19th January 2009, 13:30
try running at a reasonable resolution, not the highest your monitor can handle, might bring the framerates up.
It's not a resolution issue, at least it wasn't on Z. I did change rez occasionally but I've been running Z on this max rez for a very long while to have a solid reference. Don't troll.

senn
19th January 2009, 13:38
not trolling, making a suggestion. If i started getting poor framerates, i would be trying every damn option i could find before i posted here, to see if i could find what was causing it (and report it, if i could find the issue)

Also, just because something wasn't an issue before at max res, doesn't mean it will continue to be so, especially when changes are being made to the way the game uses the gfx cards.

Sorry to be an asshole, but the last few posts in here have made me want to reach into my monitor and grab the people who posted by the scruff of the neck. Talking about problems with the cars hitting objects and going sky high? oh really? is that a new bug?

Keep it relevant. *end rant*

avih
19th January 2009, 14:23
not trolling, making a suggestion. If i started getting poor framerates, i would be trying every damn option i could find before i posted here, to see if i could find what was causing it (and report it, if i could find the issue)

Also, just because something wasn't an issue before at max res, doesn't mean it will continue to be so, especially when changes are being made to the way the game uses the gfx cards.

Sorry to be an asshole, but the last few posts in here have made me want to reach into my monitor and grab the people who posted by the scruff of the neck. Talking about problems with the cars hitting objects and going sky high? oh really? is that a new bug?

Keep it relevant. *end rant*
It's not a "normal" FPS drop which lower rez might cure (and doesn't, as I've mentioned). It's not just generally lower FPS but rather sort of "hiccups" in smoothness. The closest, even if to a lesser degree, symptom that I can think of is of vsync on with a slow PC (as mine is). It's more than that though, like framedrops, or "hangs" or bad time sync with players/server or well.. hiccups.. and it's accompanied with hard disc usage noise that wasn't there on Z (maybe mem leak that triggers more swap?). If I could give a better description, I would. Sometimes, describing symptoms can help the devs even if the description is not absolutely specific. I'm sure that if Scawen needs more details or thinks the description wasn't good enough, he could say so himself. Also, this kind of symptom wasn't described on any earlier post on this thread so I think It does fit here.

Danas
19th January 2009, 14:27
yes its not about the fps. I have the Z version of LFS ant it works very smoothly. Maybe there is some unwanted changes done or something in the latest test patches.

zeromussov
19th January 2009, 14:41
not trolling, making a suggestion. If i started getting poor framerates, i would be trying every damn option i could find before i posted here, to see if i could find what was causing it (and report it, if i could find the issue)

Also, just because something wasn't an issue before at max res, doesn't mean it will continue to be so, especially when changes are being made to the way the game uses the gfx cards.

Sorry to be an asshole, but the last few posts in here have made me want to reach into my monitor and grab the people who posted by the scruff of the neck. Talking about problems with the cars hitting objects and going sky high? oh really? is that a new bug?

Keep it relevant. *end rant*

I've the same problem... but I'm not sure it's because of the new test patches. (I only get framedrops on some places, like Blackwood split 2, Aston GP just before split 2, and maybe some other places.. can't remember them atm)

For me it helps to use 8X AAF instead of 16X AAF, I don't notice any lose on quality. (with 8X I get framedrops to -+20, and with 16X I get min 100FPS or so...) Tbh, I haven't tested this to much because I'm pretty busy atm. (will do it next week) But for now it helps to lower the AAF. (massive boost)

Audrius
22nd January 2009, 14:53
Tested LFS latest patch with WINDOWS 7 BETA 64bit.

And everything works well, ABS works, force feedback works.
Screen resolution 1280x1024, 20 Computer CARS in front in Blackwood GP first corner ~30 FPS.

My Computer:
AMD athlon 64 X2 4400+ proccesor
2 GB RAM
GeForce 8600 GTS
Logitech G25

rockclan
23rd January 2009, 21:24
I found the problem of my PC crashing.
It was a faulty mouse O.o

opela
24th January 2009, 15:21
With the new patch the logitech formula force gp my government during swerve away starts to jerk. I put it up the new driver. With x patch this was not.

NightShift
24th January 2009, 16:53
And as Scawen hinted in the postpone-announcement, there is maybe a multilink-suspension in the works that has to be analysed and coded first...

What he said (http://www.lfsforum.net/showthread.php?p=1008341#post1008341) was 'developing suspensions', which for all we know, may also mean he was planning to do progressive springs or more realistic dampers ;)

OTOH maybe he was just meaning the roll center had to be fixed or other boring details like that :tilt:

PS: another interesting bit (http://www.lfsforum.net/showthread.php?p=1004111#post1004111) from The Man himself about suspensions :)

"At some point I'd like to add better suspension types with more complex motion but that has not been done yet."

W1ldPort75
25th January 2009, 07:24
I have a little problem here people , i just installed Z10 and after driving 6-10 laps my screen freezes and a couple of seconds later this is how my screen looks :really: What the heck could this be ? :shrug:

S14 DRIFT
25th January 2009, 09:05
Ouchies - Looks like aload of artifacts. IIRC there was a shadow bug for some users, although I'm not sure if this falls into that. Try going back to Z to see if that helps. :)

Danas
25th January 2009, 09:10
I have a little problem here people , i just installed Z10 and after driving 6-10 laps my screen freezes and a couple of seconds later this is how my screen looks :really: What the heck could this be ? :shrug:

I would think that that is your graphics card overheating.

