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View Full Version : CMX Viewer Update


Scawen
29th June 2008, 17:06
Here is the updated CMX Viewer for version Z.

It includes various small mesh fixes that will be included in Test Patch Y31.

EDIT : removed link, uploading improved version soon...

Please take a look at the new meshes and let me know if you find any issues.

robps
29th June 2008, 17:14
Great, thanks.

(-Mark-)
29th June 2008, 17:36
is there any faster links? im downloading at 40 kbs :(

Heiko1
29th June 2008, 17:38
10kb/s :(

But its ok :) i got enought Time :)



PS: How you made in Xfire that with LFS ?
please explain it me :)

Xfire: marco0510
MSN: Marco-0510@homtail.de
ICQ: 355863550

duke_toaster
29th June 2008, 17:40
Got about 220 here, I guess I might have been a bit earlier though.

Heiko1
29th June 2008, 17:44
ViewerZ.exe is not support ?

What happend?

@(-Mark-): How do you addet LFS in Xfire?

beefyman666
29th June 2008, 17:44
Downloading at a steady 250kb/s which is twice as fast as what I normally get anywhere. :shrug:

Thanks Scawen.

zeromussov
29th June 2008, 17:47
900 here, so np.

Btw, which cars are fixed? The updated ones?

The MRT for example, has still crappy polygons (or however you call it)

unseen
29th June 2008, 17:47
Thanks Scawen :thumb:

Downloaded at 2MB/s

scoobyrbac
29th June 2008, 17:48
Xfire: marco0510
MSN: Marco-0510@homtail.de
ICQ: 355863550

You mean how do you get LFS to show up when your playing when you have Xfire running? If so I'll add you and tell you.

AndroidXP
29th June 2008, 17:48
Nitpick time :)

Esrever
29th June 2008, 17:51
Not a mesh problem, but VIEWER_S2.exe uses the previous square LFS icon, not the new rounded one.

Just thought I should mension. :shy:

Gil07
29th June 2008, 17:55
900 here, so np.

Btw, which cars are fixed? The updated ones?

The MRT for example, has still crappy polygons (or however you call it)

You can check the date updated when loading the car models ;)

unseen
29th June 2008, 18:00
Nothing major, just more to do with the supplied default skins.

XRG door handle/keyhole shadows are offcentre on the skin.

XRR has no door handle shadows on the skin, but does have a keyhole shadow on the left side, where there is no keyhole.

XRT has very small handle shadow on the skin, no keyhole shadow.

XFR still has keyhole shadows, but no keyholes.

XFG keyhole shadows off-centre

AndroidXP
29th June 2008, 18:01
Another thing I noticed, though unfortunately I don't know if this is new, but I can't run the LFS viewer and LFS Y30 at the same time any more.

Way to reproduce:
- Start LFS viewer first
- Start LFS
LFS screen stays black for a long time, then at some point says "Can't initialize graphics"

Notes:
- Only happens when ingame AA is enabled
- If you start LFS first and then the LFS viewer, the viewer starts, but without AA


Another small glitch:

zeromussov
29th June 2008, 18:03
You can check the date updated when loading the car models ;)

Ok, thanks:thumbsup:

Another thing in the FOX, not a wrong mesh, but one button looks very low-res compared to the rest(maybe an easy fix?):

unseen
29th June 2008, 18:07
Another thing I noticed, though unfortunately I don't know if this is new, but I can't run the LFS viewer and LFS Y30 at the same time any more.

Way to reproduce:
- Start LFS viewer first
- Start LFS
LFS screen stays black for a long time, then at some point says "Can't initialize graphics"

I`ve had that for as long as I can remember. I do run forced AA/AF, etc through the nvidia control panel for both applications, so I assumed it was something to do with that.

Alistair
29th June 2008, 18:10
one question
what is the texture for the new seat in the XFR/XRR because that is the only thing i don't like in these new interiors
THX:thumb:

Heiko1
29th June 2008, 18:24
Hey gus i posted a few threads before that i got a problem..

After restart it dont works again :(
After redownload (dont works) :(

What to do?


