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View Full Version : sims-like track editor?


bialas
19th August 2008, 15:54
I know it has been discussed over 9000 times but my idea is kinda different. What about expanded version of making tracks in shift+u mode? You know, making custom tracks but with elements of game that actually exist - like houses, trees, asphalt, etc. I bet that'd be same fun as making tracks from scratch, but easier to make.

cheers, blaming welcome :D

Dajmin
19th August 2008, 15:57
Duck and cover, duck and cover!

Becky Rose
19th August 2008, 16:48
Can I ask if autocross works in demo? I thought it didn't.

Anyway the easier you make track design the more generic and boring they end up being and we'd just have lots of samey tracks.

The reason LFS tracks are made they way they are, with care, attention and skill, is because that's the best way to do it.

Chrisuu01
19th August 2008, 22:09
Take cover OMG There Hacking
If u do what i think your doing you better log of and never return

bialas
20th August 2008, 08:39
Take cover OMG There Hacking
If u do what i think your doing you better log of and never return
lol what? i read about it on http://en.lfsmanual.net/wiki/Autocross :|

Dajmin
20th August 2008, 08:44
I thought demo users can play on autocross layouts, it was just that they couldn't make their own. Am I wrong?

only.one.RydeR
20th August 2008, 09:26
Yes, demoers can only put marshalls.