View Full Version : Better Burnouts
Rapt0r
4th October 2005, 02:21
I think it would be better if you had realistic smoke. i.esmoke from burnouts. lets say if you were in the car park just doing donuts trying to pop your tyres you should be able to get heaps of smoke depending on the power of your car. like in real life. And when you eventually pop the tyre you should hear a bigger bang then the one you got now. Also the rubber should shred off the rims if you continue to burnout on popped tyres.
sil3ntwar
4th October 2005, 03:08
Adding more smoke would totally kill your PC. There is a smokemod you can download from here http://koti.mbnet.fi/kegetys/lfs/ which does increase the smoke alot but your FPS will drop.
Rubber shredding off the tyre wont be coming to any games anytime soon...
XCNuse
4th October 2005, 10:26
yep, LFS's smoke is pretty good right now for your PC, if you want some smoke like NASCAR 2004 and whatnot, i hope you have a 500$ video card, or else you'll be getting 3 FPS
vpr01
4th October 2005, 11:38
Rubber shredding off the tyre wont be coming to any games anytime soon...
Why on earth not? With all the new technology and hardware thats coming out, why cant devs cater for the richer of us? :D
Of course, it is only a cosmetic addition, so I'm sure your right.
Mikkel Petersen
4th October 2005, 14:01
Adding more smoke would totally kill your PC. There is a smokemod you can download from here http://koti.mbnet.fi/kegetys/lfs/ which does increase the smoke alot but your FPS will drop.
Rubber shredding off the tyre wont be coming to any games anytime soon...
Actually CMR have had it since CMR 04!
jmkz
4th October 2005, 14:47
PhysicX Add-On PCI/PCIe card will be able to offload CPU for all physics calculations, this would an ideal partner for LFS :)
http://www.google.com/search?hl=nl&rls=GGLG%2CGGLG%3A2005-20%2CGGLG%3Aen&q=PhysicX+physics+add+in+card&lr=
ORION
4th October 2005, 14:56
Doesnt it require to run a special physics engine? (their own one, which "belongs" to the card?)
however, the guys at Futuremark said that you can also use this engine without having such a card. This is good as you cant expect from anyone to buy another component for roughly 200-300€
Vain
4th October 2005, 14:56
Nice read. Thanks. I didn't know there were "Physics Processing Units".
Vain
geeman1
4th October 2005, 15:23
PPU is a good idea in general. But there are still few problems with that.
1) That PhysicX manufacturer has a monopoly
2) You need to use their engine or something like that to take advantage of the card
3) The card will be too expensive when it is released
So it is difficult to make a game very dependant on that card, because not most of the players won't have it and they can't play the game then. But as I said, the idea of PPU unit is a good idea in general. Physics are getting very heavy on the modern games, so you need to take some of the load of from the CPU. Just like it happened with graphics.
Maybe at some point PPU units will become everyday item for gaming PC:s. First step is to make a API for physics so that the PPU unit can be used universally on all physics engines.
DirectX10 and DirectPhysic? :scratchch
Rapt0r
4th October 2005, 21:47
Adding more smoke would totally kill your PC. There is a smokemod you can download from here http://koti.mbnet.fi/kegetys/lfs/ which does increase the smoke alot but your FPS will drop.
Rubber shredding off the tyre wont be coming to any games anytime soon...
There is no way that it kills your PC. I downloaded the Better Smoke mod and i even stuffed around with the configuration to pump out even more smoke with my tyres. i am OC'ing a 9600XT and in the skid pan letting loose with the smoke, it is still very playable. Mabey you should get a new PC.
Rapt0r
4th October 2005, 21:50
yep, LFS's smoke is pretty good right now for your PC, if you want some smoke like NASCAR 2004 and whatnot, i hope you have a 500$ video card, or else you'll be getting 3 FPS
I dont know what kind of Video Card you have if you think that will happen. I probably dont even want to know.