@Scooby: i added u in MSN and Xfire

Xfire: Killer-Marco
MSN: Grinch

Greetings to Everybody :)

robps
29th June 2008, 18:25
one question
what is the texture for the new seat in the XFR/XRR because that is the only thing i don't like in these new interiors
THX:thumb:

'seatcloth_1b' for the front and 'carbonFV8_1' for the back

Alistair
29th June 2008, 18:26
'seatcloth_1b' for the front and 'carbonFV8_1' for the back
Thx:thumb:

r4ptor
29th June 2008, 18:39
Awesome - thanks!

Rest of thread is fail.

Scawen
29th June 2008, 19:10
Thank you for the bug reports. Most should be fixable and I'll see what I can do.

If you have a few minutes, please keep inspecting the updated meshes as soon as possible so I only need to do one more update.

Btw, which cars are fixed? The updated ones?The eight updated cars are :

XF (2 of them)
XR (3 of them)
FOX
FO8
FBM

Ruben_Drifter
29th June 2008, 19:55
I have a problem with the link: this page appears when I want to download the CMX Viewer:

http://img369.imageshack.us/img369/3122/brokenlinktm2.th.jpg (http://img369.imageshack.us/my.php?image=brokenlinktm2.jpg)

Can anyone tell me why this page appear? Thanks

Flame CZE
29th June 2008, 20:14
The wheels in CMX Viewer don't have reflections :shrug: unlike in game

edit: can be there any option to roll the view, like you do with mouse scroller (e.g. PgUp, PgDn)? Because mine is bad and i can't scroll well...

Bean0
29th June 2008, 20:18
'Cloudy Afternoo' when the updated cars are selected. :)

beefyman666
29th June 2008, 20:30
'Cloudy Afternoo' when the updated cars are selected. :)

That was on Y Viewer too.

PaulH
29th June 2008, 21:05
The back of the seats in the XRT and XRG have no texture - it's just plain black.

Scawen
29th June 2008, 22:06
The wheels in CMX Viewer don't have reflections :shrug: unlike in gameThe newly exported cars do have reflections, but the old ones do not.

edit: can be there any option to roll the view, like you do with mouse scroller (e.g. PgUp, PgDn)? Because mine is bad and i can't scroll well...You mean zoom in and out? Just hold both mouse buttons and move the mouse in and out.

Flame CZE
29th June 2008, 22:09
You mean zoom in and out? Just hold both mouse buttons and move the mouse in and out.
Thanks, I didn't know that :thumb:

Ruben_Drifter
29th June 2008, 22:33
I have it now. The XRR interior is the best one!! :nod:

Woyta
29th June 2008, 22:39
There is small problem with XRT.

MaxHeadroom
29th June 2008, 23:25
Thank you for the bug reports. Most should be fixable and I'll see what I can do.

If you have a few minutes, please keep inspecting the updated meshes as soon as possible so I only need to do one more update.

The eight updated cars are :

XF (2 of them)
XR (3 of them)
FOX
FO8
FBM

Dunno if you wanted to look at others too, or not, but i found this on FXR (same issue on FZR):
http://img165.imageshack.us/my.php?image=screenshot0095zk0.png

bars are going through the seat, both on back and on seat.

Ahriman4891
29th June 2008, 23:44
No cars have handbrakes modelled. Since the interiors are being updated, maybe it's possible to add them?

Scawen
30th June 2008, 00:02
Dunno if you wanted to look at others too, or not, but i found this on FXR (same issue on FZR):
http://img165.imageshack.us/my.php?image=screenshot0095zk0.png

bars are going through the seat, both on back and on seat.No, these cars are awaiting Eric's next update of GTR cars (not patch Z)

No cars have handbrakes modelled. Since the interiors are being updated, maybe it's possible to add them?No, not at this time.

We are in the extreme final stages of releasing Patch Z. Just fixing holes and bugs, not adding anything new (even if it could be considered a bug that it is not there).

robps
30th June 2008, 00:15
Thought this might be useful for skinners, it's an .eps of the XRR UV map, you should just be able to import in in Photoshop or something ontop of your current livery.

Lord Of Death
30th June 2008, 00:24
The Rollcages can't be painted anymore.....:(:(:(:(:(:(:(

That's horrible!

robps
30th June 2008, 00:32
The Rollcages can't be painted anymore.....:(:(:(:(:(:(:(

That's horrible!

You can change the XRCage.dds file though...

Scawen
30th June 2008, 00:48
Thank you for trying out the Viewer and reporting the issues.

Most of the reported issues have now been fixed or minimised.

New thread : http://www.lfsforum.net/showthread.php?t=45064