Kid222
25th January 2009, 09:23
I would think that that is your graphics card overheating.
Yeah, i have same problem sometimes, it's random and not only Z10 related, so it's not probably a bug.

Jamesisinthehouse12
25th January 2009, 10:15
I would think that that is your graphics card overheating.

yep, defiantly is! :D

My old 6600GT did that and I got a 8600GT about 2 years ago...
This year I got a 9800GT :thumb:

BoyGTA
25th January 2009, 10:23
OMG! Maybe is some overheating of the gpu card.

danthebangerboy
25th January 2009, 11:28
Thats texture corruption. There could be many causes, graphics memory running low, graphics card drivers that are not up to date, or graphics card over-heating.

Flame CZE
25th January 2009, 12:30
Try to look at your GPU temperature, it could be overheaten.

Senninha25
25th January 2009, 12:55
I have a little problem here people , i just installed Z10 and after driving 6-10 laps my screen freezes and a couple of seconds later this is how my screen looks :really: What the heck could this be ? :shrug:
I think that has something to do with your graphics card.

W1ldPort75
25th January 2009, 13:23
I bought a 9800 gt 2 weeks ago , no probs at all with all my games . After playing a few hours my card goes up to 45 degrees max , so i dont think it has to do with my gc . The thing that bothers me is that i just installed patch z again and i have no probs with it at all , but as soon as i play z10 after a couple of laps it just freezes on me and i get all these rainbow colors again :shrug: Going to patch version z again and see if it happens there also . Thx guys :thumb:

Takumi_lfs
25th January 2009, 14:40
I bought a 9800 gt 2 weeks ago , no probs at all with all my games . After playing a few hours my card goes up to 45 degrees max , so i dont think it has to do with my gc . The thing that bothers me is that i just installed patch z again and i have no probs with it at all , but as soon as i play z10 after a couple of laps it just freezes on me and i get all these rainbow colors again :shrug: Going to patch version z again and see if it happens there also . Thx guys :thumb:

Try to run it on a higher fanspeed with Rivatuner.

Stang70Fastback
25th January 2009, 14:55
I have a little problem here people , i just installed Z10 and after driving 6-10 laps my screen freezes and a couple of seconds later this is how my screen looks :really: What the heck could this be ? :shrug:

Sounds more like your computer (more specifically, your graphics card) is overheating after a few minutes of hard work. Check the fans in your system and make sure they are working. It might be your processor too. You might want to check out your temperatures.

EDIT: Whoopse, didn't realize there was a whole page of answers. Sorry to beat a dead horse, lol.

Töki (HUN)
25th January 2009, 18:10
Anyone noticed that it's possible to upload VWS skins to LFSW? :)

W1ldPort75
25th January 2009, 18:15
As i already posted before , i play other games like COD4 , Crysis , GTR Evo :x , Fifa 09 for hours and have no probs at all , like i said 45 degrees max . I also have a dual core cpu , and very powerful but that has nothing much to do with it . If there was something wrong with my cpu , gc , ram or something else i wouldnt be able to play them right ? I also wrote that i installed a brand new Z patch and everything worked fine . Only when i play Z10 it happens so oh well i´ll just wait for the new patch :shrug:

@ MijnWaak :really:

pinoykid13
25th January 2009, 23:16
i usually set my laptop to get 25 fps. now i struggle to get 20fps.

Citywidemicke
26th January 2009, 04:19
I have a little problem here people , i just installed Z10 and after driving 6-10 laps my screen freezes and a couple of seconds later this is how my screen looks :really: What the heck could this be ? :shrug:

I get that prob when i have been on our server in 24h so i think that is your graphics card overheating.

askoff
26th January 2009, 14:44
W1ldPort75: Try updating display card drivers. If that doesn't do any good, I suspect that your LFS tekstures or install directory is corrupted somehow. In latter case reinstalling whole game might help.

marzman
26th January 2009, 15:33
As i already posted before , i play other games like COD4 , Crysis , GTR Evo :x , Fifa 09 for hours and have no probs at all , like i said 45 degrees max . I also have a dual core cpu , and very powerful but that has nothing much to do with it . If there was something wrong with my cpu , gc , ram or something else i wouldnt be able to play them right ? I also wrote that i installed a brand new Z patch and everything worked fine . Only when i play Z10 it happens so oh well i´ll just wait for the new patch :shrug:

@ MijnWaak :really:Z10 does use the videocard more, but if you can play al those other games (that i think are still heavier on the videocard) that's strange. But the fact that it doesn't happen in the first laps mostly is a heat or memory problem. You could try to clock the memory to a lower speed or to drive a few laps with the pc open.

BOSCHO
26th January 2009, 17:34
with nvidia GeForce 9500 is working great..
no crashes all the settings are on high :thumb:

Vegas Las
26th January 2009, 23:44
I bought a 9800 gt 2 weeks ago , no probs at all with all my games . After playing a few hours my card goes up to 45 degrees max , so i dont think it has to do with my gc . The thing that bothers me is that i just installed patch z again and i have no probs with it at all , but as soon as i play z10 after a couple of laps it just freezes on me and i get all these rainbow colors again :shrug: Going to patch version z again and see if it happens there also . Thx guys :thumb:

I have problems with my 9800 GT too.

Just have low FPS when the are many racers.
I have Tried low graphics settings, same result =X

But with BF2, max graphics !