View Full Version : Wangan Midnight Maximum Tune Style Track?
scania
6th November 2007, 22:29
The highway track is a very fast track, but it also need to slow down, & some very tight & fast coner.
There is some Inner Circular Route (Shuto Expressway) Mod in Racer & GPL.
Gunn
6th November 2007, 23:04
The Wangan Expressway (in Japan) is not a race venue and I wouldn't expect anything like it to be featured in LFS ever. Street racers use it for high speed runs, it's the sort of thing you could expect to see in NFS or some other fun arcade games.
frokki
7th November 2007, 06:55
Honestly, do you think it was a good idea to make a new thread just for this?
Tweaker
7th November 2007, 07:04
Honestly, do you think it was a good idea to make a new thread just for this?
The guy really wants a lot of tracks in LFS :shrug:
I don't ever see a real-life track being in LFS for a long time... or ever... Eric makes fictional ones, and strictly that.
The Very End
7th November 2007, 07:59
Who doesn`t want new tracks? :tilt:
Any track and I`ll be happy, just as long as it is a new one!
Dajmin
7th November 2007, 08:25
You can't say no to street tracks when we already have South City :)
Likewise, it's mainly fictional tracks except that parts of them are borrowed heavily from the odd real life location (Kyoto anyone?).
I'm pretty sure the bottom line will always be cost.
Gunn
7th November 2007, 14:06
You can't say no to street tracks when we already have South City :)The Wangan is not a street track or a race track, it's a high speed expressway. It would never be used as a racetrack IRL anyway.
Dajmin
8th November 2007, 09:52
Maybe not, but that doesn't mean there's anything wrong with being in a sim. It'd just be a faster version of a road track, a cross between oval and circuit.
Technically the Autobahn's shouldn't be raced on either, but they've made it into plenty of games :)
Tweaker
8th November 2007, 10:30
Maybe not, but that doesn't mean there's anything wrong with being in a sim. It'd just be a faster version of a road track, a cross between oval and circuit.
There are a lot of things wrong with it.
The biggest reason is that Eric could spend more time on making fictional tracks, than trying to model a stupid street? Yes I'd like more tracks in LFS (it's actually the one thing that LFS needs badly atm), but I certainly do NOT want a street course such as this. Shows the least bit of creativity IMO.
The Very End
8th November 2007, 10:58
Agree.
Would be more interesting to see a big and elevated track out in a desert theme rather than city theme. I just don`t like racing that is in the city, allways loved when it`s outside on the countryside or on a circut.
nihil
8th November 2007, 11:03
There are a lot of things wrong with it.
The biggest reason is that Eric could spend more time on making fictional tracks, than trying to model a stupid street? Yes I'd like more tracks in LFS (it's actually the one thing that LFS needs badly atm), but I certainly do NOT want a street course such as this. Shows the least bit of creativity IMO.
Do not agree with this in the least. Stupid street? [yawn] Sounds like knee jerk reactionism to me.... Anyway this has all been discussed before: the fictional nature of LFS tracks is part of the problem with them. (http://www.lfsforum.net/showthread.php?p=567411#post567411)
tristancliffe
8th November 2007, 11:14
Or you could try this link. It's technically the same link, but dressed differently
How real life tracks are a waste of time, and fictional tracks are the only serious way forwards (http://www.lfsforum.net/showthread.php?p=567411#post567411)
nihil
8th November 2007, 11:16
Or you could try this link. It's technically the same link, but dressed differently
:D
As my mum used to say - you're so sharp you'll cut yourself one day... [wags her finger]
The Very End
8th November 2007, 11:16
Oh lawl you two :rolleyes:
Dajmin
8th November 2007, 11:49
It really depends on how they're designed. Spending countless hours planning each and every vertex to recreate any track is complex and whether it's real or fake makes no difference to me - let's be honest here, I'm never going to know what it's like to drive round Silverstone at 200mph any more than I am Blackwood.
But if it was possible to just import and convert telemetry data, the process would be much faster and therefor tracks based on pieces of road from real places would be entirely possible and far more practical then hoping Eric has an infinite supply of good ideas :)
I do agree about the reverse tracks sometimes being more interesting though.
nihil
8th November 2007, 11:54
But if it was possible to just import and convert telemetry data, the process would be much faster and therefor tracks based on pieces of road from real places would be entirely possible and far more practical then hoping Eric has an infinite supply of good ideas :)
There was a track made for Racer by doing just that - a python script was used to import GPS data into blender, if I remember rightly. Was a great track to drive, though I think it needed a little smoothing, since the sample rate for the GPS data was a bit too low. Might search out a link to it later...
