View Full Version : TEST Patch Y10 - Chinese / Japanese / Korean
Scawen
12th February 2008, 15:34
WARNING : THIS IS A TEST
Hello Racers.
Here is a new compatible test patch Y10.
It contains Chinese, Japanese and Korean Translations.
There are also some fixes including a hot lapping fix affecting South City.
Y10 contains various updates including an important fix for network debug messages.
Please read the list of changes below.
Changes in TEST PATCH Y10 :
Network debug messages are no longer sent in InSim packets
Chinese IME now shows language in black when IME is not active
Text input box is now drawn above user messages so easier to type
Small change to list of fonts may possibly make more fonts visible
Line breaks in help text and lesson text now depend on actual width
FIX : Admin could crash dedicated host by mistake with some commands
Changes in TEST PATCH Y9 :
Included Japanese lesson translations
FIX : Corrupted text in top left corner after changing language
FIX : Corrupted "finished" at top right after changing language
FIX : Increased character buffer size to 4096 on screen at once
FIX : Character analysis now ensures that fonts are a good size
FIX : Wide characters in some fonts could acquire stray pixels
FIX : Ping column in Simplified Chinese could become corrupted
Changes from Y to Y8 :
Double byte character support :
Included Chinese, Japanese and Korean translations
Selectable font for these languages in Game Options
Input Method Editor support including candidate lists
IME automatically switched on and off in text entry dialog
Input language is shown when editing text (white if IME active)
Interface :
Czech and Simplified Chinese lesson translations
Faster text drawing system improves frame rate
Separate text entry field for AI number plates
Welcome screen now has three language columns
Added flags beside names of translations
Multiplayer :
New command /ndebug=no/yes to switch off/on network debug
Dedicated host and network debug show connecting guest IP
FIX : Rapid /ai NAME command resulted in AI with same name
FIX : Rapid /ai command could exceed number of cars allowed
FIX : Joining a host with same name AI resulted in Join OOS
FIX : Skin name buffer overflow exploit
Fixes :
FIX : Wall riding was possible on soft walls at South City
FIX : Select invalid configuration and weather in cfg.txt
FIX : Replay could open reversed configuration in DEMO
DOWNLOAD :
PATCH Y10 (Version Y must already be installed) :
www.liveforspeed.net/file_lfs.php?name=LFS_PATCH_Y_TO_Y10.exe (1.5 MB)
DEDICATED HOST (for hosting only) :
www.liveforspeed.net/file_lfs.php?name=LFS_S2_DEDI_Y10.zip
KNOWN ISSUES :
Speedo and tacho numbers and text appear above the needle
Windows XP : East Asian Language Support / Font Installation
LFS does not support double byte characters with Windows 98 / ME. Windows XP and Vista should work well but you may need to install fonts.
If you have Windows XP and currently cannot see the East Asian translations, here's how to set up your computer so it works.
See the attachment - in Control Panel click on "Regional and Language Options" then under the "Languages" tab select "Install files for East Asian Languages".
Windows will probably ask you to get your XP CD and the fonts will be installed from it.
This is important even if you do not use Chinese, Japanese or Korean translations so you can see East Asian text and player names correctly when you are online.
baSh0r
12th February 2008, 15:40
noize keep them coming
RacerAsh3
12th February 2008, 15:45
Nice work Scawen :)
Zachary Zoomy
12th February 2008, 16:01
Fantastic!
mcgas001
12th February 2008, 16:20
:)
ussbeethoven
12th February 2008, 17:13
I've got "UpdateOpenStatus: Could not get input context" and "UpdateConversion: Could not get input context" a few times after installing Y10 as usual - I don't really have an idea what this may mean, but it seems it could only occur if a track with pre-update AI grid has been loaded. Anyway I couldn't reproduce it after creating a new one.