XCNuse
4th October 2005, 21:52
yes it can.. even at the lowest setting it has in the readme.txt shot my FPS under 10 instantly
and what if he cant afford to get a new graphics card? thats not the point, there are plenty of people that cant even afford S2, so your reasoning is quite blunt there raptor
keep in mind how the smoke in LFS works, it works by sprites, meaning that the smoke texture is first opened when lfs tells it to as a small polygon, and over time that polygon grows, and along with it, many other polygons appear and then you have about 100 some polygons increasing in size .. and thats just normal LFS, when you get to that mod, were talking several thousand extra polygons growing and sucking up graphics card memory
ColeusRattus
5th October 2005, 06:39
There is no way that it kills your PC. I downloaded the Better Smoke mod and i even stuffed around with the configuration to pump out even more smoke with my tyres. i am OC'ing a 9600XT and in the skid pan letting loose with the smoke, it is still very playable. Mabey you should get a new PC.
And exactly that is where the problem lies:
1. You tested it all by yourself, but if theres a crash in t1 with lots of smoke and dust, it may seriously hit performance.
2. The "still playable"-part. That is a very individual point. To some, if the frames drop to 15 to 20 fps, they say, it is still playable. Then there are others who can't bear less than 60 fps. So there is a huge gap of "playability"
Bu in general I have to agree tat the dust/smoke could be a little better. But the biggest gripe I have about it is the green grass-dust. I imagine brownish clouds wuld be more realistic...
HRT SHAUN
5th October 2005, 07:29
And exactly that is where the problem lies:
1. You tested it all by yourself, but if theres a crash in t1 with lots of smoke and dust, it may seriously hit performance.
2. The "still playable"-part. That is a very individual point. To some, if the frames drop to 15 to 20 fps, they say, it is still playable. Then there are others who can't bear less than 60 fps. So there is a huge gap of "playability"
Bu in general I have to agree tat the dust/smoke could be a little better. But the biggest gripe I have about it is the green grass-dust. I imagine brownish clouds wuld be more realistic...
definately right there, my friend was racing at 13fps once on a tnt 2 when his 9200 SE well its a long story, and then he got a 9800 pro but his cpu was holding it back alot so it was gettin like 40 fps, i had a go and thought it was lagging badly but the framerate didnt agree, that just shows he can play at 13 but i cant play at 40
Tweaker
5th October 2005, 08:08
Adding more smoke would totally kill your PC. There is a smokemod you can download from here http://koti.mbnet.fi/kegetys/lfs/ which does increase the smoke alot but your FPS will drop.
Well there has got to be a way to make the smoke not lower your FPS. I think THE BEST smoke in any racing sim has to be from Papy's Nascar series. Just clouds of smoke from doing donuts, and huge clumps of it from big crashes. And the FPS doesn't drop, it is really well done. How it is done, I don't know, but I think it is done the old way, with sprites or something. Either way... the amount of smoke we have in LFS, it is lacking, even with the LOD all the way up.
I think that we should also have smoke curl up-under the wheel-wells and come out the sides, in a very thick fashion... like so:
wheel4hummer
6th October 2005, 21:28
like some sort of smoke_rotation variable? In zmod, you can setup particles and there is a rotation variable.
I think that there should be bleach in the game!
-wes-
6th October 2005, 23:09
The smoke in nr2003 is made off textured plain's. you can see that the smoke looks flat next to other surface's. Like the track.
Plain's are 3d objects and can be rotated like any other 3d object. they are the second simplest 3d thing to render other than a triangle.
lfs looks like it does smoke in the same way, however it does not expand as much nor last as long.
nr2003 had a server option to force it on, as it could give an advantage when avoiding a wreck.
At the very least I would like an option to set the smoke to full or reduced; for slow pc's.
Right now its not relistic enough.
the good old days (http://www.-wes-.f2s.com/lap5x.avi)
6mb
take a close look at the smoke (http://www.-wes-.f2s.com/lap7x.avi)
4mb
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