Tweaker
8th November 2007, 11:58
Do not agree with this in the least. Stupid street? [yawn] Sounds like knee jerk reactionism to me.... Anyway this has all been discussed before: the fictional nature of LFS tracks is part of the problem with them. (http://www.lfsforum.net/showthread.php?p=567411#post567411)
You're awfully misinterpreting this anyways. Have you ever seen this "Wangan" expressway?
Tell me something, would you REALLY want that in LFS? Gimme a break. Last I want to hear is something about tracks being too "linear" or some god awful attempt to review a fictional track. And lastly be spiked by some snobby "you said 'real' " policeman.
Any talented track designer can make what he pleases, it doesn't have to be "real"... especially in Live for Speed's case. I understand people really want to drive around on a "real" track in LFS (hell I'd like Laguna Seca), but I find a lot more pleasure in driving a track that nobody else knows... one that a designer takes the time in making, and creating something new for everyone. It feels very rewarding to be driving on a quality fictional track. I'd do anything to have ANY kind of track in LFS, but note.... TRACK.
This subject has gone through enough discussion from "sim scholars" (especially those who are ignorant "artists" slash critics who think they can do better and believe extremely planar GPL recreations suffice), that it just gets put down every time you try and fight it. Eric has said himself that he'd prefer leaving it to his own imagination, as it would take a lot of time and money to make a "real" location accurate.
I could come up with plenty of new and fictional track ideas, but the last thing I'd think of making is a bloody expressway to race on :really:. That is all my point really is.
"[yawn]"
Dajmin
8th November 2007, 12:15
I have to agree with part of what you're saying. Motorways aren't exactly thrilling and interesting to drive on.
But then I feel the same way about ovals and plenty of people drive on them 24/7, so I think there'd be a demand for this kind of thing too (and no I've never seen the Wangan road).
My point was more about tracks like South City, which could very easily be based on a part of a real city (and I'm sure I found a map that could've been it). What's the difference between that and an actual GPS telemetry-created track with a similar theme? Pretty much nothing, except it's a lot easier to smooth of parts than to design it from scratch. So development time decreases.
And even otuside of city environments it'd be good. Pick a spot on a map, find a handful of roads that all join up to form a circuit and yoink the data from wherever on the web you get it. I imagine license fees from older public roads are probably pretty reasonable too.
nihil
8th November 2007, 12:16
You're awfully misinterpreting this anyways. Have you ever seen this "Wangan" expressway?
Yeah, I've seen it - would be great for Auto X layouts... :)
Anyway, I don't see it as my place to tell other people what should or should not be in the game... This forum is full of 'snobs' (your word) who are constantly telling other people what they should desire. You want tracks (underline it again for me please.... put it in bold just so those of us who are really stupid can understand your perfectly refined taste...) - well great. Whatever....
My opinion is really about how the tracks are created. Sorry, I don't think the great god 'developer' is really hitting the nail on the head. I would like to see a little of reality infecting his perfect world. It would make for better TRACKS
Tweaker
8th November 2007, 12:28
Ooops, I meant to say critics that call themselves artists.
(bold and underlined for you)
We are left with what Eric can come up with, that is what we have to live with, and based on that notion he is just about the only 'holy' developer we can rely on for our tracks. I think the S2 tracks are his worst works to date, and S1 tracks still the only worthwhile tracks to race on.
Still doesn't mean he can't make something nice that feels "real". Either way, any track he makes is added value to LFS, even if it sucks... because LFS needs more tracks --- BAD. Just as long as it isn't a new config :tilt:
nihil
8th November 2007, 12:41
I think the S2 tracks are his worst works to date, and S1 tracks still the only worthwhile tracks to race on.
Listen, whatever I call myself, at least I'm prepared to volunteer a reason when I criticise something. If you think they are the worst to date, don't you think it'd be a good idea to analyse why? And chance your arm at offering a solution.
Letting an artist get on with things is fine enough, but believe me, they don't produce anything of value unless you prod them every now and again... That is the function of criticism, to raise an artists eyes up, away from the work, so s/he can return to it refreshed.