John5200
12th February 2008, 17:29
Thx Scawen
But... I´ve got a problem with Y10... When I edit the name this happens...
http://screenshot.xfire.com/screenshot/natural/547c05c06045dbc5b1dede33def07a5f9fe4662d.png
http://screenshot.xfire.com/screenshot/natural/984e2ec7042c7130e40f9787a91f4ff8ec1d5161.png
http://screenshot.xfire.com/screenshot/natural/d40b48b53825bc212757cfce2ca2e76e4fe47f3c.png
three_jump
12th February 2008, 17:39
Thx Scawen
But... I´ve got a problem...
pictures
Do you mean that the "what to do bar" changes color (last word) when using colored names? (Or have I missed something else?)
To make the description a bit better:
When changing a colored name the last word "curent name line" will use last used color of the name.
SamH
12th February 2008, 18:12
I'm not usually given to begging but I desperately need "XName removed YName" fed into the server debug log at race end screen. With our auto track rotation, we're losing the first race each cycle due to some SOB removing everyone from the grid to cause a premature restart. I need to know who the hell they are, and they need to bloody well stop doing it. Pretty puhleeeze Scawen. This really isn't a feature request, it's core debug info that's missing at the moment, IMO.
mcgas001
12th February 2008, 18:16
Scawen theres a bug with people having these new char's in there name. The text colour stays the same.(eg, XXX Left the pits (XFG) When it should be (XXX Left the pits(XFG))
detail
12th February 2008, 19:09
SamH: maybe start the first race as a qual instantly, without waiting? And then let join to everybody who wants? That would even look more naturally, as people who are quicker will be able to change setups, send sets etc.
shiny_red_cobra
12th February 2008, 19:44
I've said it before and I'll say it again: players should not be allowed to remove other players from the grid. It's not fair. They should only be able to remove local players (read: AI). That's it. Alternatively, if Scawen allows this to continue, at least make it so that a player cannot be removed after he/she has clicked the Ready button.
Scawen
12th February 2008, 20:12
I've got "UpdateOpenStatus: Could not get input context" and "UpdateConversion: Could not get input context" a few times after installing Y10 as usual - I don't really have an idea what this may mean, but it seems it could only occur if a track with pre-update AI grid has been loaded. Anyway I couldn't reproduce it after creating a new one.The other bug reports and comments all seem reproducable.
Does anyone know a way to reproduce this one?
SamH
12th February 2008, 20:23
I've said it before and I'll say it again: players should not be allowed to remove other players from the grid. It's not fair. They should only be able to remove local players (read: AI). That's it. Alternatively, if Scawen allows this to continue, at least make it so that a player cannot be removed after he/she has clicked the Ready button.
Ultimately, I agree. I'm not asking for that here, though (I think I've asked for it, or similar, in Improvement Suggestions). I'm trying to be mindful of the test patch nature of the thread where *feature* requests don't happen. So I'm sorta trying to sell my request as something other than a feature by making it sound like essential, missing program debug info..
I just hope Scawen falls for it...
;)
ussbeethoven
12th February 2008, 20:50
Does anyone know a way to reproduce this one?
I found one: add some AI cars, close plus start LFS again, load any track that supports bots and press "/" (e.g. for /clear) and it should show the error message.
Priitmek
12th February 2008, 21:12
Here is the requested report of the crash I had with Xfire working.
Grivage
12th February 2008, 21:13
Does anyone know a way to reproduce this one?
I can get this every time using the following method
Open LFS
go hotlap or singleplayer
load any track
go to garage
any setup can be selected
click new setup (under the setup list)
Tada :nod:
i have tried multiple cars, multiple tracks and multiple sets and also 2 installs both on Y10.
Only thing i havent done is reboot since patching both installs.
It only works the first time you hit new setup, not the 2nd or after. If you restart LFS again it reappears for the first time once again.
Hope that helps some :)
Kid222
12th February 2008, 21:29
Does anyone know a way to reproduce this one?
This text appears everytime you want to edit some text in menu, like setup name, name, server, password etc., but only once after launching game. Then it doesn't appear anymore.
