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  1. Onscreen Messages
  2. Do you want a DNF count on player stats
  3. Rain In LFS
  4. Some Champ Car Style Track
  5. Tracks we wanna see in S3
  6. Racing School
  7. Put all the new stuff into one patch, then fix it slowly
  8. User skins for the racer suit
  9. Very simple damage idea
  10. A clutch that *works*??
  11. Working pit lights + punishments
  12. Connection to LFS World while racing in Single Player mode.
  13. made a new drift layout
  14. Moving Traffic and Speed Bumps and Traffic lights
  15. spinners
  16. My Suggestion
  17. A way to make LX more popular:
  18. Tyre Changes at Pit Stops
  19. Pogo Sticks
  20. Next Patch AI Fix Suggestions - all in one thread!
  21. Few Suggestion
  22. Engine Differing
  23. F12
  24. DX9 or DX10 graphics? what about sampled sound?
  25. Yesterday's stats:
  26. Would like to suggest an idea [rain]
  27. turbo tweaking [correct boost in LFS]
  28. Car code in pb messages
  29. What about something like this? [visible aero]
  30. UF really needs graphic attention..
  31. Longer car setup names
  32. Admincommand for reset and disable shift+p and shift+s on serverside
  33. Less forgiving open-wheeler collisions?
  34. Racing Line affects Grip
  35. more options!! and some good ideas!!
  36. wider check point line(in Shift+U)
  37. Make and Download Cars for LFS
  38. Suspention Advancement - Coil Over Springs!
  39. Drag [Lift] For Non Downforce cars
  40. Engine sound suggestion
  41. Backfire
  42. Car Setups Saved On LFS Desktop
  43. my suggestions
  44. Assymetric Supension(Setups)
  45. Demo Races Given Users
  46. Power Booste System
  47. LFS and amBX technology
  48. Braking Distance Meter
  49. Leagues and Events List
  50. About the cockpit view!
  51. Replay Foward//Backward
  52. changeable rims
  53. Black-flag suggestion
  54. Annoying barrier glitch
  55. replays
  56. I would like to see prototype cars
  57. Just Training a Sector and Personal Tires Temperature in Hotlap.
  58. Suggestion for forum (image resize mod)
  59. Engine sound sharing in game
  60. Laying down skidmarks.
  61. Window Damage
  62. Dirt/Grassmarks
  63. Visible Tire wear
  64. Nightime
  65. cars and tracks
  66. Add "time" parameter to Stop-Go penalties
  67. Why NOT? make a standalone version for Mac OS X?
  68. "join a specific game"
  69. Moving Nicknames above cars
  70. Texturing the ground of the Autocross Area (AU1)
  71. If LFS could have one real track which would you choose?
  72. Keyboard support for menu navigation
  73. Mirror Views
  74. Tyre hoping
  75. speed-hack patch?
  76. Suggestion for Ban List
  77. Forum improvement
  78. Mute chat hotkeys in options screens
  79. S1 tracks/cars 2 demo
  80. Park Brake?
  81. Sticks and Stones may break my..
  82. LFS's Copy Protection System and ip's>>>
  83. Carpark Lobby?
  84. Server Favourites on LFS-World
  85. Safety Car
  86. rear view mirror in follow view.
  87. Driver Suit Downloads
  88. option for deleting all 'obsolete' replays
  89. Track maker like rFactor will have
  90. Onboard gun to blast away AI cars
  91. Gated, Sequential and Paddle controller settings
  92. Car deformation
  93. Dirt comin on the car when racing for a long time?
  94. F1 circuits
  95. Replays: full features
  96. number plates in Lfs
  97. Steering Channels
  98. Aero/engine change
  99. A few realism fixes
  100. Classified sub-forum
  101. Another 'Punishment'
  102. Traction on BL Ramps?
  103. No setups... at least for some cars.
  104. Auto Cancelling Indicators
  105. More cars japanesse cars:):)
  106. OMG! Im not wearing a seatbelt!
  107. lfs needs a suv ?
  108. Engine sounds: master volume
  109. Stock Cars
  110. Suspension modeling: The Dave Point.
  111. Remove the speedo on racing cars
  112. netKar level feedback
  113. Model of an actual ChampCar
  114. isnt there only just 1 thing missing from RL racing? RAIN!
