coolrace05
1st September 2005, 03:18
hey this game has great physics for damage, but when i drive at 120+ and slam into a wall the car just bounces off like a rubber ducky, and it only bears the damage of a 25-30mph colision, and im able to drive off into the sunset
and when i do actually create a head on collision with another AI racer at about 120+ both ways, the cars bounce off of each other like oppossing magnets, but when a real car hits another car at that kinda speed head on they kinda sink into each, kinda desintagrate, tires come off, doors come off and parts fly, maybe they bounce off a lil, but im sure thier not thrown the length of a football feild.
i know this aint demoliction racer but the crashes have to be more realistic
damage and wear is essential to a racer sim, in the real world almost any car crash over 60+ leaves you with a totaled car.
but i gotta hand it to them, this game by far has the best damage models ive seen, so good that i think they can produce what i suggested above.
and when i do actually create a head on collision with another AI racer at about 120+ both ways, the cars bounce off of each other like oppossing magnets, but when a real car hits another car at that kinda speed head on they kinda sink into each, kinda desintagrate, tires come off, doors come off and parts fly, maybe they bounce off a lil, but im sure thier not thrown the length of a football feild.
i know this aint demoliction racer but the crashes have to be more realistic
damage and wear is essential to a racer sim, in the real world almost any car crash over 60+ leaves you with a totaled car.
but i gotta hand it to them, this game by far has the best damage models ive seen, so good that i think they can produce what i suggested above.