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Roadie
7th May 2008, 22:25
Good old LFS...

OLD:
http://img522.imageshack.us/img522/391/lfsoldwy2.th.jpg (http://img522.imageshack.us/my.php?image=lfsoldwy2.jpg)

NEW:
http://img527.imageshack.us/img527/599/lfsnewmg1.th.jpg (http://img527.imageshack.us/my.php?image=lfsnewmg1.jpg)

:shrug::D

CobraDrifter
7th May 2008, 22:51
I found it changed a lot....It was cartoonish before as we can see in the first picture.

Bawbag
7th May 2008, 22:53
The *looks* havn't changed much. ;)

Bob Smith
7th May 2008, 23:07
The *looks* havn't changed much. ;)
Are we looking at the same two photos? There's a hell of a lot different, even if the lighting engine is essentially unchanged.

Completely remodelled track, completely different textures, improved car model and completely different HUD.

aroX123
7th May 2008, 23:12
The *looks* havn't changed much. ;)
Are you blind?:schwitz:

jayhawk
7th May 2008, 23:53
...The sarcasm is strong with this one.... :razz:

MR_B
8th May 2008, 00:06
http://www.alamodestuff.com/images/sarcasm.jpg

;)

Sarcasm aside, it's fantastic to see things progress to such a degree!

Bawbag
8th May 2008, 01:10
Are we looking at the same two photos? There's a hell of a lot different, even if the lighting engine is essentially unchanged.

Completely remodelled track, completely different textures, improved car model and completely different HUD.


The reason I said *looks* was because looks aside LFS has changed leaps and bounds since S1.

And I said the looks havn't changed much considering there is 5 years between the 2 pictures. :shrug:

Stefani24
8th May 2008, 05:07
It looked ant felt arcadish in s1 (no damage, no tire thingy), now it feels realistic. (i think, ive never really driven a car)

Don
8th May 2008, 06:48
6 years and the cars still appear to be flying :shrug:

AstroBoy
8th May 2008, 08:05
Bring back the TREE!

frokki
8th May 2008, 10:11
Bring back the TREE!Yeah!!

NitroNitrous
8th May 2008, 10:14
The XFG in S1 looks like a newer car than the one in S2:nana:

Kegetys
8th May 2008, 11:13
I'm glad that vista taskbar is gone :thumbsup:

gezmoor
9th May 2008, 12:49
Good old LFS...

OLD:
http://img522.imageshack.us/img522/391/lfsoldwy2.th.jpg (http://img522.imageshack.us/my.php?image=lfsoldwy2.jpg)

NEW:
http://img527.imageshack.us/img527/599/lfsnewmg1.th.jpg (http://img527.imageshack.us/my.php?image=lfsnewmg1.jpg)

:shrug::D


To be honest, you can't tell a thing from those images. They're far too small. :scratchch

mrodgers
9th May 2008, 14:10
To be honest, you can't tell a thing from those images. They're far too small. :scratchch
Click on them.....

thisnameistaken
9th May 2008, 14:40
Click on them.....

...if you've got images enabled in the forum, otherwise click on them, then edit the address to remove the ".th".

Stupid embedding...

gezmoor
9th May 2008, 17:11
ahhh.. now that's better !!

hmm.. yes huge difference. The level of detail in the textures is much higher in the new version and the lighting "effects" are rather crude in the earlier version. Must say however that the new version does seem rather flat, particlarly the lights. There's just no real sense of it being a light rather than just a coloured space. Some kind of "glow" is definitely needed. I know these things can be done in DX8 because I have a demo version of Colin Mcrae Rally 2 which is DX7 and that has better light effects than LFS IMHO.

See attached files for a comparison of what I mean. Look just at the brake lights, (both with brake pedal pressed), ignore everything else LFS is miles ahead, (except maybe reflection on glass which is somewhat over done in LFS, though the CM shot doesn't give a good example for that game).