Gunn
9th November 2007, 00:17
My opinion is really about how the tracks are created. Sorry, I don't think the great god 'developer' is really hitting the nail on the head. I would like to see a little of reality infecting his perfect world. It would make for better TRACKSYeah, the reality of expressway race events is really sinking in now mate. :really:
At least all of da naws dawgs would have lotsa lawlz ricing along in der RB4 Supra replicaz way kewl & fully sick bro. Hey Scawn, wen j00 gunna add da traffix dawg? We Wanganing iz so broing wif no obstackulz dude. Wen joo gunna put da ramps on da Wangan trak an we need sum way tu chang da turbo boost, I bin playin dis trax fro 3 weeks solid and me iz broed out of my hed.
What we need is a few thousand more FnF kiddies cruising and drifting their way into LFS asking for spinners and body kits. :thumbsup:
dawesdust_12
9th November 2007, 01:13
What Matt! If we can't have Spinners and body kits, can we have fuzzy dice hanging from the mirror?!
Shotglass
9th November 2007, 04:11
What we need is a few thousand more FnF kiddies cruising and drifting their way into LFS asking for spinners and body kits. :thumbsup:
and you cant bet your bottom that we will get those sooner rather than later :p
3h_cruisemo Cruise (wrong way allowed) :
Dajmin
9th November 2007, 09:07
More scary than Gunn's netspeak was the fact that I understood every single word of it at my normal reading speed :)
nihil
9th November 2007, 15:22
Yeah, the reality of expressway race events is really sinking in now mate. :really:
At least all of da naws dawgs would have lotsa lawlz ricing along in der RB4 Supra replicaz way kewl & fully sick bro. Hey Scawn, wen j00 gunna add da traffix dawg? We Wanganing iz so broing wif no obstackulz dude. Wen joo gunna put da ramps on da Wangan trak an we need sum way tu chang da turbo boost, I bin playin dis trax fro 3 weeks solid and me iz broed out of my hed.
What we need is a few thousand more FnF kiddies cruising and drifting their way into LFS asking for spinners and body kits. :thumbsup:
Yeah, frankly this is why I kicked off at Tweaker... Sorry, about that geezer, but I could see it coming: "stupid street" would descend to another set of obligatory ricer comments.
[yawn]
Scania has been a fairly consistent contributor to the Auto X layouts section... I don't know anything about his other posts or his attitude to racing or cars in general, but I reckon the thread deserves a little bit more than the not-in-my-backyard ricer bashing crap....
Gunn
11th November 2007, 00:06
.... I reckon the thread deserves a little bit more than the not-in-my-backyard ricer bashing crap....And I reckon it deserves nothing else.
Tweaker
11th November 2007, 00:12
Myself saying "stupid street" has nothing to do with so called ricer bashing you expect from this forum. And being specific, I was calling the street stupid actually, not "stupid street racing with ricers zomg and nos!!!" as you seem to read it.
No matter what, I honestly think it is just plain stupid to have a street/highway to race on, simple as that, is that any more clear? Underlining the word track would surely have got that point through your thick skull, but apparently it never worked.... even after you so knowingly imitated me.
Scania posts a lot of tracks he hopes to drive on in LFS... some suggested are cool (I've replied to a few I liked), and some would just put LFS in the wrong direction in my opinion... like this one.
gohfeld23
11th November 2007, 17:35
We allready have a boatload of high speed tracks with long straights and low difficulty.
How would this add to the experience?
If anything, we need a bit more realisticly technical tracks with short or no straights and chicanes that do their job.
We need more frequent elevation changes (more drastic & realistic ones) and off chamber turns.
Just IMO
DownShift
28th May 2008, 02:51
I think the Wangan would be quite fun.... if you've ever seen the Wangan it's not all straight high speed lines everywhere, it has LOTS of fun twisty turns in the C1 loop and i forget the name of the other part, but theres one long hella twisty part. Though what this game really NEEDS BAD is a good Touge >.> to me ALL the tracks in this game are boring other then FE black -.- and i've played that so meny times i'll die if i drive it one more time :P
frokki
28th May 2008, 04:18
I think the Wangan would be quite fun.... if you've ever seen the Wangan it's not all straight high speed lines everywhere, it has LOTS of fun twisty turns in the C1 loop and i forget the name of the other part, but theres one long hella twisty part. Though what this game really NEEDS BAD is a good Touge >.> to me ALL the tracks in this game are boring other then FE black -.- and i've played that so meny times i'll die if i drive it one more time :PThat's great.
I think that pink elephants in standing in the backstraights woud be quite fun. Their furry tails and bright nails would be just what LFS NEEDS!1
But we'll never get them, as well as we never get Wangan, or any other real track by request.
Sorry for sounding so negative, but useless threads like these especially with huge useless bumps are a red cloth for me if i'm just woken up.
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