  115. lfs tv
  116. speek in LFS
  117. New Fernbay variation
  118. tow truck
  119. Weight Ballast/air restriction
  120. LFS World Suggestion
  121. Keep original name of received setup
  122. Specating suggestion
  123. Make visual damage more realistic (hood bending)
  124. Proper Dual Monitor Support?
  125. Driver Emotions
  126. "Fixed" Dragstrip
  127. Tyre sizes
  128. Dashboards
  129. TRACKS FOR DRIFTING AND (yes, i know) RAIN
  130. Locking the skinsx/y folders
  131. Update to LFS Worlds skin requirements
  132. Sparks from car and brakes catshing fire
  133. Driver view movement
  134. LFS Setup Manager
  135. Horn
  136. S3 licensed in rank?
  137. LFStweak integrated(?)
  138. best of world circuts conbined into 1 ?
  139. FCV and replays
  140. Old Sound (kind of)
  141. Server type filter
  142. LFS World Server Browser Sorting
  143. Include Ascari circuit in the game
  144. Track Suggestion
  145. Pictures of Layouts when loading (shift-U)?
  146. Auto-Penalize Crash Detector
  147. The Manual Transmition
  148. skinable license-plates
  149. Improvements
  150. More resolution choices
  151. CMX Auto render
  152. Range
  153. A possible solution to an ongoing issue.
  154. Night in LFS ?
  155. Tire pressure
  156. An Absolutely Brilliant Idea :)
  157. New longer Tracks and also Technical Tracks
  158. Remove non-racing models
  159. Live For Speed Music
  160. Rain and Nightdriving in LFS
  161. 900 degrees of lock on UF1, GTi and GT and more limited setup options
  162. car type poll
  163. Autocross cars
  164. Turn off the engine
  165. "stock" setups based on real world cars
  166. lfs shop products to in-game
  167. Quick-Refresh Servers
  168. Championship mode
  169. Banning System
  170. Reverse False Start
  171. Bouncing Cars
  172. ideas for improvment lfs
  173. Sorry to say that...
  174. Rumble Strip Sounds
  175. Real F1 tracks in LFS possible?
  176. Track Of Monoco;monzo;suzuko With Variants For Touring
  177. Full Xbox 360 for windows controller support
  178. Realistic intake/exhaust?...
  179. New Option - Auto Reconnect
  180. Black ice
  181. community based cars/tracks
  182. different looking
  183. Include the invicta S1
  184. Pitcrews
  185. DEMO vs S2 (Forums)
  186. Restrictions / Turbo cars
  187. Car- Toyota Supra
  188. Real Backmirror - Change Size.
  189. sparks and more "action"
  190. boot controllers or tuning
  191. Images on InSim Buttons
  192. (time) handicap racing
  193. World Record Ghost Car Replay...
  194. No steering gauge in cockpit-view
  195. pit workers
  196. Variable TC settings for BF1
  197. Overdrive
  198. Community Conceptual Artwork
  199. Bespoke Within LFS
  200. /hotlap command
  201. Forum Suggestion - PC Specs
  202. louder horn
  203. Carbon Fiber Brakes
  204. Hornless GTRs
  205. Better overall Sound plz. :)
  206. Multiplayer: Upload each car's sound settings to server
  207. LFS should remember the track I used...
  208. Possibility to download individual LFS files from lfs.net?
  209. FE green reverse
  210. South City Extensions!!!!
  211. Mirror offset
  212. LFS - super sim
  213. url code in Welcome.txt
  214. Logitech G15 LCD Stat's app
  215. Print Button in Pit
  216. Tire deformation a little to much
  217. breaking glass
  218. Kyoto GP Pit entry (specifically for reverse)
  219. Renault espace F1
  220. LFS suggestions
  221. AI drivers
  222. New rally track
  223. Tweak
  224. Drag
  225. update
  226. lfs
  227. Old Skin Purge
  228. Team setup changes
  229. aroX123 keyboard disabler
  230. Html [solved]
  231. Real Clutch will be nice for G25 racers
  232. Disallow F9 and F10 screen
  233. Lfs radio
  234. Spectate-button in connections list
  235. my ideas
  236. Pit stop options
  237. [Nothing to do with being an] InSim suggestion
  238. there should be trucks in the game
  239. Mini Screens Within One LFS Window
  240. roll cages in all cars
  241. Pitlane limiter "on by default" screen
  242. Get Rid of the Passengers
  243. [Forum Suggestion] Thread starter able to lock/reopen/delete thread
  244. Things for damage
  245. More steering lock degrees
  246. how to make new tracks for LFS
  247. S1 tracks (old blackwood)
  248. What i want for christmas from LFS!!!
  249. asphalt temperature
  250. More Car Interactivity