CobraDrifter
9th May 2008, 20:55
ahhh.. now that's better !!

hmm.. yes huge difference. The level of detail in the textures is much higher in the new version and the lighting "effects" are rather crude in the earlier version. Must say however that the new version does seem rather flat, particlarly the lights. There's just no real sense of it being a light rather than just a coloured space. Some kind of "glow" is definitely needed. I know these things can be done in DX8 because I have a demo version of Colin Mcrae Rally 2 which is DX7 and that has better light effects than LFS IMHO.

See attached files for a comparison of what I mean. Look just at the brake lights, (both with brake pedal pressed), ignore everything else LFS is miles ahead, (except maybe reflection on glass which is somewhat over done in LFS, though the CM shot doesn't give a good example for that game).You forgot that Live For Speed is still in ALPHA stage and that Colin Mcrae Rally 2 is a complete game.They will upgrade graphics & add some details for sure when the game will be finished.

gezmoor
10th May 2008, 09:40
You forgot that Live For Speed is still in ALPHA stage and that Colin Mcrae Rally 2 is a complete game.They will upgrade graphics & add some details for sure when the game will be finished.

I haven't forgotten that. It was meant as an observation rather than a critisism as such.

NitroNitrous
10th May 2008, 19:37
You must set the game and vga drivers to maximum quality settings before comparing two games ;)

PioneerLv
10th May 2008, 19:58
It is changed. There is so much difference. What difference you want from updates? Game idea was and will be, and there is no need for mega difference like from NFS 1 to NFS Pro Street.

gezmoor
11th May 2008, 17:54
You must set the game and vga drivers to maximum quality settings before comparing two games ;)


No really? do I have to??

Both games are both set to the maximum quality that any in game setting will allow "off the shelf". Neither game has AA or AF adjustments and my graphics drivers are set to allow the application (game) to decide quality settings.

In my opinion that is the only way to compare graphics quality between games. The use of non-supported "3rd party" graphics enhancers or driver overrides are invalid. It's not acceptable for games manufacturers to expect customers to use such tweaks to improve the quality of the graphics in their game, (I'm not in any way implying that the LFS devs are doing this!!), as an argument for how good their game looks Vs another one where all settings are controlable "in game" or just looks that good "out of the box".

Irrespective of any of that, the fact that the AA (or anything else) is worse in LFS Vs CM2 is irrelevant to the point I was making. Which was: The lighting effects are not that great in LFS given the level of DirectX in use.

Maybe they'll be improved in a later release, maybe not. Who knows. It depends on what the devs are ultimately trying to achieve. However, it appears that the general trend at the moment at least is towards physics quality and usability on low end PCs not graphics bling.

Electrik Kar
11th May 2008, 18:03
You shouldn't really see that amount of glow on the brake lights in a normal day-time setting anyway- the sunlight will be much brighter than that given off by those little lights. Night-time or very foggy conditions are a different story.

ajp71
11th May 2008, 18:03
LFS now supports AA/AF from in game so there's no excuse not to turn them up ;)

gezmoor
11th May 2008, 18:46
LFS now supports AA/AF from in game so there's no excuse not to turn them up ;)

Really? please point me to the official S2 patch then?? :scratchch

Oh you mean the test patch in the test forum?? :razz:


Electric,

I agree, the overall bloom is somewhat over done in CM2, (though that actual shot is supposed to be on an overcast day), but even within the light itself there is a better sense of a bulb behind a coloured plastic cover as caused by the greater graduation of "brightness" of the colours from centre to edge. IMHO.

NitroNitrous
12th May 2008, 10:27
Yeah, I said precisely because of that, the AA filter. There are some games that really need the AA filter or they look absolutely horrible, and LFS is one of them. I am not talking about external mods, just driver configuration, and that can be made for both games.
The Y18 support AA, but I donīt use it due to it only supports 4x IIRC so I use 8x setting in the drivers :)
But, if you were just trying to compare the lighting effects, I shut up :x