Doorman
12th February 2008, 22:10
Clicking LFS.exe Y10, produces a dialog box 'Could not load fonts'. Yes I have installed the Asian fonts from my XP disc.
Lotesdelere
12th February 2008, 22:13
I'm not usually given to begging but I desperately need "XName removed YName" fed into the server debug log at race end screen. With our auto track rotation, we're losing the first race each cycle due to some SOB removing everyone from the grid to cause a premature restart. I need to know who the hell they are, and they need to bloody well stop doing it. Pretty puhleeeze Scawen. This really isn't a feature request, it's core debug info that's missing at the moment, IMO.
Yes, and also a core debug testing option to disallow AI's to join the track of a racing server ;) :D
Scawen
12th February 2008, 23:21
Clicking LFS.exe Y10, produces a dialog box 'Could not load fonts'. Yes I have installed the Asian fonts from my XP disc.I think that is "Could not load font" (singular, no s)
That would be the case if somehow the install is wrong. There should be a file lfs.abc in your data\abc folder with file date 8 Feb 2008.
Scawen
12th February 2008, 23:24
Yes, and also a core debug testing option to disallow AI's to join the track of a racing server ;) :DPlease let's not slip into the idea that this is a requests thread.
If that does happen, I'll end up getting annoyed, and close the test patch forum and get on with what I need to do, in peace.
Doorman
12th February 2008, 23:51
....There should be a file lfs.abc in your data\abc folder with file date 8 Feb 2008.
There is now.:doh:
Being a clever-clogs I ran the patch .exe into a new folder a just dropped the LFS.EXE into the LFS directory after backing up the original.
I'm not a clever-clogs, I'm a very naughty boy. :slap:
highbridge
13th February 2008, 00:34
Thank you scawen :thumb:
Looks good :thumbsup:
HaobenXia
13th February 2008, 04:56
The other bug reports and comments all seem reproducable.
Does anyone know a way to reproduce this one?
Yes. I've got that. but those messages appeared just one way that call out input method whitout text input box.
In addition, there isn't more fonts in fonts list yet. :shrug:
Edit:
We all very appreciate your hard working. :nod:
GP4Flo
13th February 2008, 11:16
But... I´ve got a problem with Y10... When I edit the name this happens...
http://screenshot.xfire.com/screenshot/natural/547c05c06045dbc5b1dede33def07a5f9fe4662d.png
http://screenshot.xfire.com/screenshot/natural/984e2ec7042c7130e40f9787a91f4ff8ec1d5161.png
http://screenshot.xfire.com/screenshot/natural/d40b48b53825bc212757cfce2ca2e76e4fe47f3c.png
That was a "bug" in the german translation. I've corrected it. Save the attached file to your /language directory and it should be fixed. Are there any similar problems?
eblise
13th February 2008, 11:18
good job!!
i will test
nesrulz
13th February 2008, 12:05
1.
http://img135.imageshack.us/img135/2312/81519393hk2.png
2.
http://img135.imageshack.us/img135/296/19234664ka0.png
3.
http://img232.imageshack.us/img232/4993/78349535zq1.png
Hm...
EDIT:
EDIT by Scawen : Removed IMG tags. Those images were very big and make the page load slowly. Also some people pay for bandwidth and they send us reported posts. Links to images are fine.
http://img149.imageshack.us/img149/3692/72662812pp7.png
three_jump
13th February 2008, 15:26
That was a "bug" in the german translation. I've corrected it. Save the attached file to your /language directory and it should be fixed. Are there any similar problems?
Are you sure? That works also with english language selected. (Or it's basicly the same "bug")
Zachary Zoomy
14th February 2008, 01:22
I had an XRT skin that would crash the game and the viewer, but it only happened once, restarted LFS and it was fine. hmm.
Scawen
15th February 2008, 11:24
Scawen theres a bug with people having these new char's in there name. The text colour stays the same.(eg, XXX Left the pits (XFG) When it should be (XXX Left the pits(XFG))
Can you give an example? Or... is this just when someone has entered their name with an older version of LFS then the name is displayed on your new version of LFS? The only way I can think of this happening is if their name ends with a character which is now the lead byte of a double byte character.
