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View Full Version : Associate to each car a controller setup


KTy
3rd January 2006, 16:05
Hi,

I would like to see an extra "entry" in a car setup or associates directly to a type of car; it is what controller configuration to use...

Reason is simple;

I have an Act Labs wheel, with clutch and gearstick, I would like that when I'm driving a "street" car (GTi, UF,...) LFS switch to the controller configuration type "1" (or associates with Gti, UF,...) with manual clutch, manual gearstick,...etc.

In another hand, if I'm driving a racing car, I would prefer that automatically I switch to controller configuration type "2" (or associates with car yyyy) so that I have semi automatic gears "behind my wheel".

Last example, if I'm driving a rally car (like a WRC one), I want semi automatic gears, automatic clutch and handbrake associate with my gearstick....etc !


By default, all cars could be associated to one profile and then we could have the choice to define wich controller setup is used with wich cars...

My 2cents ;)


KTy

herki
3rd January 2006, 16:42
i almost completely agree with you but about this one

Last example, if I'm driving a rally car (like a WRC one), I want semi automatic gears, automatic clutch and handbrake associate with my gearstick....etc !

i would rather have a better gearbox simulation, where you can shift without using the clutch on sequential shifted cars

KTy
3rd January 2006, 16:53
i would rather have a better gearbox simulation, where you can shift without using the clutch on sequential shifted cars

:thumb:

Scawen, it's up to you :D

Hyperactive
3rd January 2006, 17:54
So basically "Different controls for different cars" is what you (and many others want). Probably the DFP users would laav this. But I'm MS sidewinder user so I don't care :D

geeman1
3rd January 2006, 17:57
I agree with this too.
i almost completely agree with you but about this one
i would rather have a better gearbox simulation, where you can shift without using the clutch on sequential shifted cars
Atleast upshifting works, you just need to lift, but no clutching is needed. And I have not tested it myself, but downshifting might work too if you do some trickery like in a real car, match revs or something like that. :)

KTy
3rd January 2006, 21:08
So basically "Different controls for different cars" is what you (and many others want). Probably the DFP users would laav this. But I'm MS sidewinder user so I don't care :D

Yes, but inside LFS !

herki
5th January 2006, 20:22
Atleast upshifting works, you just need to lift, but no clutching is needed. And I have not tested it myself, but downshifting might work too if you do some trickery like in a real car, match revs or something like that. :)

upshifting is way to slow without clutch, downshifting works fine with LFB, i do that in big-engined rwd-cars like the fo8