That was a "bug" in the german translation. I've corrected it. Save the attached file to your /language directory and it should be fixed. Are there any similar problems?
I agree that does seem to be the case.
Are you sure? That works also with english language selected. (Or it's basicly the same "bug")
Can you give an example? It seems impossible that the example given could happen in English, because of the word order "Enter new name of driver : %s"
It looks to me like the general issue reported by mcgas001 is in fact a different issue from the specific error in the Greman translation. Maybe you are actually commenting on the general error reported by mcgas001 (actually not fixable - I think we are talking about names which were entered in the old Japanese code page and ending with a high ascii character, which would not happen if the name was entered using the new version - but I would like to see an example).
three_jump
15th February 2008, 12:05
Can you give an example? It seems impossible that the example given could happen in English, because of the word order "Enter new name of driver : %s"
I fooled myself with that it think. Or at least I can't reproduce it at the moment. Sorry for that. (I'll use your quote to punish myself :shy:)
John5200
15th February 2008, 13:47
That was a "bug" in the german translation. I've corrected it. Save the attached file to your /language directory and it should be fixed. Are there any similar problems?
Thx works fine.:thumb:
And no I didn´t find anything like this.
aroX123
15th February 2008, 14:22
Bug.
When you Watch from Tv site.. you push V till the last.
On south city its a black spot..
Edit: does not work to upload pichures??
It fails
highbridge
16th February 2008, 04:01
Dedi Y10 did not support multibyte?
I tested on WindowsXP.(not Linux host)
Input Japanese multibyte characters from LFS.exe.
Displayed correct.
49464
However,
Did not display correct multibyte characters on LFS DEDI Y10.
But half-byte katakana is displayed.
49465
Is this not important issue???:shrug:
[WHRT] HighBridge
mcgas001
16th February 2008, 20:07
Can you give an example? Or... is this just when someone has entered their name with an older version of LFS then the name is displayed on your new version of LFS? The only way I can think of this happening is if their name ends with a character which is now the lead byte of a double byte character.
Sorry for the poor quality but this is a pic of what i mean.
aoun
17th February 2008, 03:08
For some reason, i can only use the H-style shifter in FZR, and i can only use sequential shifter in XRR. I havent tested all the cars.
Could someone correct me if thats how its ment to be or could someone look into it :).
Thanks.
BURN
17th February 2008, 03:30
For some reason, i can only use the H-style shifter in FZR, and i can only use sequential shifter in XRR. I havent tested all the cars.
Could someone correct me if thats how its ment to be or could someone look into it :).
Thanks.
check in the garage at "Data" you`ll see that this is correct.
shiny_red_cobra
17th February 2008, 05:07
For some reason, i can only use the H-style shifter in FZR, and i can only use sequential shifter in XRR. I havent tested all the cars.
Could someone correct me if thats how its ment to be or could someone look into it :).
Thanks.
Read the balancing (http://www.lfsforum.net/showthread.php?t=34754) thread from the previous set of Test Patches.
imthebestracerthereis
17th February 2008, 05:16
Sorry, couldn't resist :D
<========
dawesdust_12
17th February 2008, 05:45
Minor bug that I just noticed, After watching a replay, then going to the main menu, and typing stuff, shows as the host name of the replay that you just watched.
Shotglass
17th February 2008, 05:50
its been like that forever dustin
also if you watch a hotlap you get the name of the player
dawesdust_12
17th February 2008, 05:55
Ooh, I can find malicious uses for this? :p
It might have been there, I just realized it after doing all these reports.
aoun
17th February 2008, 06:43
Thanks alot people :).
aroX123
18th February 2008, 20:55
Scawen? Where are you?:sadbanana
Give us more fun:banana:
mcgas001
18th February 2008, 20:56
Scawen? Where are you?:sadbanana
Give us more fun:banana:
wtf..leave him alone.
Scawen go on holiday ;)
aroX123
18th February 2008, 20:58
wtf..leave him alone.
Scawen go on holiday ;)
:bananallaOkey
three_jump
20th February 2008, 22:46
I stumbled across that by accident, not sure how to reproduce this, but it can happen that you get a very unsharp text for the f11 and f12 menu (f09 or f10 not affected).
See picture
Rocabiliz
20th February 2008, 23:23
yes, that happens a lot with me too.. not only on F12 menu, but as well as all other (specially F9, but laps count, times, etc). I tought it was just my pc, but apparently not.
Scawen
20th February 2008, 23:45
Thanks for the reports. Sorry it probably looks like I have vanished since Y10 but I have had to do a lot of urgent work in my house for the previous week and that will be the case for the coming week as well.
As for progress, I have fixed some issues and done some improvements to the Chinese IME (it now clearly displays the name of the active input method) and that works well on XP but there are issues to be solved in Vista. The Chinese input method system has changed in Vista which means it is impossible to access the active input method name in the old way so I still need to try and find a solution for that.
I hope to release Y11 next week with the reported issues fixed. I'm fully on the go making a new bedroom for Leo in time for his birthday next week, in my old office which has moved to another room that was previously used for storage, bikes, an old motorbike, tools, etc...
niall09
20th February 2008, 23:49
Thanks for the reports. Sorry it probably looks like I have vanished since Y10 but I have had to do a lot of urgent work in my house for the previous week and that will be the case for the coming week as well.
As for progress, I have fixed some issues and done some improvements to the Chinese IME (it now clearly displays the name of the active input method) and that works well on XP but there are issues to be solved in Vista. The Chinese input method system has changed in Vista which means it is impossible to access the active input method name in the old way so I still need to try and find a solution for that.
I hope to release Y11 next week with the reported issues fixed. I'm fully on the go making a new bedroom for Leo in time for his birthday next week, in my old office which has moved to another room that was previously used for storage, bikes, an old motorbike, tools, etc...
Best of luck with your renovations, and Happy Birthday Leo! :)
mcgas001
20th February 2008, 23:55
[Snip]
Have fun :D
also, Happy birthday Leo :thumbsup: :present:
atlantian
21st February 2008, 04:05
wait... are these patch Y[#] sub patches? and if yes, how do i get this?
shaun463
21st February 2008, 07:20
Happy Birthday Leo! :rock_band
three_jump
21st February 2008, 09:16
I stumbled across that by accident, not sure how to reproduce this, but it can happen that you get a very unsharp text for the f11 and f12 menu (f09 or f10 not affected).
See picture
I came to think that it's just not the f-menus affected. It seems that the lap counter and position is also unsharp, same goes for the Pit-Stop.
/off topic:
happy home improvement and a early happy birthday leo
aroX123
21st February 2008, 09:35
http://uk.youtube.com/watch?v=4byUlyh3npk&feature=related
Happy Birthday:nod:
three_jump
21st February 2008, 18:51
I stumbled across that by accident, not sure how to reproduce this, but it can happen that you get a very unsharp text for the f11 and f12 menu (f09 or f10 not affected).
See picture
well, I found a way: enter and leave pits, press f12, menu will be sharp. move a few meters and it goes unsharp...
edit:
hmm, maybe not, after restarting lfs I can't seem to reproduce it again
Flame CZE
21st February 2008, 19:04
That doesn't happen to me...
Shotglass
21st February 2008, 19:20
well, I found a way: enter and leave pits, press f12, menu will be sharp. move a few meters and it goes unsharp...
hm does it get sharp again if you move back to where you left the pits?
detail
25th February 2008, 16:25
Scawen, blue and red colors on Russian flag aren't radioactively bright. Blue is like that in Finnish flag in LFS, red is like that on Chech flag. I guess, the same applies to Slovenian flag.
John5200
26th February 2008, 16:18
I stumbled across that by accident, not sure how to reproduce this, but it can happen that you get a very unsharp text for the f11 and f12 menu (f09 or f10 not affected).
See picture
:( i wantet to post that too
D_Thrasher
28th February 2008, 13:44
I don't know if this is a widespread issue as no-one else has mentioned it, but here goes.
Since Y10, whenever I go into the "Game" menu under options, all of the left-hand options buttons dissapear...and soem strange textures/lines come up on the right hand side of the screen. It didn't do this before. Anyone else got this issue? I can try and get a screen grab if necessary...
aroX123
28th February 2008, 15:08
I wounder where scawen is:(
He sad he maybe realese Y11
soon end of the week
No fun without him :razz:
ACCAkut
28th February 2008, 19:00
He' probadly at IKEA atm :razz::spam:
Impreza WRX
29th February 2008, 04:43
Has anyone tried this in Windows 2000? I don't have a working system ith Win2K on it that I can try...
dawesdust_12
29th February 2008, 05:08
I'm looking at the wiki infos, and by the looks of it, it should work, seeing it's mostly NT 5.0, where as XP is NT 5.1, and actually did add support for these sorts of languages.
D_Thrasher
29th February 2008, 11:05
I'm running Windows 2000, and am now having the issue I posted above. Didn't have any problems before this latest patch, though.
ussbeethoven
29th February 2008, 12:01
Can you provide a screenshot of your issue, please? I'm using NT5.0 plus Y10 and cannot see anything unusual with 'Options -> Game'. The selection of Chinese, Japanese etc. after installing all language options (control panel) works without problems as well.
D_Thrasher
29th February 2008, 13:39
Sure, here it is:
http://img.photobucket.com/albums/v654/daggerthrasher/LFSProblem.jpg
I'm thinking it might have something to do with my languages; for whatever reason (I can't remember, it happened a long time ago) most of them aren't installed except English...but this issue in the screenshot never happened before Y10.:shrug:
ussbeethoven
29th February 2008, 13:57
Looks strange, maybe some LFS files are corrupt. Did you tried a 'fresh' Y10-updated copy from LFS.net?
Scawen
29th February 2008, 14:37
I stumbled across that by accident, not sure how to reproduce this, but it can happen that you get a very unsharp text for the f11 and f12 menu (f09 or f10 not affected).
See picture
yes, that happens a lot with me too.. not only on F12 menu, but as well as all other (specially F9, but laps count, times, etc). I tought it was just my pc, but apparently not.
I came to think that it's just not the f-menus affected. It seems that the lap counter and position is also unsharp, same goes for the Pit-Stop.
/off topic:
happy home improvement and a early happy birthday leo
well, I found a way: enter and leave pits, press f12, menu will be sharp. move a few meters and it goes unsharp...
edit:
hmm, maybe not, after restarting lfs I can't seem to reproduce it again
:( i wantet to post that too
I've been looking in the code to try and understand how this could happen. But all the code seems ok... we really need a reliable way to reproduce this one.
Scawen
29th February 2008, 14:40
Sure, here it is:
http://img.photobucket.com/albums/v654/daggerthrasher/LFSProblem.jpg
I'm thinking it might have something to do with my languages; for whatever reason (I can't remember, it happened a long time ago) most of them aren't installed except English...but this issue in the screenshot never happened before Y10.:shrug:That does look strange. To help us try and reproduce it, please can you attach a zip file of your language folder?
dawesdust_12
29th February 2008, 15:54
Can you provide a screenshot of your issue, please? I'm using NT5.0 plus Y10 and cannot see anything unusual with 'Options -> Game'. The selection of Chinese, Japanese etc. after installing all language options (control panel) works without problems as well.
Well Impreza WRX, that one post should answer your question about it working in Windows 2000.
Scawen
29th February 2008, 17:43
Thanks for the testing. Y11 is now released.
Please read the first post for changes and known issues.
http://www.lfsforum.net/showthread.php?